2017-04-29 17:04
Cute game! I included it in my Ludum Dare 38 compilation [video series](https://youtu.be/GZJJwwdwpaQ), if you’d like to take a look :)
Foon → Ludum Dare Explorer → LD38 → The Seesaw Redemption
By headmade
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 200 | 3.48 | 27 | |
| Fun | 138 | 3.56 | 27 | |
| Innovation | 312 | 3.04 | 27 | |
| Theme | 284 | 3.36 | 27 | |
| Graphics | 258 | 3.32 | 27 | |
| Audio | 201 | 3.12 | 26 | |
| Humor | 101 | 3.32 | 27 | |
| Mood | 265 | 3.12 | 26 |
Cute game! I included it in my Ludum Dare 38 compilation [video series](https://youtu.be/GZJJwwdwpaQ), if you’d like to take a look :)
I know how hard it is to make a compelling platformer in a jam, but I think yours is a good shot. There are all kinds of cool movement tricks you can do with the ball and the environment. Cute visuals as well. Well done!
Physics based platforming makes me feel like it's always one small step from breaking and letting me do terrible things (in a good way) but your game managed to keep me in check and while it was short I had a pretty good time.
Finally free (but still in a ball); Thanks for the game <3
Cute game!
Was a fun little game, played until I got trapped in a physics loop but you know its bound to happen occasionally physics based platformer, especially if there is only 48 hours to work through the kinks!
I have found the secrets of flight by way of the "G" shaped hampster wheel. This was a fun little game. I enjoyed the exploration aspect quite a bit. Nice entry. The falling was a little too floaty though, person increase the fall speed to improve the control feel.
Yay, I'm free!
It's surprising how much I actually enjoyed this little game. I could easily have played double the time without getting bored. I say "surprising" because, as you can see yourself the visuals aren't that impressive. All though, as i said, I did really enjoy it. This was due to the puzzles being clear and just enough difficult for me not to loose interest. You really nailed the controls in this game. Sure they aren't realistic but it felt really nice just to roll the hamster ball.
Thank you for the feedback you left on [Infecteria](https://ldjam.com/events/ludum-dare/38/infecteria)! To answer some of your comments/ criticism: We've been thinking a lot about the rotation of the right stick ever since all the comments started flooding in. We might not keep it. But imagine the game without it. It would be quite boring just to move from cell to cell. We wanted that to be a challenge too. Also, we're planning to develop it further during the summer and we'll take your critique into consideration. Thanks again and hope to see you in the next jam!
// Rasmus (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
It was an ambitious task, and you pulled it off brilliantly. The graphics is nice, the physics works well and I didn't end up in "broken" situations.The shape of the wheel is very interesting. The music is also good and I love that "glass" sound.Very well done and pinned among my favourites!
The main mechanic is very interesting, I see it as a full game in the future.
Just one level design suggestion: put something close to the table to prevent players from jumping too far away. I did that and landed on the spikes, not knowing that I needed the wheel to progress in the level. Or just make the spikes kill the player.
First: Love the title and the how cute the hamster looks! And judging from the drop from the table: That's a tiny rodent ;) While the gravity felt a little too low and too floaty, it made sense for the game, personally, I'd make the downforce a bit stronger. The level design was also nice, perhaps the part with the spikes was a little too long and I was expecting another hard obstacle before the window, since the harest part for me was getting the key. Another thing I liked was the Sega Genesis-kinda music and the cute jumping sound. SO overall: Very solid entry, had quite some fun playing!
Nice! I freed the little fur ball :3
I like how you can sort of wallkick jump sometimes, it kinda gives it a vibe of a parkour hamster inside his own ball.
It's a nice concept over all, I'd have enjoyed it more if it was longer. :)
I really like the look of this game. A different take on the theme! Very nice! The music is really good as well! The only problem I found was that the game felt somewhat floaty due to the low gravity. Also it was possible to just jump past the spikes, which felt like it wasn't supposed to be possible.
Oh no, what have I done :smile:
homyak.png
I love that hero can't die, but still needs to come back. Works good in this genre.
By request of the author, I played this on Livestream Today: https://www.youtube.com/watch?v=wr-ZBj_dJa4
I actually enjoyed this quite a bit, there are some problems with the implementation of the physics engine as you likely will see, and I may have bypassed some of the puzzles. Solid game otherwise!
Free at last! Love the idea and the character. Physics made it fun.
very cool game, I feel like the movement was fairly well done for this game, a little floaty but at least I could jump when I wanted to, and the physics aspect to it was neat too. This is something I could see having several "worlds" each containing several levels each.
The only thing I think this game is really missing is some sort of story, why did he want to leave?
Yay! another hamster game :hamster:
Very cool concept, artwork and sounds were awesome, and the mechanics were challenging. Great job :slight_smile:
Perfect length and level of difficulty. I really enjoyed the progression and extra little details in the environemnt. Music was a bit bland but not intrusive. Extra points for an adorable victory screen!
Nice little game and challenge :)
If there were votes for names this one would be at the top. :P
Love the title, also the intro puzzle and getting out of the cage is very well-done. After I rolled off the table I kept going right and kind of floated bounced on what looked like endless thumbtacks. Overall, I loved this entry.
Really liked this! I wasn't sure what to expect coming in, but I got a solid little platformer. I really liked the physics in this; made it fun to play around with.
I tried to take the car with me, though I stopped before the thumbtacks. I'm glad I did because I would've gotten super sad when I hit the tall wooden wall!
Quite a fun entry.
That was so cute and funny! I physics game done properly. Thank you!
This is a solid entry and the physics are fun (even if at some point, part of my hamster ball was somehow glued to the wheel so I needed to restart.) Your art is enjoyable and fits the game perfectly.
Nicely implemented physics. Loved the little hamster. I kinda wanted to drive the car over the thumbtacks, but resorted in bounce/flying in the little loopy metal G thing, all in all, good fun :D