Ten Polygon by elxris 2013-08-30T05:06:00
I like the simple visual style and played it all the way to the end. It gets really tense when you get down to the last few seconds! Really creative entry.
Foon → Ludum Dare Explorer → Users → Neo-Blue
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 27 | 10 Seconds | Unseen | jam | 295 | 3.12 | 2.55 | 2.83 | 3.27 | 3.43 | 4.08 | 2.21 | 3.98 | 66 |
I like the simple visual style and played it all the way to the end. It gets really tense when you get down to the last few seconds! Really creative entry.
The controls were tight at the music was fun. I made a lot more progress once I noticed that there were little red ground hazards that you needed to avoid. Cool entry!
I got a kick out of the physics reactions to the shots. I LOL'd pretty hard at the finale. Cool game!
I fell just short of beating the last turret. I could never get my tank to face upwards though.
Adding a little feedback when your bullets hit would help a lot with making the best of your gun time. Neat idea.
The premise is really interesting and I like the setup from the intro and endings. I had a hard time dodging because the bullets were small, but I liked the speed.
Brilliantly simple take on the theme. I couldn't get higher than level 5 but it was fun.
Cool project. I was never able to get a good ending and we always died or ended up captured. Jumping back along the timeline is a neat feature.
I instantly died from unexpected taxes on my first run. lol It feels pretty tense when you get down to the last few seconds.
Amazing project. Really enjoyed the puzzles and music.
I had a hard time clearing out all of the enemies at first, but I suck at tower defense. I had more success when I stared using the cannon that slows them down. Cool project.
Thanks so much for all of the great feedback!
It's definitely possible to beat the monster, but you have to open your eyes within 0.2 of 10 seconds. We're still debating about where the sweet spot is for the error margin because adding just a little more can suddenly make it really, really easy. We're counting on user feedback to be our guiding metric!
Thanks again for your comments. We really appreciate everyone that's taken the time to check out our project.
I could run it by downloading the folder and dragging the .swf file into my browser. Maybe posting the link to the .swf file directly will make it easier to run in the browser?
The game is a neat take on the theme. I had a little big of trouble choosing the right cannon to fire in the heat of battle, but once I got used to it I had more success taking out the other ship.
Cool game. It's fun when a lot of the larger enemies start to spawn and things get crazy. The basic concept could be expanded on even further in some interesting ways.
Really cool project. I love the simple art style. For anyone that tries it out: don't give up if you have trouble at the beginning. You might be surprised what you find if you keep going. :)
Neat game with a fun story.
But seriously though, I'm trying to disarm a bomb over here. Someone tell them to turn off that disco ball!
A simple and interesting idea. It gets especially tricky when the two keys chosen are under the same hand.
I liked the game's simple pixel art style. I enjoyed the upgrades, but getting kicked out of the store when I couldn't afford anything else caught me off guard a couple of times and got me beaten up. Cool game.
Interesting idea, but I always found myself stuck while moving through the grass.
I really dig the art style. The information that you get about the souls is interesting and I found that I often failed because I was trying to be *sure* they weren't good / evil.
Really nice art style. I didn't feel a strong influence from the theme, but overall the game is soothing and addictive. Creative idea.
Really cool graphical style. It was interesting how the bullets reload every second, but I felt like I was never able to use up enough shots to really need to wait. Love the creepy alien voices!
This is a really cool take on the theme. The controls were a bit awkward for me at first, but when you start getting used to them you can do some interesting stuff.
Cute character and graphical style. The game is a really clever take on the theme. It gets surprisingly tough later on. Nice work!
I really like the art style for this project. It's like a cute version of F-Zero! The feeling of speed when you run over the boosters is nice, but I usually ended up flying off of the track shortly after hitting them. :) Fun game!
The instructions were pretty funny. I successfully delivered the ice cream on my first run! Really clever take on the theme.
I love the simple and clean art style with bright colors. I double-jumped more than I needed to because I liked watching the little dude flip. Fun game.