job_ 2013-12-16 15:20
It's a nice puzzle game, but not really based on a theme...
Foon → Ludum Dare Explorer → LD28 → Burning Fridges
By foul
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 83 | ||
| Innovation | 103 | 3.35 | ||
| Overall | 162 | 3.33 | ||
| Fun | 181 | 3.12 | ||
| Graphics | 214 | 3.41 | ||
| Mood | 220 | 3.00 | ||
| Humor | 407 | 1.80 | ||
| Theme | 443 | 2.24 | ||
| Audio | 471 | 1.44 |
It's a nice puzzle game, but not really based on a theme...
Thanks for trying my game and for the comment. The idea of this puzzle is that if the player makes wrong moves his character will freeze or suffocate to death. Player has only one chance to fix his damaged spaceship. He also have only one spaceship :D
I really like how solid this game feels. I like the idea a lot, but it's sad, as you mentioned yourself, that there's no audio, that would really have added to the experience. I think you used the Theme very well- It's a fairly easy theme to use imo.
Very good game, felt proffesional. - Now go add sound in a non-competition version :P
I agree with the comments above, some audio would have really added to the atmosphere of this game. It's based on the theme as well as it could have been, too. Nice work ^^
The idea is great but imo the game could have been improved!
Too bad for the audio, but the game looked good in general.
Wow nice idea for a puzzle game.
Why don't you expand this one?
Cool puzzle game, but I don“t like the random factor of the A.I.
Really interesting mechanic, shame there is no sound
Wish there was some sound but this is a really cool puzzle game.
Nice game ! I like this puzzle :) Very cool game mechanics !
Well done, I like the added use of the Sokoban mechanichs. It's hard to tell where the Litoxyde is going, I guess it's the point ahah.
Hey, thank you all for the feedback, it is really appreciated.
Besides all the improvements I've made to the gameplay and the UI, the updates include 4 additional stages, tightening the AI and finally some sound and music!
Very good concept! I like this puzzle game type :D
engaging gameplay, and awesome music!
Very interesting and innovative mechanics !! Very well polished (except for sound ;) If there was a better theme integration it could have been a very solid entry. But what a difficult theme this time :s Anyway, it's an excellent game :)
Very interesting, good job!
nice puzzles, cute graphics... sound would help a lot. after reading I got the theme connection, but didn't pick up on it while playing
Not a big fan of puzzle games, but this was very well done and feels very complete.
Well done puzzle and an innovative touch with the enemy puzzle part! Good luck!
Interesting mechanic, though having to keep track of both oxygen and heat levels is a bit too much for me so I ended up ignoring them and just tried to corner the enemy instead. My suggestion is to remove either the oxygen or the heat mechanic to make it easier for the player to strategize. Criticism aside, it's still a really solid game and one of the better ones I've played this round!
Loving the clean cut art style, was very smooth to play with a fairly well designed difficulty curve. Shame there's no audio however... but nonetheless a top notch polished entry, well done for the short time frame. Rated highly.
Got a bit frustrated by the dormitory level. The mechanics are very interesting. Too bad you ran out of time for more levels. Also, I couldn't get the keybd. controls to work in the jam version - you might want to mention those are post jam only. I look forward to playing that one! :)
I like the idea of the AI thing appearing to play against you -- works well with the relatively standard block shifting thing.
"Only one" can be put in front of a lot of things I think, like "you control only one character" which applies to a majority of games. I think the use of the theme is a bit weak here. I didn't actually get only one chance, I get plenty of chances.
That said, the game looks and plays really great! Nice entry!
Seems i don't care about the theme, as soon it injects me with good idea the theme is dismissed :D
I saw a dynamic puzzle with levels that have single solution, a mechanic that requires a single operation to complete a level(the sliding-through-enemy trick).. and it was the better bid for me :D I don't regret dismissing all the "only one" restrictions that came to my mind :) More than 10 days of euphoria during the competition and updating the post-compo version ware really fun :) Thank you Ludum Dare and all the competitors !