FoonLudum Dare ExplorerUsers → damdoshi

damdoshi

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202558Collector👥War Of Ruinsjam1.00
202456Tiny Creatures👥Down In The Well of Soulsjam8773.182.943.083.063.443.353.43
202353DeliveryLife hits hard sometimesjam3.00
202148Deeper and deeperDeepercompo2.251.252.502.503.00
202046Keep it aliveMagnetic Angelcompo8193.073.053.603.733.52
201841Combine 2 Incompatible GenresPacfoxcompo
201739Running out of PowerElectronic Supremacyjam6073.083.173.113.202.803.082.402.69
201636Ancient TechnologyAllanjam
201635ShapeshiftThe Infiltratorjam
201534Two Button Controls / GrowingShadowscompo9202.542.332.853.463.043.042.413.4357
201533You are the MonsterSewer Gluecompo3653.243.183.173.693.393.122.773.2571
201532An Unconventional WeaponAntalisjam9192.702.322.172.322.842.211.962.4866
201431Entire Game on One ScreenBunnyixjam4853.233.003.783.723.4671

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by damdoshi

LD31 — Entire Game on One Screen

Blocked by Pinpickle 2014-12-11T08:28:00

Nice work. It could be an illustration about what is a video game.

Alien Machinery by glbs 2014-12-10T16:03:00

Interesting concept. Graphics are nice and the game is mysterious. The idea of controling the interface that control the player make the game more active than it may appeir and I found it entertaining.

I found one of the four triangle because of luck (A weird flying object) and kill some red things.

Sound effects are nice at the beginning but after ten minutes, they gave me a little headache. : /

The Icing on the Cake by Binary Gambit 2014-12-10T16:09:00

This is fun and pretty. The control is nice and the whole idea is innovative. I like it. : o

Entire Game on One Screen! by Qrchack 2014-12-10T16:33:00

It is nicely done. Graphics are cool. I will try to not forget to come back after mechanisms had been added.

Twisted Chamber by egor-idiot 2014-12-29T09:58:00

Full five. Nice gameplay, nice graphics, good idea. Difficulty is ok, not too hard, not too easy.
Just have to try 8-9 times. That's cool because you can feel that you can do it.
o/
It is a pretty cool work. I like it.

One life hero by komjaur 2014-12-29T12:54:00

Pretty cool. It was nice, the graphics are okay and the music is funny.

I've encountered a wall surrounded door one time (And "lost") xD Maybe a little random generating mess. Not a big deal.

Good work.

Dungeon Cards by DudleySoft 2014-12-10T16:49:00

Fantastic concept ! : o Nice graphics and cool controls. I found your game pretty awesome ! \o/

The Screen Space by KickBack 2014-12-29T19:33:00

Amazing. This is beautiful.
I am astonished.

noname by red__hara 2014-12-22T20:56:00

Pretty fun to play, nice challenge. You earned a good grade.

Crime Prevention by CrefossusJam 2014-12-10T15:16:00

Nice concept. You should explore it. It may be a cool and pretty original video game.

Space FireFighter by naufr4g0 2014-12-10T16:17:00

Pretty nice game. It is fun, the control is hard but not too much. The theme is cool, the score look fair. Good job. I have bump everywhere now x)

=> I've fixed the link for Windows. = o

Swotch by Ulydev 2014-12-10T11:40:00

Straightforward, fast, accurate, merciless. It is a great arcade game.

- - - - -

Direct, rapide, précis, implacable. C'est un super jeu d'arcade. Félicitations.

DisChord by Grindstorm 2014-12-10T17:41:00

Super game = )
Graphics are nice, music is cool. Sound effects are ok.
The puzzle concept is great. The best is certainly the level design.

Larger Dimension 31 by madahin 2014-12-10T15:30:00

Win ! Cool snowman. x)
Nice realisation. Some know should be turned a little more (Some letters shot really fast)

Maze Race by UrbanHelsing 2014-12-23T17:22:00

That is cool-Too hard, but cool.
The music is good, the graphics are okay, the concept is nice.

I would prefer it with checkpoints, but if some people want it without, defining a difficulty is certainly possible.

Good job. o/

Manneken Clean by Pampattitude 2014-12-10T11:36:00

This is a funny little game and the work is pretty accurate. Graphics are nice, and little hidden objects made me smile. x)

Bunnyix by Damdoshi 2014-12-10T15:08:00

Windows version ! = )


Yes, the vectrex and all vector games were my inspiration. Tempest made me discovered a whole family of game and I wished to create a new one.

I have composed the music. Just, I did not found that is was enough to ask for a vote on sound. Some friends tell me it was a mistake, so you can now vote for sound too.

Thank you for feedback. = D

Bunnyix by Damdoshi 2014-12-29T18:57:00

It works 'well' (It crash one time after 3-4 death), on my seven and my XP : / I feel bad that it crash on your computer. It happens more than I would have expected.

The sound part is quite simple, it just play theme.ogg. You may just open it with VLC xD

SIRTET by stray 2014-12-11T09:35:00

Very nice idea and good realisation. Congratulation : o

Fadin by XTremEive 2014-12-10T11:30:00

Pretty fun = D I love the idea and how accurate you need to be after a few levels. I found this challenging and really enjoyable. Good job = D

Nebula by UrbanLogicGames 2014-12-11T10:31:00

That's pretty. The sound is cool and the work is nicely done. I do not know if I have understood well the game itself, I have just won two games and I've never been under attack.

Nebula by UrbanLogicGames 2014-12-11T10:33:00

(Just read the description and saw that I was normal)

LD32 — An Unconventional Weapon

Bookshelf Brawl by TeamQuadratic 2015-04-28T09:18:00

I'm an AZERTY user, and I find this entry offen... lol no, just a little disapointing, but that's okay (we are too few).

Good idea the books (and the multiple "weapons"/effects) ! And great work for making the game playable for 2 or more !

Hair Dryer Nightmare by WetDesertRock 2015-04-28T10:07:00

Good work, but difficult to understand where to go.
The graphisms are nice, but the ambiance is a bit strange...
The hairdryer and the outlet are a good idea, but I couldn't understand how to make the red things "die" or being repulsed.

