artylo 2015-08-24 14:01
What the game lack in gameplay, it pays for in music. The score is more epic than the gameplay itself, which in my opinion is a weak point in your game.
Foon → Ludum Dare Explorer → LD33 → Monster or Costume
By fodinabor
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 41 | 3.88 | ||
| Humor | 626 | 2.33 | ||
| Theme | 629 | 3.13 | ||
| Mood | 753 | 2.48 | ||
| Overall | 821 | 2.65 | ||
| Graphics | 823 | 2.29 | ||
| Innovation | 856 | 2.17 | ||
| Fun | 888 | 2.21 | ||
| Coolness | 1226 | 49 |
What the game lack in gameplay, it pays for in music. The score is more epic than the gameplay itself, which in my opinion is a weak point in your game.
REALLY strong soundtrack. Would love some player feedback on killing an enemy - a little graphic or sfx so I know I'm doing it right. Same when I'm attacked - didn't realize I had health!
Wow I loved the music and the game-play wasn't bad. I started dancing at the titlescreen :D
Love the music, seemed quite difficult to attack people.
Great music. Not much of a game yet when it comes to gameplay.
I liked the music and the aspect of the theme - that monsters could be just people in costumes. And judging by the name - only opening the page - I thought I'll be to decide who's in front of me: monster or a person in a costume.
What I'm trying to say: it shows that you've put some effort into this, but my guess is it could still use a bit more.
Anyway - congrats on the first jam! That's a thing to celebrate! :)
Nice human "get crazy" animation.
Nice game, the music is cool too. Needs some more feedbacks here and there but overall nice entry.
Wow. Good game. I like how they run away in fear. Maybe if mountains movement can be faster a bit. This is snail monster.
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
Really like the use of a pathfinding algorithm. I know how much of a pain that can be, but you pulled it off!
It's really weird that you didn't put in WASD controls i feel like that just suggests itself if you have shift for sprint and space to attack. Also some feedback for attacking would've helped alot maybe just flashing the enemy if you hit something.
Nice entry!
Nice game, great sound, it was very funny.
Hey guys!
Thanks for all your feedback - I guess I've learned:
Gameplay should be higher prio than pathfinding ;-)