FoonLudum Dare ExplorerLD34 → ICECUBE

ICECUBE

By stuntddude

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CategoryRankScoreCount
Coolness357
Theme334.38
Innovation494.00
Fun1673.62
Overall2633.52
Mood6652.71
Humor6771.79
Graphics7582.55

Comments

move127 2015-12-15 01:23

Fun game. Nice puzzle design.

fede0d 2015-12-15 01:47

Nice gameplay idea. No sound tough.

trueboolean 2015-12-15 01:48

Pretty cool concept! You should speed up the grow/shrink speed so there isn't as much waiting.

noradzero 2015-12-15 01:50

Nice game! Loved the growing/shrinking cubes.

ingon 2015-12-15 05:39

Fun puzzle game. Growing/shrinking is a nice touch. A couple of sound effects will improve the atmosphere a lot.

quadnozzle 2015-12-15 23:26

Great concept, I liked how there was a sort of tutorial level to teach you the gameplay mechanic right off the bat. Only missing music/sound, but great fun without it! Good work!

oparisy 2015-12-15 23:43

I liked the levels design and the orange jump pad animation. Puzzles were original and properly designed, if a bit frustrating at times (when you have to judge which size you need juuuuust right).

Was I square pants bob? Alice in wonderland? Nice idea anyway, my funniest entry so far!

x92rwzb 2015-12-16 16:00

+ Nice level design.
+ Simple but fun gameplay.

- Not nice to put the controls on the window's title.

newbeings 2015-12-16 16:00

Really nice take on idea and good level design. Gave up on the jumping puzzle tho : / - a bit too hard in the sense that it's really hard to know whether or not you're grounded.

juin 2015-12-16 16:46

Awesome mechanic i really liked it.

team-tree 2015-12-16 17:05

Hi, I couldn't find the file to run the game! So I can't rate it. :S

felixreeve 2015-12-16 17:56

Super fun, I feel like you could have really pushed some of the puzzle design though! It's a great concept, worth working on and maybe making it more puzzle-based with a couple extra mechanics, this could be really good!

tazdij 2015-12-20 04:52

It was really fun, I played it for about 5 or 10 minutes.

zenmumbler 2015-12-22 13:20

A well crafted puzzle game in a compo entry? Excellent work.

stuntddude 2015-12-31 11:37

Thanks everybody for the feedback! I'm going to continue developing this after the jam, and am planning to address a lot of the suggestions: two or three more mechanics (probably including moving/falling platforms and buttons), more carefully thought out puzzles, and sound effects/music (I already have some cool sound effects and just need to code them in). I'll definitely rebalance the platforming level to be less cut-throat and make the growing/shrinking a bit faster, as it currently requires too much waiting. I've also started adding some simple animations for things like death and springs to make the game look better. This compo was probably the most non-stop fun I've had in a weekend, and I look forward to participating in more in the future.

wongcito 2016-01-03 04:07

Nice game, and it's great that you used Processing!