Foon → Ludum Dare Explorer → Users → popogames
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Tomb Room | jam | 185 | 3.74 | 3.43 | 3.32 | 4.00 | 4.30 | 2.81 | 3.87 | 41 | |||
| 2014 | 29 | Beneath the Surface | Sub Rosa | jam | 273 | 3.36 | 3.13 | 3.32 | 3.17 | 4.00 | 3.68 | 2.61 | 3.57 | 54 | ||
| 2013 | 28 | You Only Get One | El Tigre Il Assassino | jam | 7 | 4.17 | 3.91 | 3.72 | 4.06 | 4.24 | 4.12 | 2.95 | 4.04 | 62 |
popogames leaves an average of 25.3 feedback comments each event.
Very good use of sound from the get go. Really set a good aquatic mood
Heh, the upgrades got me hooked instantly. Nice visuals as well.
Very fun and challenging platformer. Really like the valve fixing mechanic.
Really nice swimming mechanics. The game gets pretty intense with the enemies clutching at you.
I didn't really get the mechanics. I it correct that the blocks move randomly when moused over?
Oh man, that was difficult. Macabre atmosphere as well.
Like the concept, but game balance could be tweaked a bit, after defeating 2 black skulls I had so many allies the game played itself.
Fun concept, really addictive. Appalling English though :), maybe have somebody spell check for you next time.
Sadly it was really easy to click outside of the screen and lose game focus. Other then that i liked it
Fun game, really random and didn't really get the connection to the theme. Insanely difficult as the game went on, liked it.
Liked the concept, found it really difficult to exit caverns since you could only exit them downwards.
Quite difficult until you get your head around what each structure does. Fun mechanics, good soundtrack nice artwork.
Liked the rats and their animations. Didn't really dig the music that much, after the drop its not clear where the track continues. Other then that fun game
Fun little game. Only thing I didn't like was the reset of progress downwards each time
The game is really fun to play. I laughed all the time and the graphics are really nice as well. The walking/ floating is a bit slow and it is too bad that after one time you know all the tricks.
Very interesting concept. Very complete story for such a short jam.
Nice game. Took some time to master the controls, but the game play is really nice. The music doesn't fit the theme though.
the windows link ends in a 404 :( will check later
The keys you have to use are all over the keyboard and there is still a lot missing. The idea is nice though, but it needs more improvement.
The game is really good developed. There a lot of things you can do and see and the graphics are nice too. The story line draws you into the game. Really impressive for a jam.
Really like the art style and concept. The tutorial in the beginning is an information bomb of text over other text. But the thing that killed this game the most is the fact the happy music does not match the mood at all.
Overall a fun concept with potential!
Fun concept. One bug i found is that if you die during the boss battle you respawn there with full health and no way to damage the boss.
Nice concept. The big thing I miss is a replay button to instantly jump back in there
This is a great game. Lots of great design choices, really fun to play more often.
Fun pun variation on the theme +1 for creativity. Only problem I have with the mechanics is the inability to jump while moving into a wall, makes it feel kinda clunky.
I like the idea of your theme and it proved quite challenging to make all the jumps at once. As 1 point of feedback, have a native english speaker do a spell check on the texts.
Really interesting mechanic, shame there is no sound
Cool concept, very different then our take on the whole one bullet thing. Nice to see what different people can come up with :)
I like the idea for the theme, but it wasn't innovated upon more. I miss some mechanic of navigation and structure to make the puzzle more appealing. I also became lost when I decided to look for the pods.
There is a lack of focus in the project. It has everything of something but just the basics. I would have liked to see one of the subjects expanded on. For example you could have focussed on the holy handgrenade as you only use it once. Or various enemies.
Although the starting conversation was a bit too long. I did miss it during the rest of the game. You could have expanded on the narrative to make the game stand out a bit more.
Great looking game with a really fun mechanic!
Heh, I was surprised with the dodge/deflection skills of my target :D
Cool game, fun YOGO mechanic and nice visuals.
Nice quick paced setup, the music surely adds to that.
Great game, challenging, but well designed.