Weapon of Choice by lion123 2015-04-28T09:51:00

Very good work !
Pixels are probably too fat, but that's okay for the resolution.
Good idea for the poiting action (but hard to discover without the commentary)
Quick story, but good one !

Tom-Catch by Saker Games 2015-04-28T09:28:00

Nice work for the story, too bad there is no music (or I can't play it ?!).

Tourette by nadeau_l 2015-04-23T10:57:00

Je teste dès que je mets la main sur une manette XBox.

Vous devriez voter, ca vous permettrait d'offrir une meilleure visibilité à votre jeu.

Je me suis permit de poster un lien vers votre jeu sur le forum: https://intra.epitech.eu/forum/#!/General/Ludum-Dare-32

Antalis by Damdoshi 2015-04-21T11:19:00

@pooshoes wrong window => http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=46136

Floats by Horsed 2015-04-23T10:28:00

I found this great. It is really a nice concept and pretty enjoyable.

Don't Drop the TV by Malakat 2015-04-28T09:56:00

Remind me some old game from the 90's.
The egg attack is funny... the "TV" you hold... uuuh... strange... but why not ! xD

The game is too simple I think, but it's a funny one.

Feather Killer by Butkeim 2015-04-21T08:23:00

C'est un jeu très simple, qui manque quand même de challenge: on pose la plume, et c'est parti pour un mode automatique. L'idée est tout de même bonne et la réalisation est bonne. La chute de la plume est réaliste.


C'est ok pour le module Hack a rush, si tu parviens à obtenir 10 notes, ce qui ne devrait pas être un problème.

AntsAreBad by MrSchlag 2015-04-21T07:14:00

C'est un jeu très simple d'une bonne réalisation.
Tu as eu tes dix notes. C'est très bien.

MegaWave by jemalexander 2015-04-21T15:36:00

Cool. = ) The player animation is quite pretty.
Nice game.

Exploding cat vs zombie by Sevauk 2015-04-21T11:10:00

C'est très sympa et plutôt bien réalisé.
Encore quelques votes, et tu auras ton point Hack a Rush.

Octopus Odyssey by Flayk 2015-04-28T09:36:00

Very cute graphisms ! (but not enough animated)
It's a bit difficult (can't pass the blue octopus and the fish), and a lifebar would have been very useful !

Bubbles and Fire by uinku 2015-04-23T09:32:00

Hello

I can't figure out how to start your game.
The linux package is only a binary, and if I tried to download all assets and to compose the game directory, I failed at launching the game; Same thing with the windows version with wine.

It say "No data folder". Of course, I tried to create one. The Windows version complain about a data file which seems to be an executable one.

Can you help me ? xD

LD33 — You are the Monster

Monstris by jlnr 2015-08-25T19:33:00

There is an error in you windows link.

Melas by mitkus 2015-08-25T20:50:00

It takes me a few time to guess how to play, but after this, it was pretty cool. I like the puzzle concept.

Grow by fullmontis 2015-08-26T10:24:00

Ooh, that's gloomy. The graphics are nice. The concept is original. I did not found a way to survive long yet. x)

Megaworm by micdoodle8 2015-08-25T22:39:00

Very nice game = ) This is pretty original. The worm splitting was unexpected and awesome. xD

Steal Alive by Pampattitude 2015-08-25T19:32:00

Le rendu est super = D L'animation, le graphisme, la musique aussi. C'est expéditif, et on rentre direct dans la partie. J'ai un peu de mal avec le scrolling (c'est l'age), mais c'est cool = )

It's just imagination by fragileannihilator 2015-08-25T20:03:00

It is cool = D

Monstrous Bosses by Drauthius 2015-08-30T14:56:00

Great concept, great program. This is a wonderful game. = )

Forgotten Husk by CrunchyKingCrimson 2015-08-25T19:55:00

Nicely done = ) I like it. Good mod, nice control.

Werewolf Quest by Yrr 2015-08-29T22:57:00

That was pretty cool = )

LD34 — Two Button Controls / Growing

Heinsenberg by ncannasse 2015-12-14T20:48:00

Amazing. = )

Seven Cannon Army by r8berto 2015-12-24T12:19:00

Really nice concept, and well done.

Pong Breaker by alliel_a 2015-12-25T16:07:00

Salut les Tek.
Vous devriez tenter de porter votre jeu sous Windows vite, avant que la période de vote ne se termine. Il y a peu de gens sous Linux.

Utilisez CodeBlock ou Cygwin (Ca marche bien avec SDL) pour ça, vous devriez y arriver rapidement.

Sinon, vous savez déjà ce que je pense de votre jeu. ;)

LD36 — Ancient Technology

Transcendence by darthbox1 2016-08-31T12:29:00

Well. It is nice, we can play, there is challenge, there is space to explore and enemies. Graphics are the minimum, but they are enough to enjoy the game.

Let bullets going throught stairs would make it a little more easier.
I do not know if it is normal, but I was hit by a monster one time and almost all my live went away. So, the second time, I was dead.

Rat-tato Power by Jelinib 2016-08-31T09:09:00

It reminds me "Toto" on the Atari ST. In this old game, you had to go left, right repeatidly, and then press to scratch and then throw a potato to the kitchen. (Without breaking the joystick, if possible)

It is nicely done. The concept is tiny, but well made: graphics are nice, smooth and cute. The tutorial text is funny. The music fits.

Allo? by Darenn 2016-08-31T14:40:00

Wow, that's pure hell xD

Original concept. It makes me think a little to "Papers, please"... Just add a few people to hear, to spy and a backstory, and here you are :p

It is simple but well done.

Artifact of the Ancients by Omiya Games 2016-08-31T10:05:00

It takes a little time before realizing the flipping does not flip the gravity for the box... :p After that time, well, it is easier.

The concept is nice. You can certainly stretch it to a bigger game. The graphics are simple, but enough to play.
With a music that developped, having better graphics would really increase the game mood. The character itself is nice, but the environment deserve more.

It is a nice game, a good work.

