FoonLudum Dare ExplorerLD25 → Necrominously Evil

Necrominously Evil

By runedrake

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CategoryRankScoreCount
Audio113.92
Innovation323.96
Mood2283.05
Fun4942.56
Overall5422.68
Humor6571.67
Theme6662.33
Graphics6862.05
Coolness71147

Comments

refrag 2012-12-17 06:05

Really interesting concept. I would love to have seen where you were going to take this. Level 1 took a bit to get used to, but the learning curve wasn't bad. Level 2 got too hard too quick. Still, a solid entry. Nice work!

jezzamon 2012-12-17 06:05

Please upload the source files.

Also explain how to play. XD

raincole 2012-12-17 06:07

Can't get how to play. I heard the sound and spun around, but didn't know how to walk to the door.

gilesa 2012-12-17 06:09

Very innovative!

mrevilguy 2012-12-17 06:12

I've played a game like this before - fascinating stuff! I hate getting "stuck" on walls. Wish I was a slimy creature or something that could slide along.

ix 2012-12-17 06:13

I like the idea of navigating by sound (my students riffed on this concept a bit back in the day -- http://graphics.cs.cmu.edu/courses/15-466-f09/themes/game2-sound -- with some fun results as well).

In this game, it's a bit frustrating when one gets stuck on walls -- I really want to "feel my way along the wall" in level 3, but instead I just stop repeatedly.

runedrake 2012-12-17 06:17

Sorry if it is hard to play. I tried my best.

brighterorange 2012-12-17 14:35

This is an interesting concept and I like the minimalist design. I had a hard time figuring out out -- even just that I can use WASD to move around (Originally I was clicking and dragging the compass?). Eventually I got the hang of it, but I was unable to find the beep in the last room.

runedrake 2012-12-17 15:57

Yeah, I think there is a bug with the beep in the last room. I tried many times to get to it and I never found it.

Also the beast is supposed to wake up and attack you when you come near it but there was a bug with that too.

barkergames 2012-12-18 01:03

Great Innovation!

quantumvm 2012-12-18 01:09

The audio was quite interesting! however I could not figure out level two at all...

crowbeak 2012-12-18 01:15

I really like this. I have only two complaints. One is that it's too big -- even with my browser maximized, I can't see everything. The other is that I think the footsteps should be quieter so I can hear the pinging better.

zatyka 2012-12-18 01:16

Very interesting idea. High learning curve, but I enjoyed myself once I got the hang of it. I don't think it was possible for me to beat the last level.

rhy3756547 2012-12-19 01:25

Got lost in level 3, it seemed like the pinging was in the wall and the beast disappeared. Other than that, cool idea! Not sure what it has to do with the theme though.

gamerespect 2012-12-19 19:04

The concept is awesome, and the design coupled with the sound effects really made for a cool (and sometimes creepy) atmosphere. Nice!

sharbelfs 2012-12-19 19:06

interest idea, but i didn't get what to do

theomp 2012-12-20 01:01

Very interesting concept, a bit hard to grasp at first but that usually happens when you try to innovate or differentiate from the standard. This game had a great use of audio!

spelchan 2012-12-23 01:59

Text didn't always fit on the screen making it even harder to understand what was going on.

ceronman 2012-12-23 02:33

Level 2 was really hard. Very interesting concept.

illugion 2012-12-23 05:59

Really epic! I closed my eyes while playing and really got in the mood, this was just great

cakencode 2012-12-30 00:35

Really awesome concept here, never thought I'd see an audio game on LD and even less so for this theme!

The mechanic is implemented well, though as others have said already the steed difficulty curve and the wall-sticking got in the way a bit.

I hope you develop this further! :D