FoonLudum Dare ExplorerLD38 → A Relatively Small World

A Relatively Small World

By samusoidal

View on ldjam.com

CategoryRankScoreCount
Overall2903.2855
Fun4082.7654
Innovation1473.4955
Theme554.0356
Graphics1693.6856
Audio683.6853
Humor1812.9348
Mood1623.4252

Comments

jejoll 2017-04-26 00:09

Liked the concept, and the art style was executed well. Nice puzzle game.

samusoidal 2017-04-26 14:31

Thanks, @jejoll! Come back and rate when the judging begins!

random-storykeeper 2017-04-29 08:13

The art in this is very interesting and the music track goes very well with it. I like the sound effects; they are amusing. The theme is quite prominent in this. I'm afraid I found the game too hard to understand. It seems you have to pick up things and place them in certain areas, but the game seems very picky about where you stand when you execute this action. Even a really small pace off can make all the difference between whether you pick up things or not. Secondly, I haven't a clue what to do with the aliens. I had assumed you had to pick up buildings and move them elsewhere, but I wasn't fast enough to save them all. Additionally, one of the hints states that aliens don't like wool, but I wasn't able to pick up or find anything that was wool related?

It would have been nice if the game had a faster respawn time, rather than getting the player to wait for the quote each time they restart. Which, by the way, I felt the quote really helped tie together the game to the theme perfectly.

samusoidal 2017-04-29 15:33

@random-storykeeper Thanks for the feedback! Totally agree with you about the buggy pickup code, I think maybe some dedicated collision boxes would have worked well. As to the aliens, each time you pick a city up, the aliens targeting it will choose a new target, and it is safe to put it down immediately. When an alien changes targets four times, it explodes. As to the quote, if you hold right shift while you press Play, it will skip the quote. I will update the page with a walkthrough. Thanks again, and remember to come back and rate!

connorses 2017-05-01 03:53

The writing is interesting, and even uplifting. I like Dr. Blackcraft and I love the puzzles you came up with! There are only a few items that can be picked up, and the game isn't super difficult, but that's good because the scope of the project fits into a game jam nicely. You made good use of the few things you did get into the game.

I was really annoyed by the game resetting itself; no one likes to solve a puzzle twice after finding the solution, especially if solving the puzzle has arbitrary wait times (the aliens take a while to kill). The game resets instantly if you drop a city in the water, but I feel like it should only reset to the beginning of a level. In short, the reset is a harsh consequence that doesn't add anything of value.

The game has a score counter and a Hard Mode, as if to pad the amount of content and replayability. I feel like these were unnecessary, since the interesting part of the game was the dialogue and clever puzzles. I wasn't motivated to play Hard Mode, because the game is so small I feel like I've seen everything already. Nevertheless, it was a fantastic effort and I like to see games that tell an interesting story in artistic fashion. <3

samusoidal 2017-05-01 15:00

@connorses Thanks for the feedback! I never really thought about resetting to the beginning of the level, but it's definitely a good idea (why didn't I think of it? :wink:). As to the score counter, once it reaches 50 (or 30 if you're in Hard Mode), that's when you get a game over. But Hard Mode itself is just something I put it because I had a little time left over. Thanks again for the comment!

zaibakk 2017-05-01 17:39

I tried your game but i totally don't understand the gameplay, sorry! :) Also you have to wait a long time each time you restart the game! Anyway good music! :)

samusoidal 2017-05-01 17:45

Thanks for the feedback, @zaibakk! The gameplay consists of picking up cities with X, and putting them down again to solve puzzles. I'll update the page with a how-to.

theclinthennesy 2017-05-01 18:38

Hey @Samusoidal Just tried your game out! :D

So... Well- like what most people said, it was pretty confusing to play. BUt I did get to the 3rd level- but then I got kind of stuck as well. :( And ofcourse- like what people mentioned, re-spawning DID take some time.