Blunderbuss by flodec 2016-09-02T08:34:00

That's nice. The game is smooth and dynamic. Bats are absolutely awful :p

The graphics are great, and the music is at least as good.
Some colors and instruments remind me the Atari ST and the YM2149.

It must be nicer with another player.

Ahab's Mystical Wagon Adventures by Franklin's Ghost 2016-09-17T15:46:00

The animation is pretty cool. It seems quite promising. It is too bad that we cannot go far.

I hope you have learnt a lot of things during this LD and that you will make a wonderful game next time.

Ancient Technology by tonynogo 2016-08-31T14:51:00

Well. It is funny to discover how your machine works. A goal would certainly be nice, but, I do not really figure out how to include it inside the concept. But well, there is certainly a way.

I guess it was fun to program, though.

HEAVEN Slime by ohsqueezy 2016-09-18T14:34:00

It is really cool. It could certainly work well as mobile game. : o The concept is nice and it is well done. Good job.

Storm O.S. by kapricornmedia 2016-08-31T14:03:00

Your game is beautiful. Your graphics are advanced and the music is well done too. The UI fits the game.
The game itself seems pretty cool too. I did not manage to go far (and finaly burn every program and files), but that's my problem. :p

Punch Card Panic by Quicklyer 2016-09-01T14:46:00

It was nice. The graphics are authentic. There is some challenge. Good work.

Oscilloschaos by Casevse 2016-08-30T22:37:00

Nice. I like the graphics. The game itself is well done.
The control is smooth and pleasant.

Spear Dash by robochris 2016-09-17T22:59:00

Nice entry. = ) It is pretty simple but your graphics are fun and mechanics are here. Good work for a first LD, even more as a team of teenagers.

Crystalline Computations by Skye 2016-08-30T23:50:00

It is really funny that this kind of game appeir here.
It is nicely done. Good job.

Lazer Patriarch by AODQ 2016-08-31T14:32:00

It is nice. The graphics are cool, the objective is clear, we can play, there is challenge... The sound effects are convincing.

It is nice that some actions actually have an impact on light, it makes it a real part of the game, and not only pure graphics.

The movement on the grid is a little annoying. I think you can keep your grid if you change a little the way your character walk. If it can me smoother, it will be more pleasant.

Arcabuz by ramoncb 2016-09-02T09:23:00

It is nice to see hand made graphics, even if characters are colorless. The concept can be cool. Having to reload and collect different items can be really interesting.

Nevertheless, I found the level does not allow this characteristic to be exploited well: we cannot really miss something, because it is straight, and I do not know if it is possible to dodge a shot, I do not succeed to. Most of time, we have to jump to reach the platform where the enemy is, so the shot is direct to the heart.

If it was possible, I think having to reaload can be more important, because the way you dodge will open or not a window to do it (or not, if you fail, because it will take more time and you will get shot while reloading)

Wing Warrior by n42k 2016-09-02T09:10:00

I can't figure out where the collision is made between the sword and enenemies. It seems easier to fight when I was looking on the right... ôo

It is nice that you manage to add different weapons and way to fight.

Raiders of the Ancient Technology by runvs 2016-09-18T17:50:00

Nice graphics and gameplay. Having a marge map, items to found and to buy make the game longer. That is a nice thing to create this mood of adventure.

Good job.

Escape from planet Earth! by Peni6 2016-08-31T15:37:00

Graphics are nice. It is pretty. The music is cool too. The shot sound effect is a little cheesy in comparison.
The mechanics appeirs a little to slow for me. It seems the character is still in space.

thepyramid by Junber 2016-08-30T23:19:00

The concept is good. The graphics are simple, but bringing raytraced shadows make it great. The first three puzzles are good, I do not know for the others.

There is no music ingame. But I can see files in your music directory, and they are pretty good.

I do not know if my machine is the reason, but your game is very very slow. On SDL1.2, alpha treatment can be intensive, but with that resolution, even with raytraced shadows, it should not be that slow. On SDL2, if you are on GPU, it should be really fast.
Do you have programed a real time loop?

I would love to end your game, but with that speed... : /

thepyramid by Junber 2016-08-31T09:34:00

The music works now. I have end your game. The final puzzle was okay too. Good job. I like your game.

Having an invincible nemesis like Anubis is pretty stressful, I think it was really a good idea to put this in the game. Even if he is not really dangerous if you pay attention, it creates a wonderful mood.

GRAVIQUATRO by puppetmaster 2016-09-17T16:49:00

Hey, it is a really nice idea. = ) The concept is cool and well done. We had fun playing your game.
Graphics are cool. The sound is okay, adding music would be nice. The falling is a little too slow, but well... We always take time to think about our next move, so it is not really important.

The Great Sphinx Pyramid by Alphish 2016-09-01T17:31:00

It was fun. I found graphics originals, they are not a simple drawing, they are not tile, they are made for this game with depth and all.
Puzzle were good. The last one is the best one.

It lacks a little contrast sometimes. And sound.
The text is nice too.

Left to Ruin by bradur 2016-08-31T10:21:00

It a simple puzzle game with a pleasant mood. The notes are a good idea, it quickly creates a sort of plot.

I think it would be better if the character movement was smooth instead of tile to tile. It makes it feel a little primitive, but in 3D, that is strange. Tile to tile movement can be used but they fits better in a retro-looking game.

Phreak36 by socks 2016-09-01T17:15:00

Nice idea. It was funny to play with the echo it creates on my machine. I tried to whistle, but 1700 was the max I reached.

So...
beep -f 2600
:p

Allan by Damdoshi 2016-09-02T19:47:00

@komilll Wrong game.

Allan by Damdoshi 2016-09-03T23:43:00

@TerraCottaFrog
Thank you. ^^
Yes, in the jam version, the game exit when the character dies or wins.
I miss a little time to fix this. It is fixed now.
You are absolutely right about the full screen. It is now fixed too.^

@Junber
It is now shorter, and easier to read because there is more text on screen thanks
to a smaller font. The issue with the pit is fixed too.
Thank you for your feedback. = )

@Narkhos
I played a very old game on the Atari 2600 where you are an helicopter and
where buildings are made of stacked square.
Since this day, I wish to make a little engine that works this way. The
technique was so primitive but funny and efficient, in some ways...
Thank you =D

@TeamBALD
Thank you for your feedback. :-]
Yes, the view was a little wrong because the point of view was not
exactly on the character (Because the hot spot of tiles was not in the
middle but on top left... as usual)
It is still strange because the character does not have any
depth, so it seems to go under the pillars when you are really close,
but it will need too much improvement to fix this problem now.
There was a call to exit when the character dies or wins, thats why the
game seems to crash. It is fixed now.

