karai17 2015-08-25 03:30
It felt like the beginning of a longer game. Keep at it!
Foon → Ludum Dare Explorer → LD33 → Enigma
By block97
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Mood | 19 | 4.37 | ||
| Coolness | 3 | 60 | ||
| Audio | 226 | 3.47 | ||
| Overall | 261 | 3.53 | ||
| Graphics | 449 | 3.55 | ||
| Theme | 597 | 3.37 | ||
| Innovation | 632 | 2.87 | ||
| Fun | 643 | 2.90 |
It felt like the beginning of a longer game. Keep at it!
Absolutely amazing game, with great atmosphere and story. With a little bit more of time, this can become one awesome game. Excellent job!
Despite the slightly odd graphics... this was a really moody and nice experience. I just wish I knew what happened at the end ._.
This was a nice little story. I could see the plot coming from a mile off, but I won't fault you for that considering the jam theme. You did a good job building a little world to tell the story and it had some nice atmosphere. I also liked the little touches like reflections in the window, and that final moment was very well done in regards to that. I also liked the visual style, black and white with splashes of colour. Overall nice little adventure game, though it didn't have much gameplay to it.
Mood and atmosphere is very well crafted here. Reminds me a bit of Kentucky Route Zero in that regard. Story seems very interesting, has potential for developing further.
It really ended abruptly, there wasn't much of a conclusion and what there was seemed like a cliffhanger more than an ending.
I like the sprite work for the people, but the buildings were severely lacking. This could've been rectified if you had zoomed in more and made smaller, more concentrated environments.
I liked the character writing, and I feel if you had been given more time this could've been better, but nice work so far!
Great story!
Good mood setting, of course given the theme, it's not much of an Enigma at all :) but still well played with # of shells etc.
Very interesting plot, I liked the game! I did however found the "dialogue sound effect" to be rather annoying. However this game could be a really cool indie game I reckon!
clever. I think the twist was relatively obvious given the theme for this particular LD, but the way that it was revealed was actually really smart. Not having enough bullets to shoot the "perp" because all six had been spent on the previous two murders actually really surprised me.
Well done.
Amazing job, felt very good!
I liked a lot the way you did scenary, scenes transitions, dialogue... Everythings match and the mysterious look is pretty good. This game have a lot of potencial to be a great police story, with puzzles and logic mechanicals. Nice work!
Nice story, great mood. Loved it.
I didn't figure it out on my own, had to read the comments :( Clever.
Well thanks man, now I'm craving more noir-style games!
The "plot twist" at the end was kinda obvious but it was definitely nice executed. The reveal was clever. You could totally develop this into a longer game! Loved it!
Awesome work! Kudos to the whole team!
Fantastic mood :)
Nice game with good graphics, sound and environments. Since the game is story driven, it would have been nice with some more hints in the game, but the additional story explanation is good. :)
Pretty cool story, if a bit short. Was very rewarding to be able to observe a large number of objects in the game. More of that, as well as clues would have been great! For a Ludum Dare game, though, it's pretty awesome what your team was able to accomplish, so great job!