FoonLudum Dare ExplorerLD25 → Greed

Greed

By tate

View on Wayback Machine

CategoryRankScoreCount
Coolness110217

Comments

mieville 2012-12-17 04:05

Nice reminded me of snake, twitch controls with it getting harder and harder very quickly.

tate 2012-12-17 20:00

Thanks Mieville. That's actually the exact control scheme I was going for. I was thinking that if you are running, you can't do a complete 180. Even after adding collisions with walls, I decided to keep it that way because it increased the difficulty level quite a bit :)

jerrre 2012-12-19 10:35

Needs Java 7

tate 2012-12-19 18:53

Ya jerrre, near then end when I was trying to implement sounds... I noticed that Java7 would have made life a whole lot easier. I don't think I would have had enough time to learn what I needed to implement it though. I was basically learning new parts of java the whole time as it was since this is my first game/app outside of school. Thanks for the comment though :)

raincole 2012-12-23 05:02

The GUI should be above game entities so that we can always see it.

caranha 2012-12-23 05:06

Problem with Windows build:

Cannot find the main class: Greed.Greed

uwap 2012-12-26 04:05

Exception in thread "main" java.lang.ExceptionInInitializerError
at Greed.Greed.<init>(Greed.java:23)
at Greed.Greed.main(Greed.java:29)
Caused by: java.lang.IllegalArgumentException: Invalid format
at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.createStream(PulseAudioDataLine.java:142)
at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.open(PulseAudioDataLine.java:99)
at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.open(PulseAudioDataLine.java:283)
at org.classpath.icedtea.pulseaudio.PulseAudioClip.open(PulseAudioClip.java:402)
at org.classpath.icedtea.pulseaudio.PulseAudioClip.open(PulseAudioClip.java:453)
at Greed.SoundEffects.<init>(SoundEffects.java:40)
at Greed.SoundEffects.<clinit>(SoundEffects.java:17)
... 2 more

Does completely crash on startup...

tate 2012-12-27 19:41

Sorry all, something seems to have happened to the jar file... which I'm not sure what since I haven't modified it since the compo completed (and it worked fine then). I'll look this over and probably just repackage and upload it again later.

tate 2012-12-27 20:07

ok... it looks like a java update was all that was required for me to get it working on my two test computers. You can get it here and it should work fine afterwards: http://java.com/en/download/windows_offline.jsp

fififox 2013-01-04 22:12

Very basic but neat little game.

Think about putting a README file telling people to press enter... it wasn't obvious and I nearly thought the game had a bug which caused it not to get past the start screen. ;)

frosty 2013-01-05 22:53

This is a really good entry, considering it was your first game. Congrats! =)