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Chris Maire

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMoCo
201532An Unconventional WeaponParty Poltergeist's Party Citycompo10
201430Connected WorldsAnti Mattercompo8802.882.763.082.752.882.552.8942

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by Chris Maire

LD30 — Connected Worlds

Maximum Moxy by swinestudios 2014-08-26T05:00:00

Great use of the theme, controlling both sides and having the ship dependent on the resources makes for a tense and energetic game. I also really liked the music.

Timehop by Lord bobyness 2014-08-26T05:08:00

I found opening doors to be kinda frustrating since you can't explicitly target them, and it took me a while to figure out what things were doors since everything was the same color.

That said, the mechanics were really neat and there is a lot of potential here.

Delivery by Cheshyr 2014-08-25T04:51:00

I also couldn't click Play or Quit.

Fender Bender by uchiro 2014-08-26T05:22:00

I found the driving controls kinda awkward, I think it would handle better with dedicated acceleration/reverse buttons

Disconnected Society by jormungandr 2014-08-26T05:34:00

Crashes on start with no error message for me. Win7 x64.

Anti Matter by Chris Maire 2014-08-25T05:24:00

I found a fairly large bug in the submitted version that was making it impossible to build. I believe it's fixed in this version: http://maximum-extreme.com/antimatter/

Two Worlds by Sutivu 2014-08-26T04:53:00

Very nice! Since playing Brothers: A Tale of Two Sons I've been curious about what other mechanics might work with this control scheme, so I was happy to see this.

LD32 — An Unconventional Weapon

Wreckbeard: Men's Rights Arcanist by madjackmcmad 2015-04-23T18:02:00

Love the writing and the game-feel touches like the way bullets reflect off shields (with a different sound effect!), enemies blinking on damage, etc. That little bit of juice makes it feel good to play even in its incomplete state. The frustration/ethics mechanics were a little unclear in-game, would have been nice to be able to pause and see the rules again. Highlight for me is definitely the intro/rules screen; "Collect CORRUPT JOURNALISM to solidify your ETHICS" is too funny.