Foon → Ludum Dare Explorer → Users → palemachine
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | SUN GOD | compo | 78 | 3.85 | 3.63 | 3.41 | 3.64 | 4.33 | 3.95 | 3.17 | 3.56 |
palemachine leaves an average of 69.0 feedback comments each event.
LD38 — A Small World (69)
Headspace by fueelin 2017-05-07T09:56:09Z ♥ 1
Music and monochrome visuals set a very thick mood, which is something I always enjoy in jam games more than anything else. A very enjoyable experience overall, although I wish there'd be a a few more scenes to give the player more room for interpretation of the overall idea behind the game. But wishing a game was longer I think is the best compliment one can give ;) By the way, this reminds me of The Cat Lady a lot!
Planet Bash by killerkun 2017-05-07T09:44:25Z ♥ 0
Beautiful art and simple but very satisfying gameplay. Most important thing is that smashing feels very good to do!
King of the world by Linus 2017-05-07T09:33:20Z ♥ 1
I really like the gameplay mechanics and the overall presentation of the game, I just wish it would be properly turn-based instead of this turn timer thingy. That's just a preference, though, and apart from that I really liked the game. Great job!
A small world lost in a big universe by siryakko 2017-05-07T09:23:25Z ♥ 1
Rather short, but super good. Lovely art, groovy music and super fun core gameplay. Neat idea to have the player manage two resource bars wih the the same type of resource and the sort of single player coop is also very cool! Superb entry :)
Uncharted Dreams - Fate of the Miniatures by Franklins Ghost 2017-05-07T09:10:43Z ♥ 2
I'm just going to mirror what everyone else says, really impressed by the art style and the quality of animation, too sad you didn't have enough time to do more. I'm definitely going to check out your other games when I have the time!
Brainstorm 38 by epicSpeedTurtle 2017-05-07T09:00:47Z ♥ 0
Such a clevel idea! A metanarrative of sorts. Loved the vibrant color palette as well. Controls are a bit stiff, but that's okay. Great entry! ❤️
AS Mall World by Sean S. LeBlanc 2017-05-06T16:22:14Z ♥ 1
Nice game, in the same sort of "genre" as Bernband and Morning Post, both of which are super cool, so this one is cool as well!! Definitely turn down the blur a notch, but everything else is stellar. Good entry!
The Inner Lock by EveningWayward 2017-05-05T10:08:06Z ♥ 1
I actually didn't have much of a problem with the noise filter and had a great time with this experience. Certainly reminiscent of Silent Hill, and yes, that is an extremely good thing. My one minor issue are the voiceovers. I don't know what kind of effects you applied to them, but it feels like they are vocoded and basically to me it sounded a bit flat and cheesy instead of menacing and creepy. The soundscape that plays in the background is super good though. Great job overall!
Song of Fungus by DGSpitzer 2017-05-05T09:44:17Z ♥ 1
Love me some puzzle games, and this one has a very satisfying core mechanic, great puzzle design, sexy visuals and sweet music. Loved it! ❤️ ❤️ ❤️ UI feels a bit out of tune with the general style of the rest of the game, but it's fine!
Echo Lands by Davidobot 2017-05-05T09:24:10Z ♥ 0
For some reason I couldn't get the keyboard to work, but playing with a gamepad is even more fun! The game is great and controls super nicely which is amplified by buttery smooth animations. Really impressed by the quality of work you were able to put out in such a short time period. I am also very much in love with the color palette.
DONATA by Feminem 2017-05-05T09:12:03Z ♥ 0
The game is very atmospheric and the cut-up narrative and these demanding on-screen commands reminded me of Superhot. Nice use of music and sounds. I couldn't complete it, though, because I didn't understand what kind of ingredient you were supposed to enter :(
Regular Monday by Angry Squirrels 2017-05-05T08:56:06Z ♥ 2
Super lovely art. The game is fun and funny all around. Thanks for making my day a little bit better! ❤️
The Deep by GertJohnny 2017-05-05T08:36:10Z ♥ 1
Awe-struck by the amount of polish and the wealth of content put into this. The mix of Papers, Please style interaction with the sort of limited information controls from Duskers works perfectly, the visuals are simple, clean and atmospheric. I want to particularly praise the sound designer, every sound is gorgeous and I loved the weird noises coming when **someone** unloads your cargo and how the sonar activation sound and various sounds given off by different objects found by the sonar are all different notes in the same scale, so they play next each other nicely, slightly reminding of the masterful sound design of Mini Metro. Awesome entry all around, I seriously hope you win this LD!
