FoonLudum Dare ExplorerUsers → vanderZwan

vanderZwan

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
20132710 SecondsSort It Outcompo8322.772.193.692.582.162.201.782.6554

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by vanderZwan

LD27 — 10 Seconds

10 seconds of Hell by Spotline 2013-08-27T08:42:00

I keep getting a black screen... Stupid Intel HD card :(

Apotheosis by bytegrove 2013-08-27T14:03:00

Wrapping your head around the time mechanic takes a bit of, well, time, but it's a lot of fun just figuring it out. Great graphics and sound too. I do echo the comments that the aiming could be clearer.

Boxer's Seconds by madk 2013-08-28T10:35:00

An honest to goodness "sleuthing" game - very nice, and quite an original take on the theme!

God of Cat Food by Kurisu 2013-08-28T11:04:00

My kittens keep flying into space! How can I feed them when they fly off without me! :(

Fun silly game :)

Highway Hero by raincole 2013-08-27T09:02:00

Great gameplay mechanic, very well done with the theme!

Fire, Fire, Burning Bright by Bensonance 2013-08-27T14:23:00

Got the same problem (and computer setup, no surprisingly) as Jajay :(. So all I can really say is that the sprites look nice and that the concept sounds good.

The theft of the magic potato by Dining Philosopher 2013-08-27T19:56:00

It's like a real-time version of Gobliins. It's a bit hard to figure out how to plan everything, but I almost solved the puzzle I think...

I managed to piss off the bull, now to get the potato.

TIMEBUG by kbm 2013-08-27T14:54:00

Solid graphics, sounds and controls, but I feel like there were too little consequences to just bumping your way through. A bit more challenging puzzle elements based on the gameplay mechanic you chose would have been nice :)

Gone in 10 Seconds by panurge 2013-08-27T14:33:00

First laugh out loud game I've played so far - fantastically silly writing.

Also, one hilarious bug/feature: walk to the left into the door, jump up.

Captain Timewarp by Zeno 2013-08-27T09:13:00

I echo what the other said: the controls felt too floaty, but the gameplay idea has potential. Try and tweak it for a non-compo version, I'd love to give a more polished version another try!

TenSecWep by DesignerNap 2013-08-27T09:22:00

I'd love to give this a try, but I think your version of GameMaker doesn't play nice with either Window 8 or my Intel HD card, so all the spirtes seem glitch out and it doesn't really start :(

Sound design sounds nice though, for the little part that I can hear of it :).

GIMP the Tapedeck-Operated Robot by Zuige 2013-08-27T08:36:00

Rage inducing frustratingly challenging controls. But losing is fun, so it's a quality in itself. :)

It works really well with a touchpad too.

Great polish all around. The soundtrack is especially nice!

Step Out by bitserum 2013-08-27T13:39:00

The atmosphere is fantastic, pace feels a bit sluggish (even when taking into account that this is a "slow" relaxed game) but otherwise the gameplay is fun, and the mechanic is cool too, although it would be fun if I could possess more things (like the trees of the scenery, just to make the leaves rustle a bit for example).

10 Seconds to Lava by Folis 2013-08-28T11:09:00

===== SPOILERS =======

Love how you fall off into an infinite void if you try to walk towards the end.

ShuffleLand by rincewind_cz 2013-08-28T10:46:00

Adorable graphics, simple to control. Overal a very fun little puzzle game :)

Sort It Out by vanderZwan 2013-08-26T10:39:00

Yeah, sorry guys. Watch the video for a clearer explanation. Next time, when I hopefully have more time, I'll make an in-game tutorial.

Sort It Out by vanderZwan 2013-08-26T10:52:00

Just edited the description, hopefully it's easier to follow now.

@raincole: your avatar is oddly fitting for your comment :D

Sort It Out by vanderZwan 2013-08-26T12:01:00

@Zuige: funny you should mention that, the original gesture code was an experiment for the Leap Motion! :D Since I already have some code ready I could easily add LM controls I think (but didn't think of it nor had time yesterday). Will upload it once the voting window is over (as to not break the compo rules).

@Spotline: Thank you for the compliment! I admit that it takes a while to get into the "zen" of it. It helps if you ignore the scoring and how many spare gestures you have at first, and just focus on gestures and sorting.

@everyone who bothers to comment: the feedback is greatly appreciated! I'll be sure you give your games a try once I can listen to the audio (in the train right now, don't want to bother the other passengers).

Sort It Out by vanderZwan 2013-08-29T10:37:00

@Dew/Dining Philosopher: sorry, I like bright intense colours. Must be the African heritage ;). But I'm working on a "Super Sort It Out!" with more gameplay modes, proper tutorial and the option to change colours.

DesignerNap: Sorry it's not your kind of game, thanks for taking the time to try it! For some, like Zuige, panurge, Dew and me, mastering the frustrating interface is part of the fun, but I can easily see why it's not for everyone.

Don't let Them Hug you! by Jicken 2013-08-26T02:46:00

Jezus Christ this game is terrifying in its abstraction. Great entry!

The Lost Robos by almightyzentaco 2013-08-27T13:56:00

I second what dom2d said - great work. The ten second limit is both a fun addition and a huge stressfactor :D

Last Energy by nikneym 2013-08-27T14:45:00

I want to try it out but it refuses to run... Win 8 64 bit. I have Love2d installed.

Hmm.. wait, I'll try compiling it myself :)

Last Energy by nikneym 2013-08-27T14:48:00

Ok, got it to run but I wonder if the timer resets properly.. maybe adding a counter would have helped?

Domino Dare by Kalakian 2013-08-28T11:33:00

I love sandbox games. Great little coffeebreak challenge.

PS: 120. Tip: inverted pyramid.

Count by Tap by justi 2013-08-28T09:29:00

Sorry, don't have android. Would have tried your game otherwise!

Count by Tap by justi 2013-08-28T09:30:00

If it's in LUA, you might be able to port it to Love2D? I think rewriting purely for porting purposes is still acceptable within compo rules.

The Lonely Sentry by namrog84 2013-08-27T09:11:00

Short and sweet :)

Love the sound, graphics are so-so but not jarring - like the exhaust effect in particular though, and the way the sentry moved gave it a real sense of weight so that's pretty well done. Plus, the ending was very cute.

Also, great controls - just the right amount of accelleration, inertia and stuff to not be frustrating, but still challenging to control. As far as "lander" type games go, that's pretty hard to get right in my experience, so great job there!

Hyper Furball by DDRKirby(ISQ) 2013-09-03T13:22:00

Adorable graphics and fun music, great little "button mashing" RPG.

Time Flies Straight by mrspeaker 2013-08-29T10:49:00

My absolute favourite of the compo so far (followed by gone in ten seconds).

LD33 — You are the Monster

Glauron by Frozen Fractal 2015-08-24T12:24:00

Can't vote, because not participating, but great work Thomas! :)

Glauron by Frozen Fractal 2015-08-24T20:41:00

Just discovered that if an arrow hits you head-on, you can still burn it off for 2 points. Nice.

Glauron by Frozen Fractal 2015-08-26T19:42:00

Don't listen to kgabis - balancing aiming and moving while they work against each other is part of the fun!