FoonLudum Dare ExplorerLD33 → Werewolf Quest

Werewolf Quest

By yrr

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CategoryRankScoreCount
Coolness1100
Overall1353.75
Fun1513.62
Graphics2423.96
Theme2733.76
Mood4163.28
Innovation5562.99

Comments

kingpirux 2015-08-24 21:56

I like the idea and you had great graphics! It is too hard to kick with souch short arms and some times the jump is not easy to control. Overall i liked it :)

leaden 2015-08-24 21:58

I almost stuck in Main Menu. You better write controls in the description. Using Z nd X buttons doesn't obvious.

I have fun to play it. Your idea with moonlight mechanic is good. But enemies spawn too fast, so there no reason to fight with them.

undef 2015-08-24 21:58

Nice little game, cool graphics, great idea with the moon mechanic.
However there seems to be a bug, or I'm missing something.
I can't seem to reach the pink lever.

helloworldstudios 2015-08-24 22:09

Great little game. I just feel like using up arrow key for jumping would be more natural :)

yrr 2015-08-24 22:09

@undef - The first pink lever can be seen early but is out of reach, there is an alternate route to reach it, leading to the first boss fight.

fiveironfanatic 2015-08-24 22:11

This is surprisingly polished and a lot of fun! It looks a bit blurry on my machine too (Windows 7 64-bit), but it's not too bad. Sometimes I got a bit confused about which way to go (I think after I hit the first red switch? Or maybe the blue one?), but generally, this game was really solid! (I do feel kinda bad for killing all those undead folks, though...)

parappayo 2015-08-24 22:11

Satisfying little Metroidvania with boss fights, feels like a genuine Gameboy Advance game.

lucho9 2015-08-25 00:21

hehe i love the werewolf :D

lacaranian 2015-08-25 00:41

As others note, the controls are a little tough, but I made it through alright! Definitely worth refining into a longer game if you feel the inclination.

aberdeenphoenix 2015-08-25 01:47

The jump doesn't work for me.

aberdeenphoenix 2015-08-25 01:50

Controls are non-obvious, you should put them up here.

wakefield 2015-08-25 02:08

Nice! good graphics and nice concept! i´m a huge fan of metroidvanias so this was amazing for me. Congrats!!!

alexrus07 2015-08-25 02:27

Awesome game! Tough as nails, too :p

plusultra 2015-08-25 02:34

really good! great art. Precision platforming that's neither too easy nor too punishing. The restore mechanic is fun but the enemies respawn very quickly so I just started ignoring them. Great job!

nikteddy92 2015-08-25 16:21

Great graphic style!
And I also like the simple and enjoyable gameplay! Well done! :D

vem 2015-08-25 16:22

I get an "unexpected error" :/

lavaghost 2015-08-25 16:28

The controls are too confusing but the game is amazing

charliecarlo 2015-08-25 16:46

This is a solid little platformer. Probably the most fleshed out game I've played so far, I played it all the way though, excellent work.

bigbuggames 2015-08-25 17:33

Good Job in all meanings, really fun.

vladirien 2015-08-25 17:42

Loved the art-style and interesting mechanics (3 hit combo, silver floors, moon windows). Good job!

reyn 2015-08-25 17:43

Very very well done. I can see this on a 90s nintendo console. The only thing I didnt like was that I moved when I punched, then again it makes it more difficult... which is probably good. I got to the 2nd or so mage, where the moonlight got a lot less. I agree put the controls on this page. Thanks!

yrr 2015-08-25 17:58

I've updated the description with the controls on request.

jofra 2015-08-25 19:05

i couldn't pass the menu :( doesn't respond for me.
looks grea tho!

steve 2015-08-25 19:54

Great game with nice graphics, I felt there were a few too many windows so I was never really concerned about being hit, and later on I started to just jump over enemies because they respawned so fast it felt like there was little reason to kill them as they'd be back soon; overall I had fun and it was impressively complete for such a short time!

kagsme 2015-08-25 21:23

I appreciate the werewolf lore appropriate mechanics. I like the visuals as well.

tijmentio 2015-08-25 21:32

I was more handsome as a wolf...
Liked the mechanics. The health being a Moon Life thing was cool, that made sense. Thought that the bosses were nice little action puzzles too! Also think that the level design is a bit easy and could've used some more depth to it and it also feel like you could have made more use of the fact that you're stronger when your moon bar is full. Maybe even better attacks when it's more full? I thought the idea was cool, but I never had a moment in which I felt more/less powerfull due to the state of my moon bar...
Anyways nice work

perecil 2015-08-25 21:35

Nice little game. I love how the punch combo works.

felipeddest 2015-08-25 23:03

Very fun game. I have finished and was delicious. The graphics are amazing. Congratulations!

saintheiser 2015-08-26 07:39

Wow! Excellent work!
This one fits the the theme by the best way on this LD so far.
Love the original gameplay with moon which powerup hero and also HP. Love the bosses! the're looking simple but pretty interesting fights. And exploration soul on whole game. There're no mazes where you shold walk over-and-over. Everything ballanced and thereis much amount of work in this amount of time. Yeah!

