Pixel Pets by uheartbeast 2016-04-18T15:34:00
Great Combination of Combat and progressing your Character. You probably ran out of time, but some audio would have come a long way.
Foon → Ludum Dare Explorer → Users → Juin
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 39 | Running out of Power | 👥 | Automate to Triumph | jam | 179 | 3.74 | 3.79 | 3.16 | 3.74 | 2.74 | 2.53 | ||||
| 2016 | 35 | Shapeshift | Dungeon Mayhem 3 | compo | 224 | 3.50 | 3.57 | 3.17 | 3.41 | 2.83 | 58 | |||||
| 2015 | 34 | Two Button Controls / Growing | Slash to Victory | compo | 345 | 3.40 | 3.78 | 2.47 | 2.64 | 3.06 | 3.11 | 2.71 | 3.05 | 100 | ||
| 2015 | 33 | You are the Monster | Bounce to Win | compo | 104 | 3.75 | 3.85 | 3.47 | 3.11 | 2.74 | 3.12 | 71 | ||||
| 2015 | 32 | An Unconventional Weapon | Knowledge is the Key | compo | 450 | 3.28 | 3.00 | 3.46 | 3.58 | 2.58 | 3.00 | 2.39 | 2.76 | 46 |
Juin leaves an average of 14.4 feedback comments each event.
Great Combination of Combat and progressing your Character. You probably ran out of time, but some audio would have come a long way.
Interesting Concept, but some kind of feedback while it's dark would have really helped a lot.
Interesting Mechanic, i could not figure out how to progress after the door maybe that's the end?
The Controls felt a bit weird i sometimes could not move/figure out how to move.
Really liked the music, but the controls were not really intuitive.
It's really hard to figure out what the buildings do.
Great Art, simple gameplay.
I really liked the art, an option to skip the dialogue if you already read it would've been nice.
Awesome mechanic i really liked it.
I feel like the problem witht the feel were, that it was very slow to accelerate and no way to accelerate faster manually. It took me a good 2 minutes just to get down to the first area and then i died, really frustating to have to go all the way down there so slowly.
I felt like there was really no way to avoid the enemies since they're faster than you.
Well i was really big and then i lost not sure why...
Nice Gameplay, but the constant bee sound was annoying the music was good though. That the game just shuts itself off if you lose i guess is really weird.
Really liked the music and the art, i think there should have been some sort of score screen at the end or something i felt like i got pretty far, but it still just said Game Over.
Nice Style, i felt like it was a bit too punishing at the start, but once you got your clones the difficulty seemed fine. I think just a few Sound Effects would've already made it much better.
It's really hard to figure out what to do.
Nice racing game, if the car would actually turn i think it would've felt better, also dying in one hit is really punishing.
Interesting Idea, was abit hard to know what was really going on and what each unit did.
Really great game and awesome implementation of the rock paper scissors mechanic. Sadly i had noone to play it with.
Simple game, but after some levels it feels like it's impossible and not about your reaction.
Really great game, really like the spike and teleporting mechanic.
Cool little Game!
Great Game really enjoyed it!
Simple Game, great art!
The art was really nice, but the gameplay kind of lacked a sense of purpose.
Simple game, well implemented.
It's really weird that you didn't put in WASD controls i feel like that just suggests itself if you have shift for sprint and space to attack. Also some feedback for attacking would've helped alot maybe just flashing the enemy if you hit something.
Interesting idea i feel like, it could've been done better/with more.
I feel like loosing in inevitable(maybe im doing it wrong), but for me every game was over in less than 30 seconds and it also starts out really hard, maybe a more shallow difficulty curve would've been good.
I really liked the Graphics, but the combat felt a little awkward.
Really unique combat. I liked it.
Sry, but i don't get what i'm supposed to do? I don't get how to win.
Interesting mechanic, you really gotta plan out your dodging
I really liked all the diffrent enemy behaviour all the enemies felt really unique.
Interesting idea with the clicking. I think a way to increase your damage by clicking on a specific point that changes(weak point) maybe would have been a good addition. Also once you made your choice in the between level screen beating a level is just a matter of clicking sometimes multiple 100 times which is not really fun.
