FoonLudum Dare ExplorerLD33 → Monstrous Bosses

Monstrous Bosses

By drauthius

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CategoryRankScoreCount
Coolness1100
Humor3013.22
Innovation3413.26
Theme4553.55
Overall4663.28
Mood5323.12
Fun5633.00
Graphics5723.30

Comments

grabengroup 2015-08-25 18:38

404 broken link. :/

grizzlygenya 2015-08-25 18:46

broken link.

nikteddy92 2015-08-29 14:32

meh broken :C

tompudding 2015-08-30 13:24

Great idea! Loved the music and the art too, the evil boss was suitably monstrous. The energy bar looked a bit hard to read for me (red green colourblind), but otherwise it was easy to understand what was going on. I would liked a few more options, maybe ring an employee to chew them out? Increase the price of the coffee?

mitkus 2015-08-30 13:30

Good take on the theme. A bit too fast for my taste, but a really nice game.

francismoy 2015-08-30 13:39

Great game indeed!, very funny and addictive. Good job! ;)

jstclair13 2015-08-30 14:24

I had a lot of fun with this! Great job!!

pomb 2015-08-30 14:48

I like the mechanic of people depleting their energy but why do they regain energy? Cool idea though

damdoshi 2015-08-30 14:56

Great concept, great program. This is a wonderful game. = )

superfluous 2015-08-30 14:58

I really liked the idea behind this, but I was not good enough at it to get too far into it.

belowzerogames 2015-08-30 15:50

I really liked this game :-) Played very smooth , just couldn't keep my workers busy enough and got myself fired. Want to get good enough to be Diablo ;)

empyrealhell 2015-08-31 02:41

That was really good. It was a bit rough at times because it felt like the click boxes were a bit finicky, but its a fun game that felt like it would be right at home as a mini-game in the space quest franchise.

drauthius 2015-09-01 15:53

Thanks for the comments. We ran out of time to add more mechanics or depth, but feel free to come with suggestions. :)

They regain energy because they're slacking!

undef 2015-09-01 17:09

Great idea! Very innovative.

jerrre 2015-09-01 19:27

Very funny Idea. Graphics nice. The game over came too unexpected for me every time

Biruts 2015-09-01 20:00

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

jk5000 2015-09-01 20:07

A great idea that is well executed.

demy 2015-09-02 18:34

Cool idea! A little bit hard to control everyone when you need to fire someone at the same time.

bossmojoman 2015-09-02 18:39

Awesome entry! Extremely well polished, loved that even the workers were technically monsters. :D

jacob123 2015-09-02 19:59

Reminded me of actual work. Very good!

daukan 2015-09-02 20:04

Nice game! I like the idea and the challenging gameplay. The music was nice and the graphics and style was good. It reminded me a bit about Pink Floyd The Wall.

fanatrick 2015-09-03 18:13

Pretty simple, I like the premise.

kidando 2015-09-03 18:28

Not too sure whether I should laugh or cry. I worked for someone like that up until recently.. ANYWAY, enough about my life story. I loved this submission. Make a full game of this for HTML 5 and you will be praised by the many stressed out employees

puppetmaster 2015-09-03 19:03

I like the background music :-), game idea is also fun. Cool entry!

local-minimum 2015-09-03 19:20

I liked this game, and pacing would have been nice too for me, but I couldn't fire the employees. Having that blinking red bar I put them next to me over the door, I tried the way they were coming in, but I couldn't get rid of them. So that way it felt like it lost some game aspects to me. Unfortunately. But in all other aspects. A nice game. If one could reorganize the workers by difference efficiency philosophies, hire motivational coaches to come "cheer" them up etc. Those would be cool bonuses of bad-bossing.

manusaiz 2015-09-04 19:47

Hilarious, I liked it a lot!

ultraval 2015-09-04 20:55

Just awesome. You only use the mouse but one of the best games of this ludum in my opinion

drzanuff 2015-09-04 22:55

Good concept. Interesting graphics and music. It was just a little bit to fast for me. (increasing the click boxes on the stations and workers would be a good addition).

ciderpunk 2015-09-05 09:59

Cool idea but some of the clicking felt unresponsive, e.g. half the time I couldn't drop an imp in the firing office

careless 2015-09-05 17:36

A nice idea, very hard to manage more than like 3 workers. Got very tough very quickly. A unique take on the theme.

patomkin 2015-09-07 09:47

Great idea, but the downtime of firing a monster is just a little bit too high - it happens too often and the others are idling at that point, leading to your own demise. With a little bit more polish would be absolutely cool :)

crucknuk 2015-09-07 13:03

Nice entry! Character design is funny!

nassi 2015-09-08 11:00

Nice concept. Would've been cool to have a bit more feedback and polish on the state changes of the employees. Managed to get to 330-something points on my second try, still a long way to reach the top of the leaderboard.

hotboxgames 2015-09-08 22:17

Would have loved some clearer UI explaining what was going on, the workers just seemed to stop working without any real indication, took me 3 tries to realise this was why I got gameover. Could have used a bit more interaction than just clicking and dragging, but I guess that might just be down to the type of game it is. Controls also got a bit annoying when you couldn't click workers or sometimes it wouldn't let you drag them. Still, a nice idea with some nice graphics. Good job.

abcdef65g 2015-09-08 23:02

I love the game personally. The idea of working with corporativism, and the connection of bad working pratices with monstruosity, makes me hope neither of the authors of this game has had any bad experiences in a corporative environment! The metaphore alone makes the theme shine personally. Wished it was somewhat clearer how the monsters react to the work positions, and also that there wasn't the gap in time for the handling of workers while firing, I feel it breaks a bit the flow personally. But nothing that makes a great idea less interesting, a great entry you two!

lafolie 2015-09-14 13:25

Really like music and the graphics but I felt like there could have been more of a difficulty ramp, it was initially very difficult.