Path of the Rabbit by managore 2017-05-04T12:26:22Z ♥ 1
So much depth, variation and strategy for a game basically presented on a single screen! Absolutely great in every aspect and it's just so cool how there's such an incredible attention to detail in the visual presentation despite the time constraint.
Tub of War by quill18 2017-05-04T11:57:00Z ♥ 1
Super well made in every aspect. Great clean 3d graphics, hilarous sound effects, very tight and responsive controls, physics that make it fun to play around with all the stuff in the tub and of course the incredibly fun arcadey gameplay that gets more challenging the more you play. And this is all in a Compo timespan. **Great** work!
Snowday by Jon Tiburzi 2017-05-04T11:46:20Z ♥ 1
Sweet soft color palette and a touch of film grain make the pixel art visuals connect beautifully to (sorta lo-fi) slow & moody piano arrangements and realistic sound effects. It does not necessarily need "more gameplay", but I still feel for some reason that having just a few meaningless interactions scattered about would make this experience even stronger.
Commander's Log by smbe19 2017-05-03T18:02:40Z ♥ 1
You basically made a fully functional Spacebase DF-9 kind of game in 72 hours with tutorials and other messages fully voiced. This is nothing short of incredible! Spent a lot of time with this entry. My only gripe is the choice of the font, it was kind of hard to read for me for some reason.
50ft by 50ft (or How I Died In Space) by RockhopperGames 2017-05-03T17:07:43Z ♥ 1
Apart from a few typos the writing is superb and captivating and I loved all the little creative ways you found to present the story bits. You made me want to try my hand at Twine as well, thanks!
RETROHACKER 1993 by Flatgub 2017-05-03T16:02:21Z ♥ 2
Aw, man, really sad that you didn't have the time to add some more content, but then again I have to say your idea's really big for a jam and even what's there is amazing. I love games like Uplink and Hacknet and even stuff like Digital: A Love Story, so I had lots of fun with this little tutorial. Interfacing is also a neat idea which I guess would develop into a sort of dungeon crawling mini game. So, overall, sure, there's not much here, but it looks, feels and plays amazing. Great job.
The Morix Colony by Somnium 2017-05-03T15:40:15Z ♥ 1
Yeah, I agree with the previous commenters. I think the writing is very good and the core idea is superb, but in my opinion there needs to be a bit more to do for the player to feel engaged, cause in this version it feels like there's a lot of downtime. Regardless of that I enjoyed this a lot! :)
Mouse and Blade by superpokeunicorn 2017-05-03T15:23:59Z ♥ 1
Nice throwback to the platformers of ye olde days, and it's not just the audio-visual presentation, but the game design choices as well. Seeing new types of enemies and discovering their movement patterns makes repeatedly dying not so frustrating!
HexCity by MartensCedric 2017-05-03T15:08:55Z ♥ 1
Great core gameplay mechanic, really challenging, had a lot of fun with it. Expanding on this idea would be tricky though, since right now there's definitely a single correct way of placing buildings that would get you the top score and you'd need to eliminate that in a bigger game to make it interesting.
Stable Orbit by mrspeaker 2017-05-03T13:07:16Z ♥ 0
Nice entry, simple but quite hard to master. Really loved the music, sets the mood perfectly!
Timeless by Chaseplays 2017-05-03T12:57:39Z ♥ 1
Sweet, the production values for a Compo entry are insane. Simple but very vibrant pixel art and a lively chiptune soundtrack, great responsive controls and a fully developed core mechanic. Great level design as well with a stable difficulty curve. I couldn't get the fruit on the level where there's a tunnel with bouncy stuff on the floor and lava on the ceiling, but I still beat the game! Incredible job, thank you.
Solitary Freedom by CMLSC 2017-05-03T12:41:19Z ♥ 1
I didn't have much trouble finishing the levels without any tips, so it's definitely doable. Loved the game, honestly, and I'm kind of sad it was so short! Would definitely want to play an expanded version. Super stylish limited palette pixel art, moody background music and a mix of puzzle and very tight platforming for gameplay. I think the difficulty is pretty much where it should be and the idea that you have to both memorize the solution and excel at the precise platforming seems super cool to me. Great game, well done.