@ianb96
I tried to add more color to the only enemy to make it easier to see.
It is not bright, but maybe it is better still.
Thank you. =°)

@Wicked7000
Thank you =o)

@yotam180
You are right. Now, it returns to menu after three death.
Exiting the program was a fast way to implement death, but not a good one.
Thank you ^_^

@Alphish
Yeah, the view is not perfect. The technic used is quite simple and
I have not managed to found a way to make it perfect yet. Maybe it
is not possible and I will have to change to fix all, I do not know right now.
I have added a heart, and three lives. And... yeah, allanuminium :p
Thank you for your feedback =D

@Culturebosh_games
I have added some messages to tell the player he will have to shoot.
Thank you a lot ;)

@Venneque
Thank you =J I am happy that it creates so much effects.
I think it will be easier now. You have now three lives and four hearts.

@AODQ
Thank you for your feedback. = )
It was certainly because you died, the handler was exit. x)

@duskpn
I would love to.
Thank you for your feedback. ;D

@LittleDoomDevs
It would be a good idea to shoot diagonally but I do not know how to make it
without using the mouse. Currently, the shoot command in instant: keydown, and then
it goes. I would have to program a delay to see if another key is pressed down, and
I do not know how it will feel. : /
The other solution would to have a single button to shoot and having to move where
you wish to shoot instead of having a Binding of Isaac control.
Thank you for your feedback. X°)

@darthbox1
I think you will like it more now, with more lives and not a return to windows
when you die! :) Thank you #)

@Casevse
Thank you :+)

@komilll
Well, it is only a parralax but it appeirs quite cool.
Yes, it is quite classic. I have decided to make a Zelda like game
with a Binding of Isaac control. Sometimes, you want to try
something new, sometimes, you wish to recreate something that
you love.
I think I can, later, make this game different not only by its graphics
but by its story or its level design... If I go one.
Thank you ;+]

@ramoncb
Now boxes give two hearts if you have only one left (and if you are lucky).
It also give more often lights, and it restore faster light than being hurt remove it.
I do not think anyone notices (because it is told nowhere) but the character
blast destroy turrets blast, so dodging is not the only way.
I would love to make a bigger game after the jam. I will try the greenlight,
if the main concept please, I will make it.
Thank you for your feedback. =D

Allan by Damdoshi 2016-09-03T23:48:00

(Well, actually, it was not on the Atari 2600, but the Commodore 64 port of Thunder Blade :p http://www.lemon64.com/games/screenshots/full/t/thunder_blade_02.gif)

Allan by Damdoshi 2016-09-17T15:54:00

@BloodJohn We will try. Maybe increasing a little the resolution to have more detailed graphics would be nice (Or maybe it will just reveal how primitive the 3D is xD)

@leondryaso Thank you = )

@kfischer_okarin Thank you = )
Now, it is time to insert the story that also fit the atmosphere x)

@Jelinib
Thank you = )
I will try to fix it. >< Sorry for that.

The Secret of Sarcophagus by Mimus 2016-08-31T11:22:00

Bravo pour votre travail sur cette première jam. Le jeu est tout a fait jouable, il y a du challenge, graphiquement, c'est pas ouf, mais c'est bien.

Avoir ajouté de la lumière crée un début d'ambiance intéressant: Il aurait été intéressant de rajouter de la musique pour appuyer cette ambiance, sans il peut-être difficile de s'immerger dans votre jeu, ou au moins des bruits d'ambiance (craquement, mettre de l'écho, etc.)

- - - - - - - -

Nice work for a first game jam. The game is playable, there is challenge. About the graphics, they are ok.

Adding light was a good idea, it creates a little mood. I think adding music would really increase that mood. Even simple noise or echo effects on your sound would be enough.

Super Cute DNA Sucker! by larkkkattack 2016-08-31T15:48:00

It is pretty good. Graphics are nice, the music fits its retro look (Well, it seems even more retro. More like Atari VCS music) The game itself is nice, there is challenge, you have to pay attention and adopt some kind of little strategy.

I like it.

Lost Earth by Lênon Kramer 2016-08-31T15:05:00

It appeirs that there is a link between the program life and the character life. It frozes when he die.

It may a good idea to make a platform game "on ice" like your game. It could be really good. In a way, Sonic made it, but it was not as fast as it could be today.

It is nice to make something playable for a first game. Congratulation.

And the music was cool. ;)

Plant + Birds by TerraCottaFrog 2016-08-30T22:20:00

The concept is awesome and the game is really well done.

I've plenty of fun playing Pant + Birds, and I think I will share it one with some of my friends.

Pyramid by janiq 2016-08-31T15:29:00

It is pretty simple, but you found a way to add challenge in an original way. The graphics are ok. Adding music would make it complete. Good job.

Clock by nlbi21 2016-09-17T17:01:00

Pretty good. I like it. At the beginning, I thought it would just be a platform game, but it appeirs more complex and I had a lot of fun playing it, die and retry. Goob job.

Ancient Drone by komilll 2016-09-02T09:05:00

That's nice. Having the shooter and the character separated seems to offer many possibilites, it is a good idea.

Ancient Switchboard by Narkhos 2016-08-31T12:40:00

It is a pretty game of life. Puzzle difficulty seems cool. At the beginning, this is relatively automatic, but sometimes, it takes a little time.

Hero of Alexandria by Drury 2016-08-31T11:40:00

Well, that was fun to make these soldiers explode with the final weapon. I would love to have music and sound effects, I think it would increase the hit effect when you shoot. (Maybe have 10-15 differents screams :p)

Something is Wrong with this Museum by Allthebees 2016-08-30T20:57:00

Nice work.
It is funny how different the game itself and artworks are. The game is quite happy (even with sawblades), and the graphics are a little horrorific.

