mrnyarlathotep 2017-08-02 15:24
Well, I don't know what I was expecting, but it definitely wasn't a dog pissing on batteries :laughing:
Pretty sure this is a take on the theme I'm not going to see anywhere else
Foon → Ludum Dare Explorer → LD39 → The Big One
By likirus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 619 | 2.61 | 23 | |
| Fun | 608 | 2.42 | 23 | |
| Innovation | 441 | 2.85 | 23 | |
| Theme | 563 | 2.90 | 23 | |
| Graphics | 597 | 2.23 | 23 | |
| Audio | 437 | 2.38 | 23 | |
| Humor | 246 | 2.57 | 21 | |
| Mood | 591 | 2.10 | 22 |
Well, I don't know what I was expecting, but it definitely wasn't a dog pissing on batteries :laughing:
Pretty sure this is a take on the theme I'm not going to see anywhere else
For whatever reason, it's not letting me move around. Will withhold rating for now.
Pretty intuitive, the graphics are nice and the mood is cool; the amount of food could have been consumed faster tough, I finished with more than half of it, nevertheless the game is cool, good job!
Hi, nice work but I can't move the dog with any touch ...
Interesting take on the theme to say the least. Too bad wasd does nothing for me.
Good stuff, nice interpretation of the theme!
The direction keys wouldn't work on mac (chrome and safari), but it worked fine on windows
Interesting idea, I think adding a challenge to the game such as enemies or a time limit would have made it more exciting.
Works fine, but it was a little difficult to find all batteries in time.
Funny idea to make the dog piss on batteries. x) Pretty simple, but complete. Well done.
Pretty fun to piss on batteries at the beginning i wasn't sure what i needed to find though.
Good game. I found it hard to get through the top and bottom doors sometimes. Also how do you replenish your food meter. I could not collect any of the food on the ground. Cool game though. Good job!
Decent game, amusing premise. I liked the idea of having two abilities that had differing cooldowns and you had to get the hang of managing them for the optimal time. I would have liked to see the theme explored a bit more with the mechanics of the game, rather than just as a timer to complete the game or fail. In all, good job!
Interesting premise. I'm not sure if you're supposed to be able to interact with the bowls of food, but that would be a nice feature.
Interesting idea. I found it very hard to control the dog as he moved so fast. Because of this it took me quite some time to hit a battery. Also there was way too little time to find everything and it was quite hard to find everything. But good to see an other interpretation of the theme.
Pissing on batteries-now that's a weird way of escaping the house. The gameplay is a little finicky as the dog gets caught on the doorways. Completed it.
I like your theme interpretation.
It would be nice that the dog sprite changed when going up, down and left.
Good job on your first HTML5 game!