Lovely game, both the art and the mechanics.
The lightning sets a nice mood. Busy office, even in the dark :)
In some levels its hard to see the shuriken, otherwise fun concept
Good pacing of complexity as the game progresses
That was scary! Nice YOGO mechanic as well. Overall quite a fun game.
This was way more fun than the Bieber presence would let on to! Solid mechanic and design implementation. I am a believer for this entry ;)
Fun city builder, it takes a bit to figure out how it works though.
Fun game! I love the color switching mechanic!
Very original idea with the sound based mine avoiding!
Interesting twist on the match 3 mechanic.
Oops, I backtracked to the start screen in the tutorial and that seem to break it; the sword I need to pick up dissapears :P And Lovely voice acting at the start!
The visuals are great. Nice setup with avoiding girls to get a "better" one down the road :)
I like the money flying when you crash your car. Driving is tricky though, can't really look ahead that well ;)
Oh man, avoiding those guards is intense! That one bullet really counts.
Oh man, I can't keep my family alive :(
Those wizard ducks are aggressive man! The chattering teeth creep me out as well :)
I started off collecting my balls nice and easy, then the spinning started and caught me off guard. Nice touch :)
Oh man, I ended up in prison and the game narrative stopped right when a riot broke out! What happens afterwards, I must know! (well I guess I jump to my death, but what leads me to that, I was a good guy man!)
I can't get the game to launch. It gets stuck on launch and I can't even kill the process in the background, so need a reboot to flush it :(
The wire mechanic is pretty cool. The stylish vandal takedown scenes are also fun :)
Nice parody of the modern shooter genre :D I really liked the song at the end, so much patriotism overall.
LD37 — One room (10)
Toilet Escape Room by wdebowicz 2016-12-30T17:22:00
Nice work, I managed to complete the puzzle. Took me a while to get out of the cubicle in the first place :)
FUNRiDE! by SUNFURY 2016-12-24T15:43:00
the hahaha got me :P
Can into space by Ogniok 2016-12-14T21:54:00
This game is a technical achievement, sadly it is only that. It also feels as something that has been prepared beforehand as the theme is nowhere to be seen except for the background. The unreal engine makes the art stand out instead of the other way around. The 2D and 3D art choices do not compliment each other, but they do serve their purpose. Nonetheless the game stands out and is a nice accomplishment for a game jam.
General Room by jeroenwimmers 2016-12-14T18:55:00
Great little game that demonstrates how to make use of the skills that people bring to a jam. I liked the small learning curve that makes good use of the basic input mechanics. Art and music provide comedy with small easter eggs here and there. There was even room to polish things up. Great job!
Keyhole by Gord10 2016-12-14T18:06:00
Nice game with cool creepy atmosphere. I was sad I knew the story so I knew the twist. :)
13 jellyfish by Four Quarters 2016-12-14T18:02:00
The pixelart for this game is lovely. The sounds are really well done. I just don't get how starving is displayed so I keep dying of hunger. Could be my tired brain being too derpy though. Well made submission!
Room 207 by jackyjjc 2016-12-14T17:56:00
Fun concept. First time the game tells me to press space (HTML5 version) my browser scrolled because the game is not auto focussed. Maybe adding some sounds would improve the game. :)
NINJA ROOM by josemwarrior 2016-12-14T17:50:00
Like the theme and the flat 3D effect. Didn't see a way to exit the game without alt F4ing though.
Let them in by Wildebeest Studio 2016-12-14T17:46:00
I Like the style and the overall theme. And once you've played it for a bit you can get into a grove which is really neat. What i'm missing (personally) is some kind of way to keep track of how well you are doing, something of a score/meter/way to fail the game. Also because this game relies on your peripheral vision if a lot of animals show up a way to quickly see in what lane the closest thing is would be a great help once the game really takes on speed. Overall a stunning game and a fun take on the theme.
"Whatever..." by OldPeculier 2016-12-12T22:11:00
Real nice entry, I really like how the interaction with objects works. The clues let the mystery progress nicely as well, cool little twist in the end.