The control is special too. The basic jump make platforming easy, but the wall jump is hard to manage.

The text is quite cool, especially items description.

The game crashed on the "The End ?" screen. It seems that you tried to read something that was not set.

Lost Kas by ThreeLivesGames 2016-09-02T09:37:00

Wonderful concept. I love the mood of your game. The game over screen is suprising and really funny.

I like a lot this kind of graphics, and I like your soundtrack.

The game itself is a little hard the first two minutes, but I managed to find a way to attack that was efficient, so it isn't so hard. Of course, you have to pay attention because one little mistake, if you are in a dead end, can end your game, even if you are full of heart.

The Ancient Engineer of Atlantis by MffKing 2016-08-31T10:35:00

It works. The graphics are nice, even if the UI can certainly be upgraded. It miss a goal... and maybe sound effects or music.

Light of the Ancients by LooksLikeSomething 2016-08-31T15:11:00

There are errors when I try to unpack your file. : /

The Fixer by lordvorath 2016-08-30T22:48:00

The music is nice. The graphics are simple, but it does not bother me. The text create a pleasant mood.

The game itself is not very exciting, it is a maze, but considering you made it quickly and that it is your first jam, it is cool.

Bobble Battle by drazil100 2016-08-31T12:49:00

Hey, this is certainly would be a great game to play multiplayer. At the very beginning, it is a little "where am i supposed to go", but after a one or two minutes, you get it, and then, it is ok. This concept is nice, it made simply but efficiently. Good job.

The Artifact by QualityCatGames 2016-08-31T09:44:00

Well, that was quick.

I cannot judge anything, it is not finished. Can you tell me more about what was your concept?

LD39 — Running out of Power

Fukushima Robot by SoKette 2017-08-08T20:58:27Z

That was nice. This is well done: The graphics are cool, the control is good. It miss some music (even a very simple beat would be fine). I see some csv and tmx files in your asset folder, some additional levels could be nice too.

It works fine, it is complete, good job.

Running from Power by dirkinz 2017-08-09T14:18:49Z

Nice. I like the way you introduce the game. A short introduction and here we go. It miss some music (and maybe some effects). It is harder than we thought to avoid being catched.

Power Plant Simulator. by BroRawr 2017-08-03T19:14:56Z

This is pretty cool. It is simple but we can play it and there is a challenge. The graphic environment is well done.

Having an objective could improve the game. An objective and new obstacles coming while the energy level goes up.

The Journalist by mato26 2017-08-08T22:04:21Z

Pretty game. It is simple but esthetic. These old keyboard sounds make me feel like if I was typing super quickly. x)

Carrot Labyrinth by daneestar 2017-08-03T19:25:06Z

It is fun how the music slow down, it sound a little gloomy. The game is pretty simple, but you managed to make it full. There is several levels, an objective, a challenge. Good work.

Runner Out Of Power by Mathiouza 2017-08-08T21:46:10Z

This kind of game stress me so much xD This was really nicely done. I liked the music and the "full package" appeirence: the harmony between menus and game.

I have sent it to a friend which love DDR, maybe he will manage to go throught it... I had to quit at level 4 because I was super tense, shamefuly. xD

I/2idium by vados 2017-08-09T15:04:11Z

Interesting concept, that could be very fun pushed far (and very difficult if too fast) I like it. You need to improve your terminal and your shell, thought :p At least handle history or autocomplete.

Sabotage by image_31 2017-08-09T19:28:10Z

It made me thought about Operation Jupiter on Atari ST for no other reason than the one-mission game concept with several phase. x')

You had a great idea. This was pleasant to play Sabotage. The graphics are nice and the music is good. The character is slow, but considering the game, I don't think it is a big deal. It would be frustrating if the ship was bigger, but like this it is ok.

Running out of pow(d)er by Anders Holmberg 2017-08-10T15:23:34Z

GG/Good game ! :)

Gaphically cute... easy to use... As others stated, there is nothing more to say : the game is cool ! It could have been a game and watch.

Electronic Supremacy by damdoshi 2017-08-03T20:10:09Z

@random-storykeeper

Thank you for your feedback. I agree with all your points, I am working on another postjam version that fix those. : )

The Big One by Likirus 2017-08-03T19:37:25Z

Funny idea to make the dog piss on batteries. x) Pretty simple, but complete. Well done.

Berzerk Hunt by TheFunAttic 2017-08-08T21:27:28Z

Very well done. It is quite polished.

Graphics are nice, sound effects are cool. Even if the initial concept is simple, it is achieved neately.

One or two additionnal kind of creatures (maybe with patterns?) would be great, even if the bear stamina is of course already challenging.

Manual Mech by Mikeliosus 2017-08-03T19:53:23Z

This is a really cool idea. The concept is pretty original and I would have love to play it more! :p Your turret have shot me so hard that I feel sad now :p Falling into this pit on level 2 and then die, that's tought xD I don't know if it fits well with the control. Having one and run, or jump over it, ok, but the pit and the turret fits more a classic platform game like Megaman than your mechanics.

Anyway, that was great. The graphics are cool, the voice is nice and the music create a cool mod thanks to all those sound effects. Well done!

Space Is Dark by Peter Jonsson 2017-08-09T19:08:50Z

I liked it. It is smooth, the objective is clear and there is a nice challenge. The introduction is simple but cool.

I think the difficulty does not increase fast enough. There is a little time I was wondering how long will I be playing.

Möbius Trap by RedNW 2017-08-09T14:37:31Z

That was very cool = ) It is pleasant to play and pretty. The boss was nice. I wish there was an other level.

Robocre:8 trials by RNGSilvercraft 2017-08-03T20:02:28Z

That was great. It made me feel like playing my Atari ST, with all those sounds, thoses colors. x) I think I am gonna share it with my friends. The initial concept is pure simple arcade, but you have pushed it far! There is plenty of things in your entry, this is pretty complete.

Well done!