Anyways- I do really like the mood, tone, and the art altogether- and I think it's where the game is strong with. Narrative definitely was something I would vote up for you as well! :D If it were a category. :D

samusoidal 2017-05-01 18:43

Thanks @theclinthennesy! Honestly, I don't know how to feel that people are getting stuck on my puzzles. Is it because they stink or because they are so good? How do I even figure that out? Anyway, there's a walkthrough if you need it.

epicsoft 2017-05-01 23:25

I like art, idea is fine, sounds are fantastic, mechanics were quite good for me. Nice game.

kunonooni 2017-05-01 23:48

I'm at a loss for words. The art and music made this game so enjoyable to play! I never solved the puzzle but it didn't matter it was such a joy to play! :) Well done!

samusoidal 2017-05-02 00:12

Thanks so much @epicsoft and @kunonooni!

red-fan-games 2017-05-02 01:12

I had difficulty completing the objective, but the graphics and music where stellar.

samusoidal 2017-05-02 03:50

Thanks @red-fan-games!

szczebel1995 2017-05-02 08:25

The game graphic/audio style is really well made, like the sounds of a character :P, unfortunately, i was stuck pretty quick as the game is a bit confusing at the start but overall I enjoyed it :) Great job!

samusoidal 2017-05-02 13:50

Thanks @szczebel1995!

bunnery 2017-05-02 14:18

Love the music! It didn't even annoy my co-worker when I didn't have headphones on - in fact he said - I like that music! Love the art style too - it makes it look easy - but it isn't! The puzzles are quite challenging - thanks for including a walkthrough :-)I will spend more time on the game very soon!

samusoidal 2017-05-02 14:25

Thanks so much for the comment, @bunnery!

stanislav 2017-05-02 16:02

I like the art style =)

doktorx 2017-05-02 16:08

Just saw your game. I liked the Idea and sketchy art style.Also the soft music is perfect. Although the game lacks some contents to make it richer but I think the Idea carries a huge potential for further expansion.

Good Job.

samusoidal 2017-05-02 16:09

Thanks, @stanislav and @doktorx! See the post mortem for future plans with the game.

nilanjan 2017-05-02 16:46

Your game reminded me of a game I played a long time back called Chalk. It was a cool little game with a similar art style. Your game plays nice and I tried to solve the puzzles without cheating :) This really can be something much more grander. Great job!

samusoidal 2017-05-02 16:56

Thanks @nilanjan! If possible, can you link me to Chalk so I can check it out?

tomdeal 2017-05-02 16:59

I like the graphics. The handdrawn look something you don't see everytime. It has some drawbacks though, as I put one of the cities into the ocean two times, thinking it was a forest. Unfortunately the game does not tell you how you failed, so you only learn from trying. One little thing: I would redo the main menu to have play game on top and quit on bottom. Otherwise really nice entry

samusoidal 2017-05-02 17:05

Thanks @tomdeal! Learning from experimentation (no tutorials, manuals, etc) is my favorite style of gameplay (like Super Metroid or the old NES games), but I do struggle with keeping it out of 'developer hard mode.' Ah, well.

mezzuk 2017-05-02 17:18

Really enjoyable game, I loved the simple art style and the music worked really well. I think there are enough hints to keep you going and I do like the trial and error process of learning.

samusoidal 2017-05-02 17:24

Thanks @mezzuk!

nilanjan 2017-05-02 18:53

@samusoidal Yeah sure. Here's a gameplay video of chalk https://www.youtube.com/watch?v=vYfgRIfqVfM and the download is here http://www.konjak.org

samusoidal 2017-05-02 18:56

Thanks!

palemachine 2017-05-02 19:51

Fantastic work, especially considering it's a compo entry. Great writing and clever puzzles. The art is incredible and helps set the mood. And I loved the music, calm, but sort of menacing, and making it quiet was a good idea, it enhances the atmosphere of the game. Very very good (although I have to admit I couldn't finish it, but I swear I tried my best!)

samusoidal 2017-05-02 20:50

Thanks for the feedback, @palemachine!

fingamer 2017-05-02 20:53

A very nice compo entry!

