FoonLudum Dare ExplorerLD28 → Flickeroid

Flickeroid

By rorycooke

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CategoryRankScoreCount
Coolness355
Graphics2653.41
Humor3482.60
Theme4033.07
Audio4562.62
Mood4772.79
Innovation5842.78
Overall6332.83
Fun8022.39

Comments

split82 2013-12-16 10:18

Interesting visuals. I just find it very easy, because the creatures always go out from the same spot.

milugames 2013-12-16 10:28

Too easy to just stand there and shoot into one spot.

But visually and stylistically its brilliant! And what you chose to do with the theme is really interesting aswell.

kettlecorn 2013-12-16 10:39

Cool visual style. It's super difficult if you try to stay near the center of the stage, but if you go up towards the upper right corner and camp it becomes incredibly easy.

rorycooke 2013-12-16 10:44

Yeah you guys are right it's too easy. If I had got them to spawn from all 4 walls it would be more of a challenge.

I'm please you like the visuals :)

junt74 2013-12-16 10:45

HIDEO rules!
Great visual top down shooter.
"One enemy per frame" concept will be more effective if enemies have various movements.

lizzip 2013-12-16 20:57

Nice graphics and music

lincore 2013-12-17 10:36

Nice game, just a bit too easy with enemies walking in line towards the player :~) I like the drum & bass loop but you should have made it yourself.

kyyrma 2013-12-17 10:36

Unfortunately there is zero challenge if you just sit in one spot and keep shooting at the doorway. The visual are nice though, but it would be better if the bullet sprites would also be affected by the scanlines.

olafsworld98 2013-12-18 04:29

it really sucks in a way that you do not w=know what to do

rorycooke 2013-12-18 09:59

olafsworld98, what do you mean w=know what to do ?

ditto 2013-12-18 10:13

Cool concept, too bad the enemies all spawn in the same spot, making it really easy once you find a safe spot to stand in. Also, what does the 3d glasses do? : P

rorycooke 2013-12-18 10:16

3d glasses stop flickering, its a shame I didn't put more than one door in there :(

popogames 2013-12-18 10:29

Nice quick paced setup, the music surely adds to that.

simianlogic 2013-12-18 22:59

Super interesting concept. You should add more gates (one on each side) and vary where the enemies spawn. I didn't like that the bullets bounced -- once I figured out I could rapid-fire I died more from my bullets than any of the monsters.

xrm0 2013-12-19 12:51

Very nice visual style, music and mood. But I just stood near the enemy spawn and kill 'em all

inso 2013-12-20 07:17

Too easy, great graphics.

eskivor 2013-12-21 19:18

Nice game but, it's easy to camp.

moosefly 2013-12-22 14:25

Really unique take on the theme, too bad the gameplay wasn't as interesting.

frogcheese 2013-12-23 19:02

Interesting idea, though it would be even better if all of the enemies didn't appear from the same spot. It would help to put crosshairs on the mouse position to make aiming easier, and something that I think would also be good is to have a different color for enemy bullets so they don't blend in with your own. All in all, I had some fun with it and it's definitely a take on the theme that I haven't seen anyone else think of so far :)

van-noctar 2013-12-27 15:30

Very difficult ! But good! :D

tex-killer 2013-12-27 17:06

It could be better if it were more challenging... As everyone said, you just keep shooting at the same spot and survive forever.