juin 2015-08-24 15:54
I really liked all the diffrent enemy behaviour all the enemies felt really unique.
Foon → Ludum Dare Explorer → LD33 → Super Monster World
By croze
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 210 | 3.43 | ||
| Theme | 391 | 3.50 | ||
| Fun | 553 | 2.90 | ||
| Audio | 583 | 2.40 | ||
| Overall | 669 | 2.91 | ||
| Humor | 752 | 1.94 | ||
| Mood | 829 | 2.22 | ||
| Graphics | 878 | 2.00 | ||
| Coolness | 1578 | 41 |
I really liked all the diffrent enemy behaviour all the enemies felt really unique.
I like the concept, but I found the controls and attacks too difficult to really get the hang of. Interesting take on the theme, too.
This was an interesting game. I liked the concept of controlling the enemies and the cost factor in doing so. I think this game would benefit from some puzzle elements and to have to use the monsters to help the player move across the level.
A very interesting concept. I had a lot of difficulty controlling the monsters, but it was fun.
Interesting and challenging! I almost always died from shooting myself :(.
Most of the time when I click an enemy, nothing happens.
You probably didn't have 3 Life force then Robot Souls, thanks for the feedback everybody! Not too sure why people are having problems controlling the monsters, some of them behave differently like the Rollers, who only jump when you release the A or D key
Concept is very neat. Enemy's feel really unique. Great game. Congratulations
The idea is fantastic but overall the execution was subpar. The control of the camera felt off and the controls were quite finicky.
There's a lot more strategy involved than I expected. I was expecting a platformer but the challenge was more in deciding what kind of enemy to use. Nice job!
It was challenging to figure out how best to get past the monsters and picking the most advantageous monster to control. I like it.
Hey can you try my game again? I fixed the glitch.