FoonLudum Dare ExplorerLD26 → WALK

WALK

By nxsverigmail-com

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CategoryRankScoreCount
Coolness371
Mood4553.00
Humor5672.21
Graphics5693.00
Theme6033.49
Innovation6403.02
Overall8122.93
Audio10541.44
Fun11072.31

Comments

lzantal 2013-04-29 04:14

Pretty fun! Add some treasure chest and other items to pick up and it will be a fun game. Really fits the theme :)

nxsverigmail-com 2013-04-29 04:46

Thanks! There was a lot more planned but obviously did not get done. But there are in fact 3 separate stages.

Hint: There's a suspicious amount of space behind the left wall.

raincole 2013-04-29 05:48

I like the metaphor in this game. The collision detection is a little jitter, but it doesn't matter at all.

loren 2013-04-29 06:58

great use of theme, nice experience :) Great job!

lightnarcissus 2013-04-29 10:16

Quite good despite few issues here and there! Suits the theme too.
I made a game along similar lines of the cyclical trap of the daily routine.

josefnpat 2013-04-29 11:47

I like breaking the rules, haha!

The first few times were wierd, just walking to work, and then the game would restart. Then I started exploring, and that was fun!

umu 2013-04-29 14:26

I like where you are going with this. It does REALLY need the planned expansion though. Oh, and in the second level I just fell infinitely. That might qualify as a typo for fixing purposes >_>

nxsverigmail-com 2013-04-29 16:27

I can fix the infinite falling. Also the restarting on the first level is caused by getting hit by the "cars". Thanks for playing :P

artifex 2013-04-29 17:23

Love the aesthetics.

philz 2013-04-29 18:40

I don't understand the game.

uberneen 2013-04-29 21:30

Good work, the linux x86 build ran nicely.
I enjoyed the narrative!

McFunkypants 2013-04-29 22:32

Cool stuff. Definitely needed the walkthrough youtube video. A good start! Keep up the great work.

captainkraft 2013-04-30 03:39

I like the idea of this game. Breaking the mold and doing something different is cool.

With more time you could polish this up and make it even better. Also, restarting level two because of a missed jump got a bit frustrating

tiagoair 2013-05-01 07:25

Nice game, damn cars on the street, I don't want to stooop! great job! just missing some audio.

leginar 2013-05-01 07:31

This game has potential but needs a bit of polish. I fell off of the world quite often, and I spent a very long time going back and forth from work before I even realized I could jump. I'd love to see this game with a bit more shine. :)

gamenacho 2013-05-02 04:22

Pretty cool game, it seems simple on the surface but is also very engaging, good job!

karsyf 2013-05-02 06:40

That was interesting =D I like the concept of disobeying the rules or doing something counter-intuitive, like Antichamber. If you made a more polished version with more stuff in it I'd play it.

huvaakoodia 2013-05-02 19:20

What is beyond the colored keys?
Now I'm intrigued for more.
Good job.

mrexcessive 2013-05-04 14:55

Great design. I like the leaps of faith in the second level. Thanks for Voxatron pointer. Got stuck at don't you get it.

pjchardt 2013-05-05 01:40

Interesting. Played the web version, did not have any problems with frame rate or player speed. Some interesting challenges in terms of perceived rules of the game. Would like to see it taken further.

wisegamer 2013-05-08 14:37

Nice game that is kinda inspired by : Every day the same dream.

minionstudios 2013-05-09 20:20

Fun and interesting! There are a few ways to fall off forever, but it works otherwise!

euwaku 2013-05-11 05:13

At many times I thought I was breaking the game until I actually did. Nice little experiment :)