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Entropy
Entropy
By sprawl
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 68 | | |
| Overall | 58 | 4.00 | | |
| Innovation | 77 | 3.83 | | |
| Mood | 93 | 3.88 | | |
| Audio | 97 | 3.77 | | |
| Fun | 123 | 3.67 | | |
| Graphics | 313 | 3.83 | | |
| Theme | 1059 | 2.24 | | |
Comments
jod
2015-08-24 18:58
My thoughts while playing:
-"Click anywhere to destroy the universe.", now _that_ is an opening statement!
-Aaah! The black thing on the bottom is talking to me and I missed stuff! Damnit!
-Wow... this is tablet-ready.
-Hey, a Maltezer cross. Cool! Ooh! Ooh! A Triforce!
-Oh, there's a par! Wow, that text is hard to read if you're focussing on the big shiny balls in the middle.
-Aaah, I lost what the big balls do.
-Wow, the music is pretty.
All in all, colour me impressed!
I've failed to see the theme but honestly: polish it and release it. Great puzzle game!
mrdave
2015-08-24 19:00
A really simple concept but you put a great deal of work into the way it looks and that paid off.
juin
2015-08-24 19:00
Really awesome game, great graphics, good levels, nicely explained, good mechanics. Hard to point out something bad out it.
razavidn
2015-08-24 19:01
Really strong game, love the clever easy-to-understand mechanics which build to get harder and harder. Soothing soundscape. Don't know that it fits the theme, necessarily, but would love this on mobile!
It would be nice if the moves didn't jump to 0 as soon as you beat a level, so you could see how close you were to par. Also, the number of moves doesn't reset when you restart the level.
rothens
2015-08-25 15:47
I didn't find the connection to the theme, but I really loved the mood and graphics in this one. :) Maybe texts should be lighter for easier noticing. :D
sprawl
2015-08-25 16:01
@Razavidn @Rothens , The theme is linked to the "story". But you have to reach pretty far into the game to get it. Guess it's my bad on that part :P
Thanks to everyone for the comments.
g_o
2015-08-25 16:20
I'm not sure how this relates to the theme but great game nonetheless!
Nice graphics, really relaxing game. I included it in part 7 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) youtu.be/Ly6pR3C_dVc
grywhttl
2015-08-27 01:33
Interesting game! Nice production values too.
mahalis
2015-08-27 01:34
This is great! Really elegant puzzle game, and I liked the dark hints at whatever it was you were Actually Doing… wish I could’ve gotten past cluster 9, I’m curious what else there was to see.
This was really good. I thought I'd seen every puzzle game there was, but this was new to me yet still very simple to grasp. Not sure how it tied into the theme, but I found myself sucked into it for longer than most jam games. Good job!
Visually impressive, atmospheric and rather dense. Some of the puzzles after the "easy ones" are are rather easy, but level 6 was absolutely bonkers compared to the ones that followed. I think the restart button in the last level was broken for me? Regardless, loved the aesthetic and the puzzle mechanic. Fantastic work!
sprawl
2015-08-27 02:35
@Mach60KAS Yes, the retry button is indeed not working on the last one. I wanted to do a weird alternate ending there linked to the story but ran out of time. Forgot to put back the button in :P
As for the difficulty, its really hard to adjust since it really differs from person to person. Thanks a lot for playing !
dydx
2015-08-27 02:56
Really nice visual style and FX. The puzzles were really difficult for me, but it was satisfying when I finally beat the game.
P.S. the hud text has very low opacity on the web build... not sure if it's better on the windows build. I wasn't really able to read those notes at the bottom.
sprawl
2015-08-27 13:56
@dydx I noticed this as well for the hud text. I will fix it for an upcoming mobile release.
phi
2015-08-27 18:06
Huh, that was interesting, and fun! I really enjoyed it, and I felt like I understood the mechanism better every level. However, as far as I conceived it, this has nothing to do with the theme... Maybe you didn't like it, but not integrating it at all might convey the impression that you had already planned this game ahead of the jam, which is not really the point... Anyway, the graphics are nice and fluent, everything worked fine, and it's a great little puzzle game! :)
sprawl
2015-08-27 20:17
@phi The theme is there, in the story. I understand that it's not in your face and you have to reach a certain point in the game to get it but I personally believe it fits the theme. However, I knew I wanted to do a puzzle game so I designed it first then integrated the theme afterwards.
Thanks for trying the game out !
heyzeus
2015-08-27 20:28
Cool idea, loved it.
Very cool graphics effects, and really smart idea. Not really sure why, but the puzzles never actually "clicked" for me after you added the big joining spheres. I did complete the game, but it was like brute force? ...and I'm usually good at these things. Loved the idea, but there were just too many variables for the later levels to be solvable by someone who just started playing a few minutes ago.
Story was interesting! Looked like it was going somewhere even more interesting in the end when I didn't complete the final puzzle for a while and it started nagging me, but nothing seemed to happen.
reheated
2015-08-29 08:11
Marvellous puzzles. I see other people complaining regarding the theme but I disagree - this is a great interpretation.
vikpek
2015-08-30 13:00
Impressive! Strong game!
tehphen
2015-08-31 05:19
Interesting puzzle mechanic! I was surprised you were able to keep it interesting and simple at the same time! Well done!
Interesting puzzle game. Maybe a little bit too hard, I was stuck at level 6, but it just might be me.
Great work !
crucknuk
2015-09-14 18:51
I loved the puzzle game, felt so relaxing and even if some part aren't from you as the textures, well the effects are just cool and it was real relaxing playing your game. I don't feel monstruous enough cause this gigantic puzzle was juste ....nice !:D
good job!