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Blockade

By inf

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CategoryRankScoreCount
Audio4202.94
Theme6733.42
Graphics7422.79
Mood8022.63
Innovation8242.78
Fun8822.63
Overall9962.74
Coolness174428

Comments

robc 2013-04-28 13:59

'tis quite fun. Interesting little take - I can imagine the visual being a representation on some battle computer or such.

It did throw me off at first being two player, but besides that, it's a good little strategy game.

beshr 2013-04-28 16:29

I'm trying to run this on my Mac but it doesn't seem to be working. I like the concept though!

kivifrewak 2013-04-28 16:45

Saidly two players only :/ Plus i don't get what it has to do with minimalistic. Elsewise i adored this (kind of) board game :)

inf 2013-04-29 00:33

beshr - good call on the mac permissions problem - I'll re-upload the mac version soon!

jonrb 2013-04-29 06:42

An interesting variant of chess/checkers. Unusual to see a multi-player game on here, but could have done with a basic AI.

inf 2013-04-29 10:44

Cheers JonRB - re implementing basic AI, for an authentic single-player experience pretty much on-par with what I could've done in the time remaining, recommend you close your eyes and click maniacally when it's the red players turn. :)

ddlyheadshot 2013-04-29 12:10

Can't get it to run... :(

inf 2013-04-29 12:36

@DdlyHeadshot - hrm, what platform?
If it's the Linux port - honestly I haven't tested it - I guess one of the huge pitfalls of one-click publish-anywhere is stuff becomes much too easy to balls up.

ernyz 2013-04-29 13:51

Not too bad, pitty I had to play against myself :) some more diffirent spaceship units could have been nice, though.

ptsnoop 2013-04-29 20:10

Neat little strategy game. As far as I could tell, the dominant strategy was just to sit on the back row and snipe at the other player, waiting for them to come closer. But still, the visuals and the audio add up to an unexpectedly atmospheric game.

inf 2013-04-29 21:32

PTSnoop - yeah, the idea behind the retaliation attacks is to mitigate that - whenever you miss, there's a chance your opponent gets a free strike back at you. So there's this tradeoff between setting yourself up for a good shot, and leaving yourself open to retaliation.

Maybe increase the chance of retaliation to a near certainty on missing? Hrm, Im gonna try it out.

hubert 2013-04-29 22:29

Brave to make a strategy game. But it needs more nuance, right now it feels like whoever goes first is the one who'll win.
Would like to see the concept be worked on more.

korda 2013-04-30 01:33

Damn you! You devious red bastards

mire 2013-04-30 12:30

Really nice sound design, interesting gameplay concept. SPACE!!

inf 2013-04-30 22:10

SPAAACE!

kgs0142 2013-05-01 07:29

Interesting.
I like the consept.

kgs0142 2013-05-01 07:29

Interesting.
I like the concept.

seconddimension 2013-05-03 23:57

I like this, it had a good space feel to it. The weapons and explosions fit really well with the game as a whole.

inf 2013-05-09 00:36

thanks!

make-a-game 2013-05-18 12:23

This is a cool concept that needs to be expanded (perhaps it would fit a boardgame?) More ships, powers and such would definitely make this a really interesting strategy turn based game. I would urge you to keep expanding on this idea =D

foxter888 2013-05-19 23:59

It was a bit confusing beint two player, but it's actually a cool idea to play with a friend. it would of been a bit more nice if there was some AI in it although i wonder how long would of taken to do so. there isn't much audio but it's some thing that fits the theme