Nice writing! The art fits the type of the game well. The music also fits the game and the graphics. I played it (not on hard yet though) it was fun!

Well done!

samusoidal 2017-05-02 21:07

Thanks @fingamer!

gerardb 2017-05-02 22:29

Cool music and cool graphics! The game concepts is also very appropiate given the theme.

To be honest I would have never made it to the end without your guide...

But well done. Nice entry!

samusoidal 2017-05-02 22:56

Thanks @gerardb!

wheffle 2017-05-03 09:10

The ambient is really good! The story was strangely compelling. Great work! I wasn't always sure what the goal was the first time through, and I wasn't sure if what I did was right or wrong all the time, but I feel like in a way it added to the discovery as I played it a couple more times.

samusoidal 2017-05-03 14:21

Thanks @wheffle!

unidaystudio 2017-05-03 15:07

Great game! I've liked the art a lot!

Good job! :D

samusoidal 2017-05-03 16:23

Thanks, @unidaystudio!

morrilet 2017-05-03 19:31

This was really good in terms of theme and audio, but I found it really confusing. It felt like you absolutely needed the hints to make it through. My biggest issues with this entry are the speed at which it all takes place (it felt too slow for my liking) and the finicky pickup/set down behavior (as mentioned by @random-storykeeper). That said, the writing gave some genuine insight into Dr. Blackcrafts character (who I loved), and the mood was nicely crafted. The art was good, but it was sometimes a little hard to tell what's what (ie: the desert). A possible fix for this type of thing in the future is to really highlight a couple key features in the asset. All in all, I think that this game did really well in terms of story and mood, but fell a little short in terms of accessibility/play-ability.

samusoidal 2017-05-03 21:13

Thanks, @morrilet! Definitely the art could have been a little more highlighted (but of course, 48 hours...), and as to the hints, the puzzles are not given by the level structure, but by the hints. Thanks again!

ethereal-psyche-games 2017-05-03 21:45

Lovely art (he reminds me some cartoons when I was child xD). The gameplay is fluid and it's funny to play. Music fits very well.

It's a nice entry for a compo jam. Good work!

samusoidal 2017-05-03 21:57

Thanks @ethereal-psyche-games!

dgspitzer 2017-05-04 06:35

Really nice chalk style drawings! It's hard to know which is which though, but I like the mood! Nice music too~

samusoidal 2017-05-04 14:12

Thanks, @dgspitzer!

kristian-david 2017-05-04 14:39

The idea of the game is great and it is well implemented in the game. I love the graphics of the game. Overall Great Job!

samusoidal 2017-05-04 14:50

Thanks @kristian-david!

those-30-ninjas 2017-05-04 17:34

Really enjoy the art style and music. Nicely done.

linus 2017-05-04 17:59

First of all congratulations on completing your first Ludum Dare entry! Interesting puzzle game with challenging puzzles. Something that could have been more clear is the names of the cities could be labeled over the actual cities to make it more clear which one was which.

Had to play the game a few times before I understood the mechanic and the goal but then I enjoyed it. Good job!

somnium 2017-05-04 19:07

Interesting game, with a very unique concept!

The music was pretty relaxing (perhaps a bit in conflict with the gameplay). The sound effects were very funny! The hand-drawn graphics gave your game an unique aesthetic, although it made it hard to recognize some of the features. I liked the fact that the cities could be identified by the wildlife near them though, that was a nice touch.

The puzzles were rather absurd, and all the more funny for it! They also had their own weird logic to them, so I managed to play through the game without losing or dying. But it did require some thinking outside the box, that's for sure.

Just a small observation: It is a bit cumbersome having to install LD-games, since you then have to uninstall them afterwards, and not all uninstall processes are good at cleaning up after themselves. It might discourage some people from trying your game.

In any case, it was a fun little game to play, with a delightfully bizarre plot!