Star Boi by ItsSaraficed 2017-05-03T11:59:47Z ♥ 0
Cool little wave defense game with cute art and lovely music. Controls are pretty responsive and there's enough enemy variety and fun upgrades, which are the main points for this type of game. As people already mentioned I think the player should be able to upgrade more easily and also maybe bump up the player projectile lifespan a bit, because as it is right now it's a bit unfair to fight against the ranged enemies since their projectiles reach you from afar but you can't shoot them back until they come closer. Anyway, good entry!
Tiny Terraformer by Wheffle 2017-05-03T11:43:28Z ♥ 1
I really liked this! I very much enjoy optimization games like this one, and it's neat that there are a lot of things to consider and that they all affect each other in one way or another. There are also different random events to make you busy throughout the game, which is cool. Yeah, I wish there would be sound effects, but I enjoyed the music a lot. There are some issues with chord spacing (or whatever it's called) which make the melody sound a bit unnatural (the best way to describe how it should be is "a melody is like a conversation"), but it's not that bad and sounds nice and the choice of the instrument makes the whole experience really moody. Reminds me of the wonderful Minecraft OST. Oh, yeah, and the visual changes to the planet as you change the stats is a really great motivation to keep going. Great entry!
The Curious Adventures of Ant, the Inebriated Ant by tdennist 2017-05-03T11:21:28Z ♥ 1
Yes, this is a nice physics-based kind of comedy game in the vein of Goat Simulator and Octodad! The whole premise is very funny. What's important is I think that the controls manage to strike a fine line where controlling the character is quite funny but also functional. The amount of levels you were able to design is also quite impressive. Good job!
A Relatively Small World by Samusoidal 2017-05-02T19:51:31Z ♥ 2
Fantastic work, especially considering it's a compo entry. Great writing and clever puzzles. The art is incredible and helps set the mood. And I loved the music, calm, but sort of menacing, and making it quiet was a good idea, it enhances the atmosphere of the game. Very very good (although I have to admit I couldn't finish it, but I swear I tried my best!)
Classical Conditioning Cooperation - [CCC] by AwesomeAlliterationAlliance 2017-05-02T19:42:49Z ♥ 1
Very impressive for a jam game. Polished, visually pleasing, expands on the gameplay mechanics nicely. A very potent puzzle game. Well done!
The Czar, the Demons and the delicious Midnight Snack by Dagegen 2017-05-02T19:26:07Z ♥ 1
The intro was very funny! Good visuals, the gameplay is simple but varied enough. I agree with everyone else in terms of music. Overall good entry, well done!
Little Unsuitable Journey by Lukuluk 2017-05-02T19:11:56Z ♥ 1
Good entry! Quite challenging, if not for the checkpoints I would definitely have a lot of trouble beating this. Could this be Gulliver's Travels: The Game?
Throw by somethinboutgames 2017-05-02T18:48:03Z ♥ 1
Oh wow, I **really** enjoyed this one. Great level design with a solid difficulty curve, simple but clean visuals, a soothing piano track playing at the background. Making the menu interactions in the same style as the core gameplay is always a nice touch and something that I truly love. If you made the artstyle a bit more cohesive and added a bunch of new levels I could definitely see myself pay for the pleasure of playing this. Great entry!
Incidental Dimension by wildmusketeer 2017-05-02T18:36:31Z ♥ 1
Wow, the camera perspective (the overall setup, whatever you call it) is really cool, and I like how it looks like a small planet but the lab just goes on and on and on. Everything looks very nice and cohesive. Great moody ambience as well! The story bits were hard to read sometimes though :( And that's probably my only gripe with the game. Oh, and I found the debug path!!
StopWatch by SkullPixel 2017-05-02T18:21:33Z ♥ 1
Had to spend a bit of time to wrap my head around the core mechanic, but I'm glad I did. Cool idea! Love the art. The animations are very fluid and it controls well, making it a joy to play. The music is super groovy as well. It's going to be a great game if you expand on the LD version!
Chill Bill by drtizzle 2017-05-02T18:11:08Z ♥ 0
A lot of love put into this for sure. Beautiful art,funny voice-overs with the delay effect reminding of old arena shooters and enough gameplay mechanics to not make it feel too repetitive for me. Great jam game!