Power Cores by Ray 2017-08-16T18:48:28Z

That was fun. I admit I have found the control quite difficult too. Graphics are nice. I like games with light & shadows.

Float by MickeyG 2017-08-09T21:13:27Z

I loved it. The mechanics, between puzzle and platform, are great.

The sound of gravity being turned on and off is a little annoying, that could certainly being improved if drawn in a soundtrack.

LD46 — Keep it alive

The Genesis Loop by jsmars 2020-04-27T14:28:45Z

The greatest game I've played on this jam. I'll certainly play again today, and I'm already making some publicity :p I don't know how big your game is behind, but it feels wide and complete. The atmosphere is great, the music is good, the way you tell the story makes me want to go on and try again.

Maybe this way of telling stories should revive a full video game genre, bringing computer novels strongly and detach them from only being the point'n click ancester.

I'm gonna spent some time translating it to french so my friends could play it - as your engine is fully json based \o/ a great thing ;)

Edit: nakiwarai.json is pretty different from other files. Its seems to be from another story. x')

Edit2: example.json contains a lot of events and the description of gauges and seems to be rewritten by force at each game startup, it prevents me to do a full translation. What can I do?

The pain by pfeyffer 2020-04-30T18:20:06Z

Ow :p What a theme. It is really well made. Your puzzle concept is very good.

HARD IMPACT by Nek 2020-04-25T09:34:55Z

Nice mood and pretty game. I like the direct gameplay. I would have love to have more levels xD Even pretty simple one, some that allow to enjoy a little longer that speed feeling. = )

Soul Survivor by fakefrogsonly 2020-04-27T13:39:45Z

It was fun. The recoil is a great idea, and the fact that the soul does not only approach you but follow precisly your path is a subtle difference that change quite a lot of thing. : o Great game.

Creature Goes To Life by Ommadawn 2020-04-25T08:52:34Z

Well. 126 seconds. Got to buy stronger glue next time. It was funny to switch abruptly from puzzle game to something more arcade like, especially with those sound effects.

Marx's Graffiti Squad by Rongefilet 2020-04-30T18:10:11Z

☭ ! It is a nice and well done game. I've sent this page to some comrades from the french party :p I think they're gonna laugh.

Mechanics are simple to understand but tuned to be pretty smooth and nice. The game seems quite fair to me at least in the balanced version.

You need a chiptune version of the Internationale. x)

Magnetic Angel by damdoshi 2020-04-23T15:25:52Z

Which build @team-on ? The zip file containing the windows build was not reachable...

Magnetic Angel by damdoshi 2020-04-23T15:33:41Z

Thank you @incobalt. Actually, the problem was in the used protocol. My domain does not support httpS.

LD Jam 46 Keep It Alive by brandann 2020-04-27T11:13:32Z

Yeah, I won : p Well, it was not easy, but it's quite fair.

The character's inertia makes it feel heavy - a thing I find a little annoying - but well, I assume that's part of your design choice.

I don't know about the music... It is nice to have some, but I hardly associate it with the game and it is a little too short, making it repetitive.

Graphics are simple, but that's ok. The game itself is the strongest point in your work - which is good.

Bestseller by Roboimuri 2020-04-27T11:27:01Z

Well. It was quite original and funny. It may be a simple game but it is very well done and complete.

Mainframe overload by Evanaellio 2020-04-27T10:04:07Z

I won :p That was nice. Cool lighting. It creates an interesting mood combined with your music.

Gizmick! by Zliebowitz 2020-05-03T18:55:11Z

Very well done. The retro feeeling is relatively authentic, mainly because of your music - I like it. The third boss felt invicible the first 2 minutes, but it was ok after some bashing. The first monster is indeed the hardest as it forces us to move, to jump, that can be weird if we compare with the last one... But well, it is a jam game, the beginning of most game is almost always better than the end :p Good job

Dozy Dungeon by Lesslwo 2020-04-27T10:38:29Z

Your game is pretty. Textures and general style appeals me quite much. The tile based movement remind me Dungeon Master - in quicker because I don't have to play with my mouse :p - It is nice to have set a level generator.

Maybe adding a map would be nice (with progressive discovery, of course). In Dungeon master, the obvious exploration objective makes its absence quite nice: you have to draw a map by yourself, which is fully part of the game. Your game is a little more action oriented so... it may be better.

I miss music and sounds - Even some synth pads or some very simple chords (with an arpegiator (https://youtu.be/wsdoVewGD7Y?t=111 - https://arpeggiator.desandro.com/) for example! : o Of course, footsteps or sounds of spooky approaching with positioned sounds would be great, but music alone would already be a great addition.

Congratulation. Good work.

Fire Camp by MuchoBestoStudio 2020-04-25T09:04:56Z

I admit I felt a little annoyed by tiles and by the need to press E to pick up what's on the floor. Graphics are pretty nice for a game jam game. It is cool you find a way to stretch its length with that skill tree. It makes feel we may progress, see how far goes the map, and discover more of your universe.

Energence by noirdrive 2020-04-25T09:59:39Z

The mood is pretty good. I liked the graphics and the music... But the control makes it hard. If you're accustomed to more "classic controls" (ie Megaman X, for example) it makes your game feel like a rythm game where you have to precisly hit each keys. Read in the comment section you can simply keep up pressed make it simpler, but still... I would love to play again your game with a few modifications about that part, because the atmosphere was great. Your intro and your graphics makes it feel like it's gonna be a great ludum dare entry - which it could easily be.

Minor Inconvenience by MaxEstLa 2020-04-30T18:34:17Z

C'est un jeu très chouette, M.Fromage qui... :p

C'était rigolo de voir s'ajouter les obstacles sur le chemin.

Keep Me Alive by rrrzzz 2020-05-03T18:46:05Z

Well, it simple. I won't lie, I'm not a huge fan, but it is a little poetic.

Keep Me Alive by Texz 2020-04-30T18:24:15Z

At least it is not a ransomware :p

LD50 — Delay the inevitable

DeathBalls by Elania 2022-04-07T21:31:25Z

I have not participated this time so I can't note you, but still, here is my comment... I have tested it after having built it in MSYS2 on Windows. I have sent you the build so you can give it to people on Windows.

