FoonLudum Dare ExplorerLD31 → BlockFlop

BlockFlop

By parapup

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CategoryRankScoreCount
Audio6112.31
Theme7653.22
Innovation8732.37
Fun10071.96
Overall10092.26
Coolness165941

Comments

foolmoron 2014-12-09 01:24

Being able to jump to get on the block at the last second is a fun touch!

warboys 2014-12-09 01:27

Sorry, I'm gonna be the QA guy!
- When I touched the top of the screen I got stuck (probably the same for all sides)
- If I touched the green square without being on top of it, I still won.

Interesting concept, a bit like a speed Snake without the tail part. Would be cool if the difficulty ramped up quicker because honestly I got a little bored by the 8th level

jeffblacke 2014-12-09 01:41

Not fun at all

trisquare 2014-12-09 02:06

I like it but it needs more objective and a reward based system, good job overall though.

jstzwd 2014-12-09 02:20

Good control!

javabot 2014-12-09 02:22

Fun for a moment, but lacks memorable game play and the music is repetitive. Also, the graphics are not the best.

ossi 2014-12-09 02:22

A neat idea, but just a tad bit simple and bland. If there were more going on like obstacles or enemies it'd add to the challenge. I dig the concept though, good job!

raincole 2014-12-09 02:30

Nice small game. A little repetitive.

billrizer 2014-12-09 02:51

Innovative - could have done with more puzzle variety though

rhy3756547 2014-12-09 02:51

The blocks do indeed seem to flop. Very simple but does the job, I also like the inclusion of at least a simple drum track so that it's not just dead silence behind it. :)

jrbitt 2014-12-09 02:51

Funny! But very hard control hehehe

silentnight 2014-12-09 02:52

Wish the character moved faster and there were some more mechanics added. Nice base game! Good job on completing!

korayementality 2014-12-09 02:55

Well I got bugged in the middle of the new ground when the level changed. But I like the idea :D
You could take this to be a multiplayer game of some sort. (Think Mario Party Minigames)

boxedmeatrevolution 2014-12-12 02:29

Liked:
- Graphical cues. I instantly knew that going to green was good, because everyone knows: green=good, lava=bad
- The ability to jump to save yourself

Disliked:
- Very repetitive. Soundtrack, gameplay, textures. With nothing to break the monotony this game has little replay level, and I became bored very quickly

khahem 2014-12-13 22:36

I like the idea but the controls are a too floaty for me.

WASD-only controls were problematic with my non-qwerty keyboard, maybe you should add the arrows as a fallback.

zkenshin 2014-12-13 22:39

Neat idea, could have used a retry button though.

semdog 2014-12-13 22:44

Apart from being a tad bit repetitive, it lives up to what it says it would: the blocks do flop ;)