FoonLudum Dare ExplorerLD34 → Flove

Flove

By springcabal

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CategoryRankScoreCount
Coolness362
Fun1063.75
Overall1093.84
Mood1183.83
Theme1374.13
Audio1393.76
Graphics1534.13
Innovation4283.26
Humor6622.38

Comments

binary_gambit 2015-12-15 08:49

Very enjoyable, even with my mediocre graphics card

ashdnazg 2015-12-15 09:16

Brilliant graphics and a great audio!
My finger now looks like the negative of the left mouse button.

I've felt the mana-upgrading-vegetation relation wasn't entirely obvious, and I'm not sure what the green auras did, but that didn't stop me from killing the king and saving our garden!

Wonderful job guys!

losttraindude 2015-12-16 10:31

I admit it was great when I found out I could hold the mouse buttons :P

I really enjoyed the variety of the enemy waves and the overall concept.

My only nitpicks are that probably the "love gun" sound gets a little annoying after a while and that I would have loved some further visual feedback when I was hovering the trees (every once in a while I would miss them), but that's about it.

Other than the nice gameplay, I enjoyed the use of camera and the overall polish. I wonder if you're planning on further releases of this entry :)

Congratulations!

oz2mura 2015-12-16 10:39

Nice voice acting, music was pretty soothing.

Managing defense was pretty smooth, very thrilling experience when I was trying tor recover from the suicide mushrooms. I would have liked a targeting circle to know where my shots were landing.

jackyjjc 2015-12-16 11:15

Oh no i think I have just broke my mouse....Love it, very nice graphics, nice variety of enmemies, very challenging towards after a while where there are the buffing mushroom plus waves of black mushrooms.

recursor 2015-12-16 12:53

Lovely graphics and the game-play is interesting. Kind of a vegetarian's tower defense game. Nice job!

2015-12-16 17:44

My left mouse button got honked.

gg

Nice graphics and interface though. Much smoother than the last Spring game.

springcabal 2015-12-17 02:06

We have to make an unfortunate announcement.
One of our team members has made the mistake of using a file from freesound instead of his original. The error happened when he was exporting a track in Audacity, and instead of the track he made, he exported the sound he was trying to mimic. The file in question is https://raw.githubusercontent.com/SpringCabal/LD34/master/sounds/birds.wav
Because of this we have:
1. Taken ourselves from the Audio category.
2. Made a new release that uses a different file instead. This release should now use all files created by us.

We apologize for the inconvenience.

On the upside, we've made an experimental Mac build. It probably has issues, but at least you can try it now.

springcabal 2015-12-17 04:53

Thanks to everyone who has played the game so far and given feedback.
To respond to a few people:
@ashdnazg: Agreed, it's not that clear in-game. Added the description in the game page at least.
@LostTrainDude: Indeed, perhaps the trees could be highlighted when you mouse over them. A bit unsure on future versions, we may make some changes later on but I doubt there'll be anything major.
@oz2mura: Yep, more feedback would be good.

sparewizard 2015-12-17 06:55

I love the use of the Spring engine. I'm not into TA as much as I used to be, but I'd recognize those shields anywhere.

springcabal 2015-12-17 15:21

@SpareWizard: good eye but we actually try hard to make our games have little resembles to the TA-like ones you find to be usually played in the SpringRTS community. The idea is to make something new and expand Spring's horizons ;)

springcabal 2015-12-17 15:22

resemblance*
really wish comments could be edited

Shadowfury333 2015-12-19 22:45

Showcase on YouTube: https://youtu.be/-FnmQUgR5RQ

martin-denizet 2015-12-21 14:32

Nice!

eemmbbeerr 2015-12-23 21:06

Really good game!!! Too bad it started lagging when too many of them came that I couldn't move the mouse.

urbanhelsing 2015-12-23 21:20

Well made and fun to play. One bug some enemies got stuck at their spawnpoint at the right spawnposition. But why can't the trees and mushrooms just get along?

lukezaz 2015-12-31 04:21

Nice game! Barely managed to beat it. The suicide mushrooms were hard to spot, so I usually just had to deal with the aftermath of them as I couldn't see them in time. The tree upgrades also didn't really feel worth it, so I mostly just ended up using the flowers.

springcabal 2016-01-01 13:04

Hey Luke, I've seen your stream, thanks for playing it!
I fully agree with your comments, this is the sort of impression we have too.
Also, here's the link to the stream: http://www.twitch.tv/lukezaz/v/32755031

arcturusdeluxe 2016-01-03 20:07

Great game! Very polished, I like that you spent the time to explain the game mechanics, and you even did it with full voice acting! The sound in general is good, some of the sound effects are really cute. Gameplay is an interesting blend of action and strategy. Good stuff!