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felixreeve

Games

YearLDThemeGameDivisionRankOvFuInThGrHuCo
201534Two Button Controls / GrowingApple Juice Tycoonjam9832.712.582.883.212.082.9046

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by felixreeve

felixreeve leaves an average of 21.0 feedback comments each event.

LD34 — Two Button Controls / Growing (21)

Growing Ties by drludos 2015-12-28T14:35:00

Great entry and theme use! Funny too, which is great! Really like the graph at the end of each try which shows more than just a high score

Homeworld by Bumblepie 2015-12-26T13:24:00

Nice, enjoyed the concept a lot, although I think it was a little weaker than it would be with more controls. Nice bumps though, really cool how they affected the angle of shooting

DUO by camlang 2015-12-19T18:07:00

Brilliant entry, although I wish I had more control over the way towers fell, sometimes it seems a little loose, but brilliant idea!

FEED ME! by Transmit 2015-12-18T13:24:00

Liked the core gameplay, although it chugged a bit on web and could maybe be a little harder? Super fun though, you got the gamefeel right i think

2 Roll by lawendt 2015-12-18T12:20:00

Could definitely do without the gaps only being open sometimes! (was about to say it seems weird they're randomly open but just re-read the description)... So after playing and understanding that they open when I press the correct button I actually lasted 72 seconds, so much better when you get it! Solid entry, although I reckon lots of people won't pick up on that bit of the game and might mark you a little harshly!

Floppy Frog by walaber 2015-12-18T11:59:00

Brilliant work, truly difficult and funny! Would love for there to be at least some hints about techniques for controlling the frog!

Streamline by francoisvn 2015-12-18T10:57:00

Loved this, worked great on my phone, played through twice and would love to see it expanded upon! Great level of polish too!

Hardware Snake by Knowledge 2015-12-17T16:07:00

Aw, wish I could play with an arduino!

JUMPR by Supernaught 2015-12-17T16:06:00

Good game, fun mechanics and polished enough to be enjoyable! I feel like the camera shouldn't rise until you've left the start zone, just to allow the player to get used to the controls?

Solstand by bloomingbuds 2015-12-17T16:01:00

Not totally sure how it works, but it was neat! Enjoyed trying to figure things out, although I think that the two-button control scheme probably didn't help so much as hinder your game. Nice graphical style and innovative idea!

Wild Growth by Leon Möhring 2015-12-17T13:01:00

Brilliant graphics and growth mechanics, really like the generation of vines! Controls are good, although it could give you a minute to get the hang of where you are when you respawn from the green circles

Grow by mitya1234 2015-12-17T12:44:00

Bit unclear about how to start but this is a super cool experimental peaceful little game! I actually quite enjoyed having to figure out a lot of it, really enjoyed your entry!

Supreme Collider by LoneStranger 2015-12-17T12:35:00

Nice concept, I'd like there to be more graphics when you boost for example. Fun though!

become a game developer in 60 seconds by unprompted 2015-12-17T12:33:00

Brilliant concept, really enjoyed the idea and thought the execution was pretty good too! I think this could be expanded into an entire game!

Hanami - Push-Up Farming by Beavl 2015-12-17T12:29:00

Made me laugh, and it's a good level of difficulty!

spin-circle by Modoc73 2015-12-17T12:26:00

Great style, works really well and reminds me a bit of super hexagon

Bitrun by Devark 2015-12-17T12:19:00

Enjoyed watching your updates and the game seems like a great fit for phones!

ICECUBE by Stuntddude 2015-12-16T17:56:00

Super fun, I feel like you could have really pushed some of the puzzle design though! It's a great concept, worth working on and maybe making it more puzzle-based with a couple extra mechanics, this could be really good!

Double Kick Heroes by blackmagic 2015-12-16T16:36:00

Real polish on this, not really my kind of game and once I got past the first level it was pretty difficult to know when to play so I found myself just hitting notes at random, but nice entry!

Black White War by vicious_br 2015-12-16T16:29:00

Feels like there could be a little more tactical involvement, as it is then it feels like you just have to wait for power-ups. Maybe you need more complexity to how fast you can shoot? Brilliant idea though! Would rate very highly on innovation, and nice use of both themes!

Pete and the Beanstalk by SeriousCreeper 2015-12-16T16:23:00

I think I'd like to see the character sprite fit in with the rest of the graphics and maybe make the teleport a little more polished looking, but only in order to bring those aspects up to speed with the rest of the game's polish!