FoonLudum Dare ExplorerLD30 → Double You

Double You

By tobiasbodewig

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CategoryRankScoreCount
Coolness356
Fun1083.57
Innovation2363.30
Overall3123.32
Audio4402.90
Mood4812.92
Humor5082.09
Theme5202.83
Graphics5592.93

Comments

crazydog 2014-08-26 12:23

Great job very good :D

mrsylar59 2014-08-26 14:01

Good game but, it's not finished ? Because I don't know what I'm suppose to do at the end of level 5 :/

makingmyownmusic 2014-08-26 14:13

Really nice!

carlsommer 2014-08-26 14:26

Good concept and level design. If you keep expanding, maybe see what kind of levels you can make requiring multiple clones at once.

klianc09 2014-08-26 14:30

It's really short, given that merely the tutorial is finished.
I liked the music and the controls feel really tight.
The game idea is nothing new, but it's well implemented, I think it would just be cool, if the clone would keep standing were you left him, until you call him back, so that you can leave him on a button without having to stand on a place for a duration.

stink123456 2014-08-26 14:53

Really fun and addictive game!

nylonica 2014-08-26 14:53

Loved the audio! The mechanics were a bit chopyy.

cakencode 2014-08-26 15:27

That was actually really well done! The clones mimicked the exact movement which was very cool, I've played too many clone games where the clones didn't do exactly what I did and it was really hard to play.

Made me think of The Swapper (probably because of the cloning + space suit), well done!

buckslice 2014-08-27 04:22

Wish there was more levels, but pretty fun!

swinestudios 2014-08-27 04:32

Very clever and different with the clones mechanic. Don't really see something like that very often.

jnyknn 2014-08-27 14:36

When trying to run on Xubuntu:

Exception in thread "AWT-EventQueue-0" java.lang.IllegalArgumentException: Invalid format
at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.createStream(PulseAudioDataLine.java:142)
at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.open(PulseAudioDataLine.java:99)
at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.open(PulseAudioDataLine.java:283)
at org.classpath.icedtea.pulseaudio.PulseAudioClip.open(PulseAudioClip.java:402)
at org.classpath.icedtea.pulseaudio.PulseAudioClip.open(PulseAudioClip.java:453)
at game.res.SoundManager.loadClip(SoundManager.java:49)
at game.res.SoundManager.loadClipInCache(SoundManager.java:40)
at game.staging.StageMainMenue.<init>(StageMainMenue.java:36)
at game.staging.StageManager.<init>(StageManager.java:33)
at game.main.GameCanvas.<init>(GameCanvas.java:27)
at game.main.GameFrame.<init>(GameFrame.java:16)
at game.main.GameFrame$1.run(GameFrame.java:31)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:312)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:733)
at java.awt.EventQueue.access$200(EventQueue.java:103)
at java.awt.EventQueue$3.run(EventQueue.java:694)
at java.awt.EventQueue$3.run(EventQueue.java:692)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:703)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:242)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:161)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:150)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:146)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:138)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:91)

eemmbbeerr 2014-08-27 14:49

Couldn't run your entry, neither the executable jar, neither the source from eclipse. https://www.dropbox.com/s/4kzsdry29934rxr/TobiasBodewig.txt?dl=0

gladers 2014-08-27 14:52

Great use of recorded movements for the clone to make puzzles :)

esayitch 2014-08-27 19:16

This reminded me a lot of a game called "The Company of Myself". I liked the level design and the difficulty curve. Graphics were adequate but the sound got a little annoying after a while. Overall a pretty solid entry, I hope you continue to work on it and expand it. With a little more polish it would be a great game :)

munkeebacon 2014-08-27 19:17

I had a menu get stuck in the way, so I had a hard time seeing the actual game. Concept seems neat, might be interesting with some expansion.

gwa 2014-08-27 19:17

Awsome idea love this game was really fun to play :)

yodamaster 2014-09-02 10:32

I like the music. Sounds quite analog.

dancingmad 2014-09-07 17:06

Hey, could finish the level 5, is there a solution. Nice game by the way!

handcraftedradio 2014-09-14 15:23

Nice! Awesome game! Great mechanic and very well implemented. I love my clone. He's awesome. I also love the title. Good job!