>As a nice giant, >I shall solve all your problems! >...YOU ATE THE PUG?!?! WHYYYY?

samusoidal 2017-05-04 22:35

@those-30-ninjas @linus Thanks for the feedback! @somnium Thanks for the feedback, I'll make a portable zip file version. Good job on beating it without dying (none of my play testers could).

gato 2017-05-05 01:12

I like the hand drawn art and music. Although I completed the game, I'm not sure what was the solution to some of the puzzles. I think the gameplay mechanic works really well though. Nice job!

samusoidal 2017-05-05 01:50

Thanks @gato!

urban-logic-games 2017-05-05 08:25

I really liked the theming and overall tone, and picking up and putting down cities to manipulate events is an interesting mechanic. I liked it!

samusoidal 2017-05-05 14:20

Thanks @urban-logic-games!

sagarpatel25700 2017-05-06 18:30

- very different theme than others in this ludumdare - you deserve 10 for that art and musics - picking up objects and putting down , wow this is very unique concept and with the hand drawn art is very good

samusoidal 2017-05-06 18:52

Thanks so much, @sagarpatel25700!

bill-wheatley 2017-05-07 15:58

Interesting concept, the art style and music was amazing. Now I see why my annoying alert bells bugged you so much lol, what a contrast. I found the puzzles hard but that was probably just a scope thing. Do you have a video of how you did the art? I really like that style a lot.

samusoidal 2017-05-07 21:42

@bill-wheatley Thanks! I'll probably make a post-mortem video (similar to [Pixel Prophecy](https://www.youtube.com/channel/UCUMFVcnkIM5L4V8fA24C51g)) over the next couple weeks.

jk5000 2017-05-08 17:43

The art style is simple and interesting. The idea for the game was good, but to me the hints was too confusing and too hard to understand. But overall a well made game.

samusoidal 2017-05-08 17:48

@jk5000 Thanks!

richard-michael-smith 2017-05-09 15:14

Nice work on a DirectX game - is it your own engine? The art is excellent - I love the "scribbled" style. The music was good - not at all intrusive. However, the puzzles start quite harsh! Perhaps something a little easier for the first level would be good! I had to refer to your walkthrough to get anywhere.

Despite the difficulty, this is an accomplished game. Well done.

samusoidal 2017-05-09 15:20

@richard-michael-smith Thanks! The reverse difficulty ramp was unintentional, and probably not a good choice to leave in the game. As to the engine, the game was made in Game Maker (which I guess uses DirectX?), and coded from scratch therein.

caterein 2017-05-09 21:26

This was a really clever and unique idea for the theme. The art style and audio were fantastic. As other commenters have mentioned, I think fine-tuning the z/x controls so it's not quite so picky and maybe speeding up Dr. Blackcraft's actions would help keep the player integrated into the gameplay. The havoc level creeps up pretty quickly sometimes, so having to wait while the doctor picks up the wrong thing, sets it down, and picks up the right thing can become a bit frustrating. I also agree with @somnium that a portable zip version would be a good idea, so as not to discourage anti-installers haha. Overall, well done!

samusoidal 2017-05-09 21:38

@caterein Thanks for the feedback! There is a .zip version, under Compo version it says Portable Version.

thelonelynug 2017-05-09 23:10

Very interesting use of the theme! I enjoyed the way you used the graphics. I'm not gonna mention the tuning of the controls as everyone else already has but this would make for a fun little game if you further developed into it. I love the quirky dialogue as well! Keep it up!

samusoidal 2017-05-09 23:31

Thanks @thelonelynug!

mmason 2017-05-10 22:45

neat game, I liked the hand drawn art it worked better than I thought it would. The audio was really nice and i didn't realize the sound effects were voice crated until I read it after I played.

I had trouble understanding what I was supposed to do, even with the hints.

