cappelnord 2012-12-17 03:55
super slick.
Foon → Ludum Dare Explorer → LD25 → The other side
By vrld
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 67 | ||
| Theme | 62 | 3.94 | ||
| Graphics | 69 | 3.94 | ||
| Mood | 89 | 3.40 | ||
| Overall | 99 | 3.54 | ||
| Innovation | 138 | 3.40 | ||
| Audio | 181 | 2.98 | ||
| Fun | 304 | 2.96 | ||
| Humor | 361 | 2.54 |
super slick.
Nice entry! I considered a few ideas of this sort (role-reversal in classic games), but you did lots of them! And a pretty well-polished execution, at that. It did take me a few tries in space invaders to realize that I was supposed to let the player win, though. Heh.
I totally agree with metadept. Best entry until now! congrats :))
MaxOSX download link is ineffectual... :(
looks great though
wish I could play it
Loved the visual style. I did end up getting an error on space invaders, though.
It was pretty glitchy for me:
I won Pacman by not killing the Pacman...
The controls were stuck in Space Invaders: no l/r and only one invader would shoot
The Jumper worked though.
64 bit windows...
Wow it seems that we used similar ideas... but I have to reluctantly admit the truth your game is much more mature than mine.
Very polished presentation.
Pacman froze on me at one point.
Thanks for the nice reviews!
SelectricSimian