mrschlag 2015-04-20 18:08
Greate game man ! love to use feather as a heavy falling object !
Foon → Ludum Dare Explorer → LD32 → Feather Killer
By butkeim
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 339 | 3.60 | ||
| Innovation | 538 | 3.13 | ||
| Graphics | 1036 | 2.07 | ||
| Fun | 1039 | 2.20 | ||
| Overall | 1125 | 2.20 | ||
| Coolness | 2192 | 22 |
Greate game man ! love to use feather as a heavy falling object !
C'est un jeu très simple, qui manque quand même de challenge: on pose la plume, et c'est parti pour un mode automatique. L'idée est tout de même bonne et la réalisation est bonne. La chute de la plume est réaliste.
C'est ok pour le module Hack a rush, si tu parviens à obtenir 10 notes, ce qui ne devrait pas être un problème.
unplayable, I can not see anything more than a cloud...
Nice game. I feel like it needs a goal or a loose condition. The feather fall looks nice, but you could make it look even nicer by slowing it before it changes direction. You can do that with easing (http://gizma.com/easing/).
Cool enough concept. It's unfortunate you didn't have enough time to flesh it out more, but oh well
I think there's a lot of potential with the gravity control mechanic. I'd love to see what this might look like with a more dynamic set of enemies and other environmental characteristics (wind? flying enemies? dodging enemies?). Congrats on your first LD, keep up the good work!
Theme well spent.
But a misses a little bit of challenge.
Absolutely not bad, considering you only worked for like one day at it.
Funny concept ! i had some issues with screen size and it seems endless but gameplay could fit for and mobile game :)