crucknuk 2015-08-26 14:56

Nice game. I liked the idea of using the moon to recover!

windmill-games 2015-08-26 17:26

Nice visual style, all the graphics felt very coherent. Fun and overall very well made entry, great job!

otrorainteractivo 2015-08-26 19:03

Got to love the pixel art here. Need a bit of work polishing the mechanics but overall really good work

jharler 2015-08-26 19:33

The graphics are gorgeous and the concept is very good. The controls are a bit difficult, but not too bad. Overall, this is a great entry. Well done!

superpatch 2015-08-26 21:09

Solid game, good job. :)

digiman572 2015-08-27 04:54

OW-WOOOOOOOOOO! Cool game there my man. The loved the open worldish nature of the game, the boss fights were well designed, and the graphics were pretty nice. :)

sinclairstrange 2015-08-27 06:06

Wow, what a lovely game! The combat at first was a nightmare, it was really hard to beat things up, but once I got used to how it worked it felt solid and I was punching up things in no time. The whole idea is great, the graphics are stunning. It felt like a really good Game Boy Color game which is amazing! Very well done!

tylorlilley 2015-08-27 22:34

Nice entry overall! I dig the graphics and the combo-punch was fun to juggle enemies with. I would have liked to see more done with the fighting than that one combo though. Music would have done a lot to set the mood here as well. But I liked what there was!

gillenew 2015-08-28 08:15

Very nice game, could only have a short time of invincibility when you take damage, I got stuck a few times taking hit to death :(

patomkin 2015-08-28 13:44

Looks very polished and works really well! Definitely goes in hand with the theme. :)

purpleapes 2015-08-28 20:11

Well Done!!!

oskardevelopment 2015-08-29 14:35

Awesome game! Cool implementation, art and ideas! I got stuck at the red toggle, how do you get past there? I can't jump that high?

yrr 2015-08-29 15:07

@oskardevelopment - It's there to tease you, the actual route to it is back where you started. (You can see it in the screenshot of the intro)

acerio 2015-08-29 19:43

A lot of fun and the graphics made it that much better :D

damdoshi 2015-08-29 22:57

That was pretty cool = )

alxr 2015-08-30 13:53

Great! Congrats!

drauthius 2015-08-30 13:55

I quite like the game. Some jumps were a bit hard but manageable. The enemies respawning was annoying, but it was easy to just run past them to the next moon light. The levers/blocks could be a bit more clear/distinct. Well done. :)

pixel_3 2015-08-30 22:46

The level design was totally spot-on, very few moments where I felt confused about what to do. The platforming was a little awkward, but wasn't too bad. Whoever made that castle must have been rich as hell in order to afford that silver flooring.

I had the linear filtering issue here as well, except I'm on Ubuntu running the exe with Wine so the issue is probably Wine.

druhinm 2015-08-31 08:49

The graphics is really good

ghostlyguru 2015-09-01 22:27

pretty cute.. enjoyed it!

aaranos 2015-09-02 00:51

Really well made game, the combos are fun and I feel it is well thought out with the spacing of saves and moon areas.

lukbebalduke 2015-09-02 00:59

Awesome game! I finished it, and in the end the game crashed: https://gyazo.com/bbbbb43b2988f9733db6e59d1a2e65f7
The level disign were amazing! The graphics were also pretty good! I really loved that game, but some stuffs bored me, for exemple; the game really should have an backgroud music, that would increase a lot, the way enemies respawn is a little bit weird, and also, the last boss was so damn easy! It should be something really EPIC, but the other boss was harder than that. Overall, 5/5, amazing game.

kizler 2015-09-02 03:38

I VERY much so enjoyed playing. :)

happyhour 2015-09-02 03:53

I dig this one a lot. I think you did a fine job integrating the werewolf theme into your mechanics and the combat is simple but satisfying. I spent a good while beating up that training dummy in the beginning before progressing.

magnusfurcifer 2015-09-02 06:13

Really great entry. A fun game with an excellent amount of polish for a jam.

omarshehta 2015-09-02 06:32

I really love this game mechanic! I think it has a lot of potential. The gameplay itself could be polished, (it felt a little weird that punching in the air just stopped your momentum) but I love that idea of trying to find these windows, to be exposed to the moon and have much greater powers!

