mrtedders 2013-12-16 03:48
WOW, this game is unexpectedly hard! Took me more tries than I'm willing to divulge to beat it. Good work buddy!
Foon → Ludum Dare Explorer → LD28 → You Only Get One Bullet
By beardogames
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 56 | ||
| Theme | 27 | 3.86 | ||
| Fun | 204 | 3.04 | ||
| Innovation | 285 | 2.79 | ||
| Overall | 298 | 3.04 | ||
| Humor | 308 | 2.19 | ||
| Graphics | 379 | 2.79 | ||
| Audio | 382 | 2.38 | ||
| Mood | 383 | 2.58 |
WOW, this game is unexpectedly hard! Took me more tries than I'm willing to divulge to beat it. Good work buddy!
Hahaha! Thanks! A good hour went into tuning, so glad it was time well spent!
Nice idea! An elegant implementation of the theme. Short, but understandably so. I enjoyed it!
Haha, this is great! hefty for ~10MB, but well worth the wait!
Possibly the only space shooter where you don't mash the fire button? :) Funny idea.
Holy... I flew all the way to the boss without shooting (it was tough - died a lot - wanted to save my 1 shot) and THEN figured out 1 bullet not one shot, duh. hahah Made getting back to the boss easier the 2nd time. Nice game! Smooth play, and a good challenge, particularly if you don't shoot.
Thanks guys! @insane666-- I'll have to remember that in case I ever make this into a full game, maybe as an 'expert mode'?
This game is very cool. I just think that the starship should have a life bar... the single shot already according the theme.
Kind of feels like you fail to adequately defend the planet, haha. Beat it on my second try. The boss fight was great. I'm trying to imagine a AAA game with an end screen saying: "Maybe I'll make more levels someday!"
I was much happier when I found out you could pick up your bullet and use it again. Just goes to show I should have read the description... Good game!
Cool concept, very different then our take on the whole one bullet thing. Nice to see what different people can come up with :)
Argh - that boss fight! Took me like 8 tries to beat him - clever mechanics on that part in particular. Had a lot of fun/rage with this ;)
Nice little game. The boss is impossible if you don't time your shots perfectly.
I think the idea is solid, but the fact the bullet clears the path and stops at where it ends means you can just go to some location shoot, don't move and shoot immediately after recovering the bullet, since it will continuously clear a path for you. Perhaps a better option would be to make it only kill one enemy, and continue until it reaches the end of the screen.
This boss is so ************ ! FUUUUUUUUUUUUUUUUUUUUUUUUUUUU !
But nice game ! :)
@errorage, thanks for the feedback, and I know what you mean. Another possibility might be for it to stop after just destroying one enemy, making it potentially tricky to retrieve?
Also, glad that the boss ended up being frustrating, har har!
My first thought was, "only one bullet? Isn't that the same as Space Invaders", and then the penny dropped. That's an innovative twist. Very enjoyable.
Really nice simple game that is surprisingly addictive. I wanted to keep playing till I beat it. Great work!
Extrahyper-hard, but elitemega-fun too!
I liked how the ship destruction was less about getting points and more about clearing a path. Great job!
It was somewhat enjoyable.
well made! I liked it ^ v ^
great idea that you could pick up the bullet again, first i thought that when you had shot your only bullet it would be gone forever.