Solar Smash by blacksheepza 2017-05-02T17:54:40Z ♥ 3
Looks and sounds amazing, and the physics are used in a great way, making it very fun to fling asteroids at planets and then watch their pieces float into other planets and crash them as well. I agree that this could be made into a solid mobile game!
Echoes by ghostbomb 2017-05-02T15:39:02Z ♥ 1
Great limited palette pixel art, great music and sound effects, echolocation is a great idea. Impressive production quality especially considering it's a Compo entry. The ending reminded me of playing Ecco the Dolphin as a kid. ❤️ it.
The Taker by Epicsoft 2017-05-02T15:15:10Z ♥ 2
It's a nice game with very strong ideas, but it really needs to give better indication as to what is happening (sound effects and level transitions, stuff like that) and better camera controls (I actually like having castles serve as these beacons for your camera but it's really buggy right now). Still a cool game though!
Its a small world by SuperMsp10 2017-05-02T14:56:21Z ♥ 0
The ideas in this game are really very interesting, but I advise anyone playing from getting boost strength power-ups. Once you get a couple of them it gets super hard not to launch yourself straight into a game over. :D Good job!
Space Raiders by Smeax 2017-05-02T14:34:12Z ♥ 2
Gorgeous visuals and a kicking soundtrack combined with a very hard game. Surviving the first night is definitely an achievement, haha. Finely crafted!
A Growing Adventure by frankiesmileshow 2017-05-02T14:24:00Z ♥ 1
For a Compo entry this is just an insane package. Nice visuals, a great amount of content, addictive gameplay and a very interesting theme interpretation. Superb!
Across the Park in 80 Wiggles by cakeknuckles 2017-05-02T13:08:00Z ♥ 0
I remember your first LD game and I'm super glad to see more of your super rad art style, @cakeknuckles! Love this game to bits. The art is cute and bright, the gameplay is a cool mix of light resource management and fun mini-games (but I have to say the dog is totally ruthless) and the music that plays in the background is very groovy. But what I liked the most is how the game design is concise and straight to the point, no unnecessary elements that would make the experience cluttered, it's very tight and gives off this feeling like you know exactly what you want to do. That's a very nice achievement in a jam environment. Only 🐛 I encountered was when I lost the last bits of my health in a dog mini-game once I could continue playing. Thanks for the experience!
LD38 - Big Dreams by Iron Leonem 2017-05-02T12:55:10Z ♥ 1
Aw, it's really nice. I like your interpretation of the theme. The visuals are very cute and the audio fits well and is quite relaxing. Changing up projectiles was a good idea. Overall, a great relaxing experience with a bit of childhood nostalgia. Thanks!
Small World Mining Company by paulhocker 2017-05-02T12:41:38Z ♥ 1
Nice game, very tidy and crispy pixel art. Kind of a puzzle roguelike gameplay fusion, very unusual and rather fun. Two things I didn't like were the sound effects (a bit too harsh for my taste) and the enemies (I think it's kind of unfair that you get killed after a single encounter since there's no way to know where they will go the next turn; what would be nice is to at least have an infinite amount of restarts, although having a game over sure makes the game more challenging!) Overall I really liked the game, I guess it's just easier to talk about what you don't like rather then what you do, haha.
Pale Blue Dot by SneakyDeagle 2017-05-02T12:26:29Z ♥ 1
Well-constructed experience that is also a great way to interpret the theme. Loved how the game world and the mini game screen were in sync. Super thick on the Mood part. I wish you would include the option to not invert the Y axis though, I always get confused by inversion.
Global Disaster by Jamesy012 2017-05-02T12:14:04Z ♥ 1
Fun game. I was confused at first when I couldn't drag the clouds away, but then I realized those aren't hazards at all. I wish there would be more types of hazards introduced the more you survive. That would make it a lot more compelling to try to survive longer. Anyhow, nice entry!
KeyPuppers by AntaresValdemar 2017-05-02T12:05:40Z ♥ 1
I'm not a dog person at all, but you managed to convince me with your cute puppers, haha. Very nice game that quickly gets very challenging! And yeah, as someone else already pointed out, it's a cool idea to have the keyboard be both the input method and the playing field, kind of reminds me of some experimental games with unusual controllers. Well done! My final score was 400!