Great work!

radcorps 2015-09-02 07:51

Great mechanics. Love the combo punch system and health regen under the moonlight. Really solid level design. Great artwork. Excellent experience all over :) Really polished LD33 entry.

cyrixd 2015-09-02 08:01

Really excellent entry, very complete game. Had an excellent old school feel to it.

hjalte500 2015-09-02 08:24

I like the idea and pretty cool how much level you made. Also the regaining health in moonshine is an awesome idea. I like that shit. Good job.

dickpoelen 2015-09-02 09:19

Great game! Love the fact that you're moon-powered.

juin 2015-09-02 11:25

I really liked the Graphics, but the combat felt a little awkward.

keyboardmonkey 2015-09-02 11:46

Great art, great lycan-moon-powered mechanism, great levels, great game!

hexagore 2015-09-02 14:55

Loved the graphics for this. I couldn't quite work out how to reach the pink switch though. I didn't seem to leap any higher when powered by the moon. I assume I'm doing something wrong. Adorable entry though :)

yrr 2015-09-02 16:06

I really regret teasing that pink switch cause it confuses everyone.
(Correct route is back at the start)

rogberth 2015-09-02 19:17

Great game from start to finish. I really liked it!
pd: see if there is an interpolation between pixels option ON in game maker that makes it look blurry

yrr 2015-09-02 20:04

@rogberth, I tried it with interpolation both On and Off and it didn't seem to make a difference. People with the blur kept the blur, people who didn't still didn't.

pirate_shell 2015-09-02 21:17

This was a fantastic entry! So good in fact I would say it makes my top 5, if not top 3. The concept was simple but well executed. The graphics had a retro charm to them and even the slight blur(which I would usually find unprofessional with pixel games) somehow worked, so props on that! The sounds were nice and meaty and the lack of music didn't really bother me. The mechanics were solid and I found pretty much no bugs. The game was challenging and fun, although that one switch part is a little annoying so glad to know you got it fixed. Overall, a simple but very well executed entry! One of the best I have come across so far~

someone 2015-09-02 22:40

Nice game. Well polished. Needs sound though.
I found the third hit in the combo kept missing, making it seem like I jumped instead of attacking.
Also it was far easier just to ignore most of the enemies, especially seeing as they re-spawn so soon.

ohsqueezy 2015-09-03 14:42

pretty fun, nice atmosphere, like the moon charging mechanic. -OtiS

linus123xbb 2015-09-03 15:34

Great game overall, it was fun and the graphics were awesome. The idea was neat but I couldn't find the pink lever still quite an enjoyable game.

joseaper 2015-09-03 15:42

The Z and X controls do not work well with alternate keyboards such as German ones, maybe next time use a,s or d since they are commonly together. Overall a really good game.

6downstudios 2015-09-04 06:43

Classic yet innovative take on the theme!
Low-rez art is great; I especially like the enemy poofs and the skull-bouncer's 2-frames, and minor touches like the dithering variations on the moon and background make a big difference for the overall visual mood.

Level design is great too. Platforming obstacles and enemy frequencies increase in difficulty at a good pace, and area links/platform recycling are effectively managed with the switch/blocks.

Hope to see you again next time!

arzi 2015-09-04 13:30

Werewolves, yay! o/

ueki_shurei2006 2015-09-05 05:23

Everything in the game is awesome! Though I was stuck trying to get to the blue switch (probably missed one). Looking forward to post-jam.

crazyrems 2015-09-06 17:06

Cute pixelish little game. Level design is damn good for such a gameplay.

I played your game because you have a nice avatar.
Just kidding.

Game is blurry on Windows 10 as well. Maybe a limitation of Direct Draw.

matzigon 2015-09-06 20:57

Not bad, but the controls are weird, especially with a QWERTZ keyboard. :)

yrr 2015-09-07 13:18

@joesaper, @matzigon and anyone else with similar complaints.
I apologise, but I chose the controls based on the most common keyboard layout (z/x/c is fairly standard for qwerty games, as a lot of the LD entries will demonstrate).

Unfortunately some countries use different layouts, i.e. french keyboards are azerty and can't even use wasd controls, but at this point people should really understand that games without key binding can't cater to all keyboards.

If I could get key binding working I would /definitely/ implement it to avoid this issue.

ghostbomb 2015-09-12 18:13

Really great entry!

The reason the pink switch on the ledge is confusing, btw, is because there's a stairway of blue blocks leading up to it, leading players to believe that that's why they needed to switch the blue switch and then they are baffled when they find nothing to do once the climb them. These stairs are actually functionally useless and only confuse players, which is actually somewhat clever if that's what you were intending.

valid4life 2015-09-13 15:28

The mechanic was cool! The control scheme could have been chosen better but great game nonetheless

erkberg 2015-09-13 17:22

Quite an awesome game! The gameplay mechanic with the light as both health and power multiplier is kinda genius. The visuals are very beautiful and polished and the platforming works well too. Overall, I enjoyed this whole lot, good job!
A few things that could be improved:
The first and final boss had a little too much HP for my taste.
Please consider adding some alternative controls, using z and x together on a qwertz layout keyboard is very painful.
Obviously, some music would've been nice.

managore 2015-09-14 18:20

Wow, this is fantastic! Definitely one of my favourite games from LD33. It was a lot of fun exploring the map, and the bosses were a very pleasant surprise. I found the hurt-blocks a bit confusing, since you can touch them from the side but not the top. Maybe there's a way to make this visually more obvious?

jupiter_hadley 2015-10-08 17:23

Lovely graphics, nice game! I included it in my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/ZV7CU8j_StI