FoonLudum Dare ExplorerLD28 → Cable

Cable

By eemmbbeerr

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CategoryRankScoreCount
Coolness1100
Humor993.19
Innovation1313.27
Theme3462.53
Fun3602.63
Audio3702.46
Overall3742.83
Mood4072.50
Graphics5161.94

Comments

popogames 2013-12-17 07:18

The wire mechanic is pretty cool. The stylish vandal takedown scenes are also fun :)

sdgusler 2013-12-17 12:23

interesting idea for the wire mechanic, controls seemed laggy but that could just be my computer

raisedmedia 2013-12-17 12:27

LOL. I got stuck on the stairs, but had fun.

harsanalif 2013-12-17 12:31

Love the dubbing, more city needs the mechanic that they deserve :D
The image little bit glitchy for my taste though :)

blasmena 2013-12-17 15:26

The art could use some work, but the gamaplay is actually pretty good! Very original too!

andrerodrigues 2013-12-17 17:05

certainly charming. love the cut scenes

stmatn 2013-12-17 17:45

Your idea is really great and the gameplay is fun. I really like the cheesy jokes :D It took me way too much time (~10s) to get the bug-joke...
I really tried hard to beat the game and I'm sorry to say that but level 13 finally made me quit :( Please don't be offended, but the collisiondetection is a pain... The first one was quite funny, but the last one was enough for me: http://imgur.com/Hp6ymGR.png

eemmbbeerr 2013-12-17 18:20

If there's anything I could make again it's the collisions, yes. It was a pain, it still is a pain and it's massively better than it used to be (if you can believe that).
The level design on that one isn't that great either but the problem popped up later than the level... well, yeah. Time limits hurt feelings, we couldn't really fix it in time.

windwalkerranger 2013-12-17 18:47

Nice level end jokes :) Jumpoing is a bit itchy but the concept is there. I couldn't get the connection with the theme though?

eemmbbeerr 2013-12-17 19:05

Left that out of the description, but you only get a single piece of cable to work with.

jaymeemak 2013-12-17 22:53

Loaded a grey scene and music but nothing else.

eemmbbeerr 2013-12-17 23:46

JaymeeMak: can you give more details? What browser are you using, what OS, etc.?
It didn't work on Internet Explorer for us.

kayelgee 2013-12-19 01:24

You should work on your collision detection I fell through the ground :/

nelien 2013-12-20 16:45

Very glitchy controls unfortunately :(, couldn't manage to jump while on the stairs. If the technical stuff would've been ironed out it could've been a great fun game! Very original concept!

nichii 2013-12-20 16:57

Nice game, however, the game is pretty buggy especially with the wall stuck thingy.

jimmypaulin 2013-12-21 21:04

This was so funny! I absolutely loved the inter-level vignettes, the characterisation was hilarious. The platforming controls were a little difficult to get to grubs with but it really made me laugh, thank you!

kibertoad 2013-12-21 21:24

nice idea, but could use more clear artwork. got stuck in the stairs with no way to restart level or die. which sucked.

tchem 2013-12-21 23:34

interesting idea and all concept, continue!!

eemmbbeerr 2013-12-22 11:20

kibertoad: Both descriptions and ingame instructions tell you to press "R" to restart a level. It is unfortunate you missed it all.

mekuri 2013-12-22 13:52

The idea is very innovative, but the bugs and glitches made it frustrating to play. Some polish here and there and this game would be quite fun, I'm sure :-)

kibertoad 2013-12-22 16:36

Totally missed the key, thanks for taking your time to point it out! Sorry.

daveloper 2013-12-23 19:36

Interesting idea of using the wires to create traps.

mephi 2013-12-23 19:39

Hahaha! Great concept and humor! Funny game!

blushine 2013-12-29 15:20

Had some major issues (random lag, particuarly bad when hitting a wall and teleporting after the lag, often through walls and falling out of the level). But I still managed to get through a few levels. Cool idea, and I loved the jokes at the end of each level. Art and music weren't very good, but it helped add the the humor!

garethiw 2014-01-01 17:36

Certainly a refreshing concept for a game, makes the player think ahead at points before wildly charging into the fray.

thepsc1997 2014-01-03 22:37

Interesting idea ! Great job ! ;)

pjchardt 2014-01-03 22:47

I agree with others that the wire mechanic is pretty interesting. I do however have a few criticisms that I hope may help in some capacitance :) I find it very frustrating when I play the game with the keyboard and have to use the mouse to select levels. Are there keyboard controls on the menu? I find it frustrating and colors my entire experience. I think this is a usability issue, one that is easy to fix but should not be underestimated as to its importance. My other comment is that I have a hard time distinguishing important and unimportant objects in the scene. As the levels progressed things cluttered to the point where it was hard to read a level, and deciphering dangers, objectives etc. became increasingly confusing. Considering this is a one screen platformer with puzzles, I suggest working more on a visual design driven by readability. I do enjoy the tone and tongue in cheek humor :) Hope my comments help. Good luck!

blumist 2014-01-04 16:51

Off the charts humor on this one. I liked how everything was original.

static-64 2014-01-06 01:44

I liked the graphics, and it was an iterating concept with some funny lines. Not bad.

rincewind_cz 2014-01-06 03:17

Interesting idea :-)

kbake 2014-01-06 21:28

Fun use of the theme and interesting mechanics! I think if you polished it up a bit more it could be even more enjoyable. Good stuff!