manuelgf 2015-08-25 01:15
Playing the game is interesting, but the graphics are the best of all. I love the 50 style.
Foon → Ludum Dare Explorer → LD33 → Undercowver
By pixelstuff
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 14 | 4.71 | ||
| Coolness | 2 | 90 | ||
| Mood | 73 | 3.94 | ||
| Humor | 83 | 3.86 | ||
| Overall | 145 | 3.73 | ||
| Fun | 217 | 3.50 | ||
| Innovation | 361 | 3.23 | ||
| Theme | 398 | 3.61 |
Playing the game is interesting, but the graphics are the best of all. I love the 50 style.
UFO kidnapping cows? Very original! Too bad it was so short, and the end was a little bit tacky. But I liked the newspaper like theme. Thx for the game!
Next time please let us lift some horses, as well! It was fun but a little bit short.
Very well executed. My hat's off to you.
hey, good looking!
didnt really managed to roofie the cows. :D
Had some trouble getting cows into the ship. Love the art style!
It looks gorgeous and plays pretty well too. The beaming is quite tricky, especially the part where you need to avoid killing them! Good work!
I really love the way the lighting works and the graphics, they're great. Gameplay seems a little confusing
Brilliant feel (graphics, mood etc.) and nice simple concept that was fun to play. I agree with some of the other comments that it was quite hard to successfully beam the cows up rather than just launching them into the night's sky.
Love the idea, first of all. I wasn't able to actually pick up any cows, for some reason, but I can picture that it would be a lot of fun. The graphics style in this game is amazing, and I love the setting (newspaper, etc.). Very well done (minus my personal unplayability).
I guess there is something wrong with my web browser (Firefox 40.0.2 on Win 8.1) with the webGL version :
An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
uncaught exception: abort(139) at jsStackTrace@http://www.pixelstuff.fr/undercowver/Release/build2.js:1:22020
stackTrace@http://www.pixelstuff.fr/undercowver/Release/build2.js:1:22203
abort@http://www.pixelstuff.fr/undercowver/Release/build2.js:36:45947
M5l@http://www.pixelstuff.fr/undercowver/Release/build2.js:29:109876
MZb@http://www.pixelstuff.fr/undercowver/Release/build2.js:11:340028
OZb@http://www.pixelstuff.fr/undercowver/Release/build2.js:11:340870
NZb@http://www.pixelstuff.fr/undercowver/Release/build2.js:11:340613
w4d@http://www.pixelstuff.fr/undercowver/Release/build2.js:10:704207
sTc@http://www.pixelstuff.fr/undercowver/Release/build2.js:14:788412
.func@http://www.pixelstuff.fr/undercowver/Release/build2.js:1:30436
callRuntimeCallbacks@http://www.pixelstuff.fr/undercowver/Release/build2.js:1:24476
ensureInitRuntime@http://www.pixelstuff.fr/undercowver/Release/build2.js:1:24976
doRun@http://www.pixelstuff.fr/undercowver/Release/build2.js:36:44694
run/<@http://www.pixelstuff.fr/undercowver/Release/build2.js:36:45116
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
So I tried the Windows version, but I don't know how to start the game. I'm stuck on the first title screen. I have been pressing all keys, trying to click on lots of stuff, or waiting in case it was loading something in the background. I can't wait to play this game. Please help ^_^
@Strike Hello ! For the windows version, there might sometimes be some UI troubles encountered. Try clicking between the title and the ground to play the game
I see ! So that's where the Start button i can see on the screenshot is supposed to be ;) Thanks for the tip.
The realization is really well done ! I like the theme, the realisation and the graphics ! They're awesome !
Ok, so same goes with the game over screen, but with the screenshots i know where to click now ;)
The entire atmosphere of the game is just awesome.
On windows i am stuck on the title screen, WebGL gives an error popup in Chrome. :(
WebGL wouldn't run on Chrome or Edge (Windows 10). Got a JavaScript error on Chrome. Downloaded the Windows build and got the title screen, but couldn't progress from there. Sorry! Looks really cool.
Absolutely brilliant mood and feel! Hats off to you for that!
For some reasons, the beam up didn't work, and i couldn't restart the game after that !
But the graphic style, the sound design, and the mechanics convinced me ! :)
Well done !
Really nice look to the game, there are how ever at least one of these UFO cow stealing games per jam so no points for originality there. :) But a nicely presented game all the same.
Hi!
I tried to run it (Win7, Firefox 40.0.2) but exception happened:
http://pastebin.com/hQ4d8nGj
Good fun! I was just killing them at first, then realized how to put them back down =)
It looks great, but the controls on the Linux version don't seem to work :( I press a direction key on start and my UFO goes crazy for a bit before settling down, after which the only control that does anything is space bar to make a beam.
Really well executed! Loved the whole vibe and style.
Hello, thank you for your feedback, we are aware we encounter some issues with the Windows and WebGL build. Fix is coming :)
LOVED IT. A bigger screen game maybe, or more different kind of kidnapping, I don't really have something to say, it was so cool. The graphics are the best I've seen so far in the competition.
The game was funny and the art is awesome. Great game.
I get the cows up there, but I don't know what makes them count or not.
The style is pretty great, though!
Hm, I'm not sure what I'm doing wrong, but any action instantly raises the sound warning to 100%, so I'm catched shortly afterwards. Also even a short press on left/right moves the saucer half across the screen, so it's almost impossible to aim at the cows.
Anyway, the style of the game is great, but honestly I just don't seem to understand how to play it.
Loving the style of this, kind of short though. Good pun also. More!
I love the art style, but the game itself was pretty hard.
Good job overall!
(Windows version) I think there's a bug where movement speed is based on your FPS? One push of the button send my ship flying to one side of the screen and sets off the alert for too much noise. Makes it unplayable, at least for me (OC 2600k/OC 780Ti = >1000fps).
Tried the WebGL version, just got this:
An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
uncaught exception: abort(139) at jsStackTrace@http://www.pixelstuff.fr/undercowver/Release/opengl.js:1:22020
stackTrace@http://www.pixelstuff.fr/undercowver/Release/opengl.js:1:22203
abort@http://www.pixelstuff.fr/undercowver/Release/opengl.js:36:45947
O5l@http://www.pixelstuff.fr/undercowver/Release/opengl.js:29:109874
MZb@http://www.pixelstuff.fr/undercowver/Release/opengl.js:11:340028
OZb@http://www.pixelstuff.fr/undercowver/Release/opengl.js:11:340870
NZb@http://www.pixelstuff.fr/undercowver/Release/opengl.js:11:340613
w4d@http://www.pixelstuff.fr/undercowver/Release/opengl.js:10:703197
sTc@http://www.pixelstuff.fr/undercowver/Release/opengl.js:14:788385
.func@http://www.pixelstuff.fr/undercowver/Release/opengl.js:1:30436
callRuntimeCallbacks@http://www.pixelstuff.fr/undercowver/Release/opengl.js:1:24476
ensureInitRuntime@http://www.pixelstuff.fr/undercowver/Release/opengl.js:1:24976
doRun@http://www.pixelstuff.fr/undercowver/Release/opengl.js:36:44694
run/<@http://www.pixelstuff.fr/undercowver/Release/opengl.js:36:45116
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
Awesome art and theme, great sound effects and a simple, fun game-play. Good job!
Very nice graphics. UFO controls are really sensitive though, almost impossible to be precisely where I want.
Great game, congrats! We also have some kind of cow-abduction theme :)
The graphics are absolutely stunning ! The beam mechanics are a little bit tricky to master (especially the landings) and the game is a little bit short but overall it's very fun to play and it's a delicious eye candy :D
Great job !