Cardboard Cats Online by Tenoch 2017-05-02T11:08:35Z ♥ 1
@ilseroth could you please post approximate times when you run the server? i'm very curious to try your game out! EDIT: eh, nevermind, a commenter just below me seems to have it working fine, so I guess there's something wrong with my setup. :(
STEEL GEAR CHAOS by FireSlash 2017-05-02T11:01:38Z ♥ 1
Cool, a game with fast-paced distilled TBS gameplay and japanese schoolgirls, just the way I prefer it. Everything is clean and crisp and it's very fun to play. But yeah, I wish there would be more indication as to what happens. For example, when I got to the second screen the first few times I died I didn't actually realise it at all. And I sure do love kiririn51! 😻
Ant Detective by Aumbra 2017-05-02T10:43:00Z ♥ 3
Am I losing my mind or is Mother secretly Nicolas Cage? The game is fantastic as it is, but considering it's a jam game it's just jaw-droppingly good. The visuals are super-slick. The writing hilarious and witty. There's definitely some thought put into the camerawork in the cutscenes. The pacing is just superb. And despite shooting being a relatively minor gameplay element, that last firefight felt so damn cool. Oh, and the voice acting!!! This is insanely good. The world needs you to make a full commercial release out of this.
Sillyzilla Rampage by Eric Florio 2017-05-02T10:17:18Z ♥ 1
Who would have thought that all I needed in my life was to become a Pandazilla? Nice aesthetic, juicy sounds and a very funny premise. I only wish the game would overall maybe be a bit faster (both in terms your HP decreasing deal and how fast your limbs move), but it's still 🆒 Oh, a quick edit: Loved the tutorial. Short and straight to the point. I should learn a thing or two from your game.
The Nedludd Club by zaibakk 2017-05-02T10:06:41Z ♥ 3
Cool, the story gripped me from the get-go. A very solid adventure game in a cyberpunk setting. And I think the music fits pretty well with the story and the setting. My only real gripe would be the money mechanic. I got stuck basically at the very end of the game because I spent money trying to gamble and couldn't then buy something that was needed to progress with the story. I don't think being able to "lose" like that is something desirable when it comes to adventure games. Still, I very much enjoyed it! Great entry.
The Seesaw Redemption by Headmade 2017-05-01T23:03:02Z ♥ 1
I know how hard it is to make a compelling platformer in a jam, but I think yours is a good shot. There are all kinds of cool movement tricks you can do with the ball and the environment. Cute visuals as well. Well done!
Cell Division by steve 2017-05-01T21:23:15Z ♥ 1
Yeah, I also wish there'd maybe be a bit more options when building stuff in cells. Apart from that and the lack of music (I played an imaginary soundtrack in my head anyway), this is a **very** good entry. As others have mentioned, the visuals are amazing, reminding a bit of Osmos and Lovers in a Dangerous Spacetime, but still having an original flavor. The sound design is good and most importantly it fits the overall aesthetic. And everything's just very smooth and controls nicely. Loved it!
Annulus by Zarkonnen 2017-05-01T21:14:48Z ♥ 1
Great entry. Solid take on the theme, enjoyable writing (what can I say, I'm a sucker for sci-fi) and probably the most unusually shaped tile-based map I've ever seen. 😁 Nice music, gives off a very strong sense of urgency. Also at some point when you move further along the ring the keyboard controls get sorta confusing, but that's what you get for not playing with a mouse!
Eine Kleine Insektmusik by davidthelazar 2017-05-01T20:49:27Z ♥ 1
Your take on the theme and the game's core idea are just superb, hilarious and unique. Yeah, it's too easy, and maybe the visuals aren't the game's strongest suit, but I had my share of fun. As a side note, thanks for including For River as a bonus song. It's such a strong piece, damn.
Little Remains by nilead 2017-05-01T20:44:35Z ♥ 3
Incredibly atmospheric ambient music that reminds me of Stars of the Lid, great art style (and the usage of 3d models against 2d backgrounds is so lovely and reminds me of old games in a good way) and despite a few typos here and there the writing is very captivating and the ambiguity of the ending makes it even more enjoyable. If there's really anything that needed some further work, maybe it's collider placement. For one, sometimes the colliders don't correspond to the scenery very well, so you might walk a bit on top of things you're not supposed to walk on. I was also able to go from one area to another without triggering camera movement, which I don't think was intentional. Doesn't matter all that much, really, since it doesn't detract from the experience. Great entry.
