Foon → Ludum Dare Explorer → Users → Inf
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 27 | 10 Seconds | V229 | compo | ||||||||||
| 2013 | 26 | Minimalism | Blockade | compo | 996 | 2.74 | 2.63 | 2.78 | 3.42 | 2.79 | 2.94 | 2.63 | 28 |
I could never control my ship in Asteroids anyway :)
Nice work bringing a classic to new levels of super minimalism!
Cool idea, but I felt frustrated when the camera started moving beyond my control.
Respect for having a go at Myst-like though!
GET POTATO +1
well played.
Curious how you linked the lights up with the audio ?
PTSnoop - yeah, the idea behind the retaliation attacks is to mitigate that - whenever you miss, there's a chance your opponent gets a free strike back at you. So there's this tradeoff between setting yourself up for a good shot, and leaving yourself open to retaliation.
Maybe increase the chance of retaliation to a near certainty on missing? Hrm, Im gonna try it out.
Ambitious! I like the claustrophobic feeling the sight cone gives.
loved it.
by vectron's golden beard it's kind of hypnotic.
checking the outro in the source - wow, that's dedication to curiosity :)
The glow hit effect IS pretty satisfying isn't it! There is a particle system in there, but the main purple flareup you're seeing is a a sprite I'm animating, kind of like a purple glowy corona which grows and shrinks over time.