2013-08-26 06:59
i like it
return 0xFF;
Foon → Ludum Dare Explorer → LD27 → Continuing running
By badrpas
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 73 | ||
| Theme | 603 | 3.13 | ||
| Fun | 708 | 2.74 | ||
| Overall | 820 | 2.78 | ||
| Humor | 879 | 1.68 | ||
| Innovation | 895 | 2.49 | ||
| Audio | 897 | 1.65 | ||
| Mood | 941 | 2.17 | ||
| Graphics | 1016 | 2.10 |
i like it
return 0xFF;
Could of been a great game if it had more responsive controls and Super Meat Boy physics.
I love the acceleration aspect to jumping, and the wall climbing. It's a great idea. Good work.
Great game pal ! Nice mazes, didn't see that one coming :D A little tricky to handle, but once you get the hang of it, it's really nice. A little repetitive music would have been perfect to drive people crazy on no time. :)
One little thing : the character's arm on the falling/jumping animation seems to be cut off, it's really bothering me for no valid reason XD
Fun. Wall jumping is always enjoyable.
It reminds me N+ video game ! Nonetheless, i was a bit frustrated by the controls. Good job anyway !
A nice platformer, should expand a bit on making the acceleration part more clear and understandable since it is used quite a bit if you want to be fast enough.
Really enjoyable, you can never go wrong with wall-jumping
'Fraid the game wouldn't run for me, it just got stuck on the first screen and when I clicked the screen it became not responsive and crashed :/ Windows 7 64 bit
I really liked the wall jumping. Fun little game. Good Job!
Definitely one of the better platformers this LD
A maze-based platformer? Not really the most original idea, but actually kind of fun anyway. I got badly stuck at one point and could not figure out what to do at all...
It entertained me for a good while. GJ!
NICE! A little bit hard to master mechanics, but anyways I loke this entry!
Fun platformer. Cool use of the theme as well!
It's lagging for me really badly. And the world tends to disappear. Is it only me?
That last level! Took me awhile to figure out I had to gain more momentum by backtracking. Too bad you didn't get some slick animations done for the runner. Good use of the theme and varied level layouts. Kinda reminds me of a trim mirror's edge.
Good fun, with some control polish this could be great!
Kinda generic, but props for using SDL and actually making something within the time limit!
The idea is fine, but the controls make me furious.
Only the Win8 version worked for me, the other went nuts when moving.
Very interesting entry. It is unfortunate that most of this game's difficulty comes from the less than functional controls, because I can see very clearly that you have a good sense of level design. You were trying to create maze like levels to confuse the player, but your platforming engine is so broken players were just getting confused by trying to move.
Ok, I know it had to be done quickly. But would've been great to have responsive controls! I really like the levels and wall jumping! Although just a stick man, he's somewhat different and I like his design.
Really good idea and overall pretty well executed. More clarity as to what is happening would be useful though. It took me a bit to figure out the difference between the save buttons and the end goals. Making the jump just a little better without running would have decreased my frustration considerably without making it too much easier but it might already be at a sweet spot for other people. Excellent use of the theme.