FoonLudum Dare ExplorerLD27 → Inherity

Inherity

By foul

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CategoryRankScoreCount
Coolness1100
Fun5082.98
Innovation5742.93
Graphics6062.79
Humor6392.10
Mood6502.60
Overall6602.96
Audio6662.33
Theme8002.89

Comments

drachlen 2013-08-27 01:01

I really love this idea. All it needs is some gold and a shop, maybe some upgrades to customize your army. I had a lot of fun playing it. I could even see this working really well on a tablet or mobile. Really great work, it's one of my favorite entries.

rustybroomhandle 2013-08-27 10:03

Great idea. Has a nice 'old school' vibe to it and the ten-second battles fits the theme perfectly. Good take on the whole thing. :)

kristof 2013-08-27 10:24

Nice idea. I really like the visual stile and the music! Some more variations on the battlefields would have been great.

oajfh 2013-08-27 11:44

Nice visuals and audio. The gameplay has potential. The game didn't appeal to me that much, but I definitely would give a more complete version a try.

withoutpillow 2013-08-27 12:33

this is a great idea! i usually stay away from these type of games because the fighting takes forever. good work with the graphics and music too, but i felt that whether you would win or not was kinda random.

erhune 2013-08-27 14:45

I liked the realization, but it is very difficult to understand the possible strategies. The result seemed pretty random, and I kept on trying many combinations, which kind of ruined the "strategic" aspect of the game.

foul 2013-08-27 20:29

Thanks for the kind words everyone :) Yeah, my original submission's gameplay became very unpredictable. Maybe that's because any survived army is respawned in the next attack. Sorry for the lack of variations but that was the easiest(fastest) approach moment before the compo deadline :)

agdg_reject 2013-08-28 08:37

The music is very nice and the overall theme is great.

tankenstein 2013-08-28 08:50

I'd like the game, but rule 2.All game code and content must be created within the 48 hours. ** So basically your game completely violates this rule, as you're using assets made by other people, if i'm wrong correct me and i'll re-rate.

foul 2013-08-28 16:32

As I recollected the rules You are absolutely right. Since I don't have an option to swap my entry for the jam now, I'll change the assets to placeholder frames and will remove the music from my submission. I'm sorry for this cheating, but it was not intentional. According the music "Battle" theme was shared on OpenGameArt by Zehydra, so Credits goes to him :)

larzan 2013-08-29 14:40

Nice idea, was fun to play!

ointment 2013-08-30 00:23

Not much tactics to it, it feels like you can win by placing your units anywhere. That's the only way you can interact, but it doesn't have much of an influence.

aslai 2013-08-30 02:10

The gameplay was mediocre at best. It was very easy to beat all the levels with little to no planning. It was pretty entertaining for a while though, and was a great demonstration as to the difference that a little sound and graphics can make.

zelosfan 2013-08-30 04:47

Good job! Nice game ;)

tijmentio 2013-08-30 11:03

Great job on making this! Only problem I had was that I didn't know what to do at first; I thought my side was the castle haha.

makio 2013-08-30 11:46

Nice speedy battles, feel good.

magicdweedoo 2013-08-30 12:20

this is cool

vile-smile 2013-09-01 00:42

Superb idea! I'm really liking the 10 second strategy games. This one is no exception. Love the idea, lots of fun.

hbocao 2013-09-01 23:43

Interesting take on the theme. Too bad you had to strip down the graphics and sound. :(

phocker 2013-09-02 20:27

interesting game -- the graphics dont match your pictures?

seconddimension 2013-09-02 20:31

I like the concept and use of the theme, it'd be interesting to have a bit more choice (e.g. having to choose between units to place) but it's a solid entry. Good work.

ratalaika 2013-09-03 18:15

Nice game, quite funny to play!!

christinaneofotistou 2013-09-03 22:48

ooh cool! It's like that ancient dos game "Ancient art of war".

Good job! It's potentially very fun!

tigerj 2013-09-04 00:37

I think it was really far from crappy! I really had a blast placing units and running the sim. I think the 3rd battle was easier for me than the 2nd.

really really fun and refreshing entry. good work.

super-hamster 2013-09-04 15:06

A bit laggy but the game seems pretty cool. The strategy of winning was really interesting. I wish the game was a bit longer though.

theholychicken 2013-09-05 02:51

Wow I absolutely loved it! Very fun strategy game.
Plan and watch mechanics are just awesome.
Great work!

motty 2013-09-06 01:37

This was a lot more fun than I was expecting it to be, especially given that I had absolutely no idea what I was doing throughout the game up to and including completing it. Suspect the latter part is a misfeature, but the former part is exactly what we're all here for.

In short, a fine effort.

blackbulletiv 2013-09-08 10:16

Although a little simplistic, the concept is very nice. Battle 3 seems to be impossible though.

_alts 2013-09-09 04:18

I like the idea of converting these strategy games into digestible 10 second segments. I think with very clear tactical decisions (even if simplified to something like Rock-Paper-Scissors), this could work really well. As it stands now, I have no clue as to how to devise a better attack plan, and the third battle seems impossible.

foul 2013-09-09 10:19

Thank You for all the feedback :) About the impossible battles - the third screenshot can bring some insights on the "surprising attack" implementation. Althought I admit this has a lot more to be desired.

eggdestroyer 2013-09-11 11:30

Great ! Excellent work on making a 48h strategy game. Feels a bit random and looks a bit austere, but given the time it's no big deal.