Destroy The Dome by SvartTand 2017-05-01T15:13:23Z ♥ 1
People who spam barrels and rocks miss out on the most beautiful animation ever that is the nuke detonation animation! Fun game, and overall the visuals are super nice.
herbarium by t-mw 2017-05-01T14:55:46Z ♥ 1
Yeah, the water flow is kind of wonky, but it's understandable and honestly not that bad/does not affect your ability to progress. This is a very good puzzle game, in my opinion, and the difficulty curve is really fluid. Great overall audiovisual presentation as well, looks and feels very polished in a distinctly non-game-jam way.
The Final Earth by Florian van Strien 2017-05-01T14:43:52Z ♥ 2
Incredible. Yeah, the colony management may be simple (there could be adjacency effects and whatnot, but it's a Compo game, holy moley!!), but it's very fun and engaging and I couldn't stop until I researched and built everything. Loved the goal system that gives the player some direction. The little animations on farms and tree buildings are lovely. I would love to play this if it got developed further!
Snake On A Plane by spacedoubt 2017-05-01T14:21:55Z ♥ 1
Can't go wrong with a classic, although I didn't understand how it fits the theme. Loved the visual style, this kind of lo-fi 3d is something I really enjoy and rarely find in games these days! Music is nice. I wish the camera would have a little transition animation for when you turn the snake, because the way it is right now is pretty abrupt and it disoriented me a bit each time I turned.
Starstruck Ducky by HuvaaKoodia 2017-05-01T13:37:01Z ♥ 1
Wow, I am so thoroughly impressed I don't know what to say! Loved virtually everything from your take on the theme and gameplay (kind of a social puzzle game, super cool) to simple but charming visuals, funny audio and hilarious writing. Superb entry, well done.
SittingDucks by Iak 2017-05-01T12:56:25Z ♥ 2
I totally missed the egg mechanic on my first try and now I feel so dumb. I won't comment much on this since it'd be spoiling stuff, but I really liked how the game is actually a lot more diverse than you initially think. I wish the player would move a bit faster, cause to me it felt a little bit frustrating, but it's a subjective kind of thing. I also think the planet HP bar could be a bit fancier. Apart from that I loved it! Great visuals, groovy music and secrets.
Wee Planet by radmccool 2017-05-01T12:43:47Z ♥ 1
Simple but fun! Loved the FTL development meter idea and how Earth population escapes the planet in the end. I didn't have much trouble discerning UFOs from the background since you can always track them by the beam they fire.
Small Obstacles by digitaldude555 2017-05-01T12:33:30Z ♥ 1
Wish there would be more levels as I enjoyed this a lot! Nice art and I really liked how the elevators are made. My only complaint is that I wish you could interact with buttons using your keyboard. Having to click your mouse in this situation has no practical use, honestly. :(
4 Hours by Zer0Kelvin 2017-05-01T12:03:29Z ♥ 1
Really liked this game. Sure, visually it may be a bit simplistic and the controls are wonky, but the gameplay is very fun and I could see more clever uses for these mechanics. My favorite moment was when you had to (or at least that's my interpretation) stand on a red platform and then rotate it so that it propels you upward. Very cool! I also appreciate it that you spent the time to include key rebinding options. :) The only thing I didn't quite get is the timer at the top. What is it for? When the time runs out you can still continue playing.
ATLANTIS by OccultOne 2017-05-01T11:38:35Z ♥ 3
Reminds me of a nice little boardgame called Forbidden Island where random tiles being flooded is also one of the main mechanics. :) I like this quite a lot.
Apart from that I agree with what everyone else is saying, needs a bit more work in terms of UI and definitely requires an in-game tutorial.
Cookie-World by Loktor 2017-05-01T11:21:03Z ♥ 1
Although this game might be a bit too easy (I gave up after 10000 points and let the munchers eat the cookie :'( ), it's super charming and cute. Loved the visuals and the sound effects, which are also hilarious. I'm also a sucker for games with a minimalistic approach to player interaction (for example here you can only move left or right and jump), so overall I had a lot of fun.
Well done, congrats on your first LD!