Overall it was nice, and a nice change from the usual graphics I see.

samusoidal 2017-05-10 23:00

Thanks @mmason!

vidinu 2017-05-10 23:38

Amazing game ^^

I love the style of art and music, they create a unique atmosphere. TA great gameplay and in general a very polished entry with a different concept. Very nice job!

samusoidal 2017-05-10 23:42

@vidinu Thanks!

cenullum 2017-05-12 19:59

Looks pessimistic. Music was dramatic. I couldn't solve puzzle but game was compatible with visual , graphic and mood . I played over 15 minutes , felt nice atmosphere and give 5 stars :D

samusoidal 2017-05-12 20:58

@cenullum Thanks for the feedback!

puppetmaster 2017-05-13 23:26

Wooh!! What a great entry!! The art is very unique and cute.together with the music it give an nice atmosphere. Keep up the great work, well done!

samusoidal 2017-05-14 00:07

@puppetmaster Thanks!

devpaul 2017-05-14 02:05

First thing I did was to pick up the pug, then put him into the ocean -> game over. :smile: Maybe it would be better to use some colors, the dark atmosphere and the moody music doesn't suits the comedic premise of the game. But otherwise its a great game. I really liked the homebrewed sound effects.

samusoidal 2017-05-14 04:08

@devpaul LOL! The dark, surreal atmosphere and the music kind of reflect the mood of Lemony Snicket, or Tim Burton (at least I think), it was definitely intentional. I guess some people don't like that though. *sigh* Thanks for the feedback!

devpaul 2017-05-14 09:41

@samusoidal I actually like the mood the visuals and the music creates, but kinda feels like the game and the story is much more *"happy"* than this depressing mood.

I could imagine a similar game but instead of protecting the civilisation you are the only survivor of the apocalypse and looking for clues to find out what happened to the world, a game like that would be better suited for these moody audio and visuals in my opinion.

Anyway its a high quality entry, and I salute you for doing this in Compo time! [I couldn't do half of this in jam time.](https://ldjam.com/events/ludum-dare/38/small-world-transport)

prototyke 2017-05-15 01:23

I wasn't a huge fan of having to go through the slow text intro after dumping a city in the ocean to see what would happen, but it was pretty fun overall. And thanks for all the effort you're putting into sharing the love

samusoidal 2017-05-15 02:38

Thanks @prototyke, and you're welcome! @devpaul Thanks again!

dunin 2017-05-16 16:22

Interesting idea, and different graphic style! The puzzle part was less evident for me and even after reading the walkthrough, it seems not so interesting (but I have a bad english, maybe this is the problem...). I was thinking that it would be an "order" game (put the cities in the right order to make peace on each level). In a circle map it would be great...?

samusoidal 2017-05-16 16:42

Thanks for the feedback @dunin!

anubhav-kashyap 2017-05-17 16:41

Nice game. :slight_smile:

samusoidal 2017-05-17 16:50

Thanks @anubhav-kashyap!

lordecroowel 2017-05-18 01:46

Good game.

samusoidal 2017-05-18 02:21

Thanks @lordecroowel!

spacesparkle 2017-05-19 16:21

Interesting where The Little Prince has taken you. I adore the graphics style. The puzzles were a bit over-complicated in my opinion. The sound effects were adorable, wish there was more.

samusoidal 2017-05-19 16:27

Thanks so much, @spacesparkle!

failedstarfish 2017-05-19 19:16

Really liked the art style and mouth made sound effects :smile: Interesting take on the theme and an interesting concept, good job.

samusoidal 2017-05-19 20:47

Thanks @failedstarfish!

2017-06-07 20:29

Interesting game. I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=jMCwacAGwrA

samusoidal 2017-06-08 13:51

Thanks @jupiter-hadley!

anubhav-kashyap 2018-03-22 15:31

@Samusoidal Now I remember where exactly I had seen you before! I just wanted to tell you, your game is awesome! And congrats on the results! :smile: :thumbsup:

samusoidal 2018-03-23 04:21

@Anubhav-Kashyap Thanks!