I think it would feel better if you could move in all directions not just up/down/left/right.
Interesting Curse/Power System.
I didn't understand what i was supposed to do and after i did(i think i did atleast), i thought the game was way too hard you have almost no window of reaction to identify the right food you need. But the graphics were really nice awesome art!
A better indication of when a soul was consumed would've been nice. Other than that nice entry!
The jumping is really difficult because of the high gravity and really fast jump acceleration. Other than that nice game.
Nice little platformer, the fact that you can only walljump if you press against the wall confused me at first and i thought you could'nt walljump.
Score: 9525 The art was really cool everything looked really nice. I also liked the gameplay felt really good. Overall a really good entry!
I really liked the light mechanic. Some form of indication on where the energy orbs are would've nice i think because it feels a bit disappointing if you just wander around trying to find an energy orb to survive.
The camera scroll speed when you change rooms felt really slow. And the game is really difficult, enemy bullets are really hard to avoid. Some easy melee enemy maybe at the start could have given it a good difficulty scale. But i really like the Graphics it looks really good!
I feel like the jumping could've been a bit less floaty and the text is really hard to read because everything is dark. And sometimes the text is in 2 lines but you can only read half of it because its dark so you have to go back to start the next line..
I really liked the idea of your weapon being the one of your opponents.
Overall pretty solid. But the lack of a goal made it feel a bit pointless.
Nice simple game really enjoyed it.
I felt really overwhelmed when the game first started you had like 10 things to build and no idea what any of them really do, some form of tutorial introducing things one by one would've been nice. And also there was no clear goal (maybe there is none) i was just getting more and more money but not really knowing why.
I liked the upgrades but the fact that the enemies did'nt get stonger and the levels did'nt change made them less interesting. The fact that enemies spawn out of bounds and you adding a "cheat" because of that really made the game feel pointless. But i really liked that you felt like you had a really overpowered weapon.
Fun Concept, but when i played it with keyboard, my browser(firefox) would always search for the letters i was typing in that made it hard to play.
After i finished the game(i think) i was wondering what the attack button was for i did'nt see anything that could be attacked.
LD39 — Running out of Power (8)
Blackout Z by Paulo Brunassi 2017-08-01T22:51:04Z ♥ 1
The feel of the Game was really Great!
Orcs in Space by atridas 2017-08-01T22:44:04Z ♥ 2
Cool RTS, but i felt that going with the regular style of mining a resource and then producing in Buildings feels better. With your style a Shift to Queue Option would make the game feel a lot better.
Mars Mystery by wolar 2017-08-01T22:16:42Z ♥ 2
The Graphics and Atmosphere are really great, but the game seems very unforgiving even in just the second level i ran out of power really fast just scouting around. The unusual controls if found to be interesting.
Battery-Powered Business by AlmostCthulhu 2017-08-01T12:52:01Z ♥ 2
The pipe matching game felt a bit frustrating to me, i think because some of the pipes don't reach another so you end up in dead ends a lot of the time.
Welcome to the Shitshow by MattJx3T 2017-08-01T12:45:12Z ♥ 2
Really Nice Graphics and Atmosphere, but i would have liked a bit more to do than just mashing S and D and then waiting to see what happens.
Raw'b Out by Atmög 2017-08-01T12:37:49Z ♥ 0
Really nice game i really liked the Tutorial and that you added a Upgrade System. I think the combat would feel much better if your Bullet spawned from the Center of your Body and not the top of the Gun since you can't rotate the Gun 360 Degrees. And i did'nt feel a diffrence between any of the Guns maybe just ran out of time on that. The Art looks really good also.
Cat Herder - THE CATPOCALYPSE by Meanderthal 2017-08-01T12:19:33Z ♥ 1
Very good for your first game, but i would have really liked a Game End Screen or something even after the time runs out the game just continues and even if you get 0 Cats you can still keep on going. I really liked the art.
Dark Lab Escape by sgstair 2017-08-01T12:12:51Z ♥ 0
I think the game is bugged for me, once the text is over i can just Click and the Power drains but no beam or anything appears.