I am very happy you managed to go throught the game jam entirely and have delivered a full playable game for your first game jam - and with your own 3D engine! The control felt a little wacky at start until I realized it allows me to jump from almost any point of the map to another... and then, it felt great. My high score is currently 23, after 2/3 games.

May I suggest to add a screen shot and why not a youtube video? = ) I would gladly add that video after to my playlist "Made with LibLapin".

LD56 — Tiny Creatures

Bugged Off! by recursor 2024-10-11T13:35:40Z

Your concept is a pretty nice finding. It would certainly deserve you to go on with it on a more polished version (not that this version is rushed or something like that, we're doing a game jam and this is neat in this context) There can be a lot of levels and additional concepts. It is fun and relaxing - while being hard enough to not be boring. Good job.

I'm gonna share it.

smolHunt by ping78 2024-10-09T14:34:00Z

The set up is nice and there is a certain softness in the graphic models which has its charm. I don't really know what else to say x')

Light Cave by GlacierEclipse 2024-10-12T15:34:13Z

I think it does not work well on my computer. The action button makes my character teleporting from a side of the spot to the other side before coming back and starting again so fast it is hard to go anywhere x')

Light Cave by GlacierEclipse 2024-10-12T15:45:53Z

Well, I have reached the end "Mario Warp Zone style", using the behaviour the game has on my computer. I'll rate graphics and theme - cause I have not really seen other side of the game as you should have certainly designed it.

Light Cave by GlacierEclipse 2024-10-12T17:15:09Z

I'm using Chrome on Ubuntu Mate, on a Thinkpad T laptop - I know nothing about my screen. Maybe it is a delta time problem.

Squirrel puncher by eerongal 2024-10-09T13:44:55Z

It is simple but I liked the humor inside it. It is fast and can be challenging. I admit I would have prefer to loose when I fall. x)

Down In The Well of Souls by damdoshi 2024-10-09T12:26:51Z

@marra Here it is = ) Two versions are now available, one as the game was monday evening (the "midnight version") and an "early pot jam" (because we plan to more soon :p)

Down In The Well of Souls by damdoshi 2024-10-09T12:38:45Z

@brainles-etertainment Thank you xD But not anymore.The windows version is now available, thanks to MSYS2.

Down In The Well of Souls by damdoshi 2024-10-10T14:57:00Z

Yes, we agree x) @eerongal.

The game was more at the beginning supposed to be a puzzle game (the game physics and the clunckiness of the character are - more or less - designed to be this way) but went too far on the platform side with the original level design. The new level is closer to what we were looking for at the beginning.

Down In The Well of Souls by damdoshi 2024-10-11T21:22:06Z

@mackain Thank you = )

About LibLapin It is a library I've designed years ago to teach at the same time graphics and audio programming while strengthening mastery of C programming. I've added so many tools inside (that my students can't use - because they got to reprogram everything by themselve before bulding stuff like 3D engines from pixel arrays :-p.) that it became the library I use for my 'commercial' games.

You can switch the language of the website by clicking on a flag at the bottom right of https://liblapin.org :p https://github.com/Damdoshi/LibLapin But to be honest, this website was not designed to be really a complet course - my school, "L'EFRITS" was designed to do that x) (..And it is not fully up to date, the kind of thing that happen when you're alone :') )

LibLapin main strength, in the context of a game jam, I think remains in the ability to load configuration files instead of directly loading resources like PNG files, giving the ability to remove a lot of code from C or C++ and simplify greatly regular objects like sprite manipulation. It can load a bunch of different formats but mostly rely on my own format 'Dabsic'. It can be pretty verbose thought.

Down In The Well of Souls by damdoshi 2024-10-12T10:16:32Z

@picttarge It is an regular ELF file we named game.exe to avoid having to change its name while compiling on Windows.

@ellearx You may have an alert for security - because those are ZIP files going throught a regular HTTP communication. Your browser needs a confirmation before going on. Try clicking right on it to open your contextual menu and save it throught that way.

@triggthediscovery Thank you! Did you also spot fire and water cellular automaton? :p

Down In The Well of Souls by damdoshi 2024-10-12T16:34:30Z

@pietmichal We have hosted the early post jam version on another domain.

Down In The Well of Souls by damdoshi 2024-10-14T07:59:27Z

@nazariglez Thank you :)

nfs.efrits.fr server's fixed. Links are working again.

Tara by sbeif 2024-10-11T13:49:09Z

Very nice and versatile concept. Cute graphics and music. I like your game. I think this is my favorite in this jam so far. As other people said, "more levels". x)

There's so many items that could be used to extend your concept that I really wish you will go on after the jam.

Deflummoxer by unless games 2024-10-11T20:30:40Z

It is a very nicely done simple concept. I like it. I wonder how you could extend the concept.

Pot Life by chuckeles 2024-10-14T13:30:40Z

It is a nice idea - and the fact we have to manage instead of controlling is cool. Good work.

Gloomies by SpaceMonkey 2024-10-09T14:29:01Z

It is fun. The creature is cute and the mechanics are righteous. I'll share it with my teams, it is a nice game to play.

Humanely Haunted by darefus 2024-10-10T16:09:09Z

Nice and complete. Easy enough to be done, with still got some challenge. Graphics are nice and funny.

I would allow arrow keys, mainly because using WASD + E is not very comfortable, and I think you could avoid using the mouse. x)

Nice contribution.

Pill Sub by Nikolas van Rus 2024-10-11T16:05:48Z

First game was quite short but the second one got me halfway. Patient cured 149 killed on third game.

I like the concept of having to manage a ship. Mechanics here are simple but efficient - and more important - they give ideas, they are inspiring.

Graphics are nice - but maybe a little too small x')

Wispering Woods by toilari 2024-10-12T11:42:39Z

Very good graphics and nice atmosphere. The game itself is pretty simple but well served with all the work your provided on its realisation. Adding elements of contexts is a nice idea to thicken the universe but I admit I would have traded some to an additional game mechanic.

Good work.

