FoonLudum Dare ExplorerLD34 → L00k

L00k

By sutopat

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CategoryRankScoreCount
Coolness357
Audio6771.63
Innovation6812.79
Humor6951.58
Mood7242.58
Theme8093.24
Graphics8851.90
Fun9591.62
Overall9682.00

Comments

bigbrother 2015-12-13 02:00

Wow, this looks really great, and you submitted it so early! Keep up the awesome work!

2015-12-13 13:44

I do not get it?

cmg 2015-12-14 04:46

Uncomfortable to play, but a neat discomfort.

domnomnom 2015-12-14 04:46

This concept about toying with the illusion of depth is similar to how I've approached designed my game: http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=8101

This seems to lack both a win and a loose condition. Giving the player a objective would be a much more compelling experience.

fanttum 2015-12-14 04:55

What did I just "Play"? A fever dream?

baknik 2015-12-14 05:00

I'm not rating this since I have no idea how to play. I'd love if there was a more detailed description about what our goals should be.

elenesski 2015-12-14 05:36

I'm with Official and not sure where the game :(

taffaz 2015-12-14 11:25

Didn't know what I was supposed to be doing.

justinooncx 2015-12-14 13:08

Pretty interesting concept, although the experience itself seems lacking. Perhaps I'm missing something?

calmkai 2015-12-15 03:51

Interesting!

vegapomme27 2015-12-15 03:51

The two eyes separated concept is very interesting. It might make the hell of a psychedelic FPS.
Nice idea, man.

powerspark 2015-12-15 04:15

Neat little experiment but having the eyes move one way made it hard to control, maybe have one key move both eyes and the other makes their rotations alternate. I'd rather have that than two cameras just rendered on top of each other.

browny_09 2015-12-15 04:18

I didn't really understand this sorry.

nizan 2015-12-15 17:44

Neat idea, poor execution. I don't get it.

batzerk 2015-12-15 17:49

I like the idea behind it, though the execution doesn't do it justice. Without the explanation, it's easy to interpret as a game where you push two buttons to align (or not) basic shapes. This could be super cool, though, with VR, and perhaps controlling each eye with L/R joysticks!

wicked7000 2015-12-15 21:52

Weird,Boring

fistmaker 2015-12-16 13:12

I get that it's a perspective game, but the audio and gameplay made me feel uncomfortable.

darkflint 2015-12-16 21:17

Interesting concept, no question. But i dont understand what i should do, what is the goal?

sutopat 2015-12-16 21:45

L00k

karlipoppins 2015-12-17 02:39

This was a bit hard to understand, but the graphics/sound brought a nice mood which reminded me of the game AntiChamber. I wish there was more purpose to the game/experiment!! :)

nooner-bear 2015-12-20 21:01

I'd rather not have to chose between muting my speakers or listening to a 50hz buzz. I'm not sure how you sat through that. The concept is a topic of interest when it comes to VR, but it doesn't make much for a game by itself.