Night Terrors by Loginaut 2015-08-26T14:33:00
Very creepy ambience and I love the idea. It plays well enough, although it is perhaps a little too slow moving.
Foon → Ludum Dare Explorer → Users → CrunchyKingCrimson
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | Forgotten Husk | jam | 476 | 3.27 | 3.09 | 2.91 | 3.72 | 3.67 | 3.03 | 3.61 | 63 |
Very creepy ambience and I love the idea. It plays well enough, although it is perhaps a little too slow moving.
Blew my socks off, you've kept the old adventure game tradition alive, and I loved the sci-fi elements. The art and sound design did a great job of building an atmosphere and I hope you continue this at some point, I'd love to keep playing and get some kind of explanation for the story.
That's pretty innovated, I'm glad I have a scrollwheel. It's like some weird version of pinball, pretty addictive.
This is damn tricky, I could only make it to the third screen or so through repeated attempts. I still had fun but some checkpoints would definitely be appreciated. I love the graphics too, the CRT effect is downright beautiful and you did a great job at minimalistic graphics. The way everything is slightly rounded makes it very easy on the eyes.
Loved it, great humour and an original premise. This would make a great adventure game if you expanded it.
I like your take on the concept, I played through twice and got both results. Controls were smooth and I liked lunging around, although I was a little confused as to which people counted as civilians or not since the white guys were only a few shades paler than civilians.
It's incredibly hard but also very satisfying, I'd play a full game like this for sure. The graphical style is also insanely easy on the eyes, and I love the colourful splatters of blood and the way enemies lose their heads.
Fantastic artwork and a nice story.
This is really innovative, you did a great job coming up with a variety of puzzles. Nice atmosphere too, I liked the text popping up as you went. I had a little bit of trouble at first platforming, there were a few moments were I seemed to fall through the floor but I made it to the end and it was well worth it. Controlling two players at once in particular was a great idea.
Fun game, I liked the use of corpses and the breaking terrain. It was nice to look at too, the lighting and spritework worked well. The boss battle felt a little unfinished but that's not surprising given the time limit, I wound up just running into him and slashing as fast as I could.
This was a nice little story. I could see the plot coming from a mile off, but I won't fault you for that considering the jam theme. You did a good job building a little world to tell the story and it had some nice atmosphere. I also liked the little touches like reflections in the window, and that final moment was very well done in regards to that. I also liked the visual style, black and white with splashes of colour. Overall nice little adventure game, though it didn't have much gameplay to it.
Great concept and I loved the thought put into it, it had nice atmosphere too. It was also a nice take on the theme.
Now I am Become Death, the destroyer of worlds.
Moo.
Really nice entry. I loved the Mega-man references (and the artwork absolutely lives up to those games) and how it actually felt like playing as a boss. It took me a few tries to beat it, but I got it down in the end. A few more boss-style attacks would've been nice but it was still very fun.
Nice game and very original take on the premise. The presentation was very good and I liked the suspicion meter. My only criticism is that charming them is a roll of the dice and only gets riskier the more you need it. With a little more nuance this could develop into a very unique game.
This made laugh, I loved the sound effects. Nice Banjo-Kazooie reference too.
It was pretty fun except the shadow mechanic seemed to bug out quite frequently. There was one pit in particular where I got stuck for a long time because the floor kept disappearing. I got to the end though, and it put me in a good mood, I liked the ideas.
Well first off I'd like to say how amazed I was that this little 160MB ballooned out into over a GB. It didn't run so well for me at first, but I usually find Unreal Engine stuff to be a bit stuttery at times, the actual gameplay was smooth enough for the most part.
The crowning feature of this is definitely the mood and the graphics, this has a really nice aesthetic to it and I love the monster design, that red face is a really cool idea. The art and the sound all worked well together and created a solid mood.
The gameplay wasn't quite so interesting but it worked well enough to get the point across. It seemed like you were a little bit rushed since I noticed a few bugs and very plain looking wall, but that's a game jam for you. It was also a bit short, the fact that it closes itself at the end had me playing it twice just to be sure it wasn't a dramatically timed crash.
Overall I had a good time though and if you were to expand on something like this with a little more polish I would definitely check it out.
This is pretty addictive. The light mechanic is a great twist on this type of game, so much so that I think you should have included 'innovation' as a voting category, I would've given you some points for that. The music and graphics all work well too, it has a nice mood to it. Good game but it is pretty difficult, I had to play it a bunch of times before I could last more than a minute.
Great voice acting and atmosphere, I was a little confused at first but I got to the end. Nice take on the premise and a solidly creepy story.
The controls took some getting used to but it's pretty addictive and I had fun. 10/10 voice acting and a nice original premise.
Very smooth to play, addictive and professional looking. Good job across the board.
This felt really nice to play, the controls were very smooth and I loved the animation of the samurai. It was also fun fighting the bosses so I was solidly entertained. I wasn't so sure how it related to the theme though, the ending felt perhaps a bit rushed. It was a cool package regardless.
Great puzzler. It took me a few minutes to figure out the rules but I got there and I had fun until the end. It all progresses nicely and you did a good job of coming up with different puzzles utilizing the simple mechanics. I would have easily kept going if there were more levels.