Will of the Wisp by Lachlan James 2024-10-13T14:38:02Z

Graphics are nice. Concept is simple but can generate rich situations. The atmosphere, wells served by the audio is strong and lovely.

It lags a lot and it does not seem right, there not so many particules. When I was with ~100 creatures, I reach around a single frame per second.

Waggle! by TROGDOR 20X6 2024-10-11T22:43:30Z

At the beginning, I was a little surprised by the way we control the bee but after a few minutes, I was fluently moving it where I wanted to move it. If a few minutes only are required to learn to play your game, then, *it is ok*.

I don't think I'm the kind of player that is really targeted by your game, because of its initial repetitive requirement *but...* even I, can appreciation several aspects of yoru work. By adding that really strong arcade like movement with the neccessity to collect and then to command in a single game, to fight enemies that are numerous and moving freely... you made something I find more ambitious and audacious than most other games.

Indeed, it may be less graphicaly or musicaly (sfxaly :p) polished than others but most games that are very polished are also often very simple, even sometimes, primitive. Your game have nice aspects: the way bees come in and out of the hive is very cool. The magnet you've programmed make fluent the action of going in and out and *yes, at the very beginning, for a minute or two, it was disturbing* but after this ridiculous time of practice it was not a problem at all.

I admit I have quite quickly switch to the debug version to see what your game was offering after the first step and I'm glad you are proposing it. I'm also glad you thought about bringing a mute button for the music. Your sound effects are nice, but the music you chose is quite... I would say invasive, even if I understand why you have chosen it.

Red arrows are a nice addition that really, helps. I would have like - actually, I thought it would be possible - to enter into other bees hives to attack them. I was surprised to see them enter in my own, and it was a pleasant surprise - even if, yeah, it made me lose the game.

To conclude on a specific point, I don't think you need to restrict your game to a more "comfortable and easy" control. I think you should instead search new radical and unusual features to add to the one you already have. Keep things fast.

Shrimpy by Kultuk 2024-10-11T21:02:30Z

Game won, 23. A pretty and very well executed simple game.

I like the atmosphere of it. The bubbling sounds, the overall peacefull music... - the fact that it does not become incredibely hardcore after 1min30 of gaming.

Nice work.

Autopsy Center Simulator by Roroto Sic 2024-10-12T23:00:32Z

It is interesting and well done.

A little bug usage have helped me solve a case : p (We can click on bottom right buttons even on the conclusion page)

Ant Ter. by Answer21 2024-10-09T13:33:34Z

Graphics are nice. I really liked your drawings. The game is quite simple thought, but overall, it is quite polished.

Night at the 8th Warehouse (八号仓库奇妙夜) by hidden61ade 2024-10-10T15:56:57Z

A very classic game with a very interesting atmosphere. You had me hooked when the music started x)

The way the control works make me think you used the builtin physics. It does not serve well arcade-like games, frictions is something you should avoid (except for the one your feet provoke - this one is classic enough to be added) If you plan to do this kind of game again... you will need something more **primitive** as physic x)

Nice contribution.

MetaCells by fan 2024-10-11T15:51:31Z

Well. Tell us when you're ready.

Bermuda by stmate03 2024-10-11T19:38:58Z

I can't say I'm able to enjoy it but that's mostly for an interface reason: I'm not a native english speaker it is hard for me to perfectly understand you. I'm able to get most of your speech but I've missed one explanation and was not able to solve the puzzle. I have tried again, paying attention specificaly to the part I missed - but you get my point I think. You should consider adding text to ease our understanding. I will glady retry your game later.

Leafling builders by Kotolazer 2024-10-10T19:38:40Z

Nice. I was wondering which game to play and was certainly expecting something with ants and stuff to hit... and then I've remembered your comment on our game and came.

I was not expecting to chill, and then it happened. Your game is pretty, I would say, comfy too. I liked the music but also the objective: it is something gentle and soft. I wouldn't have thought I would appreciate a game like that years ago, but things have changed and I'm more enclined to play things to feel - in physical term - good. It is a little like a small window from which you can see holydays.

In the end there will be the Number by KAVERZA 2024-10-14T08:08:28Z

Well made. x) A beautiful test of patience.

GLOW by Fenix131113 2024-10-10T21:49:09Z

What a strong atmosphere. I have started by playing a cute game and a few screens later and an underground passage, I was vibrating like when I played Burnhouse Lane the first time. Your music and sound effects are very efficient. Your graphics are nice too, they're pretty and your character design is interesting.

I have shared your page. I may play again later. Good work!

ZIB ZAB ZOUB !!! by swaglazio 2024-10-10T17:29:09Z

Pour ce problème de clavier, vous pouvez gérer WASD et ZQSD en même temps sans problème. A et Q pour gauche, W et Z pour haut - comme ça, tout le monde est content.

Je teste votre jeu dès que je suis de retour sur Windows et vous écrit un commentaire.

Stuart's Perfect Day by James Poole 2024-10-13T13:28:50Z

Nice experience. I can't really consider it a game in the classic sense, but it was pleasant and sometimes, that's enough. Music and sounds effects, as the chosen graphic style enhance the ASMR atmosphere.

BoomSquad by m_anya 2024-10-11T19:45:43Z

Well. It still says "Bomberman" in the bottom right corner and that's the kind of game nobody on earth does not know.

I just have a single question: Why not try to add something original? There is so many stuff that could be added that would make a Bomberman game a specific and worth new game. Try to customize it to make it your own.

LD58 — Collector

War Of Ruins by damdoshi 2025-10-09T18:13:54Z

@6knowledge @guardianmad @yuxin @huihang It was not finished on time. Ticrum is still working on it but alone as I can't really go on with him.

@flying-dog-fish We don't ask you to compile it. It is simply not available. But if you don't even want to download it, then you will never play it. Nevertheless, as long as you don't rate it without playing it... that's allright...

LD41 — Combine 2 Incompatible Genres

One More Arm by MaximBegunov 2018-04-27T11:24:02Z

This is a good idea. It is fun to play. Sounds and music, as the whole presentation make it complete. Good job.

I think I will keep it on my desktop and show it to some friends. That may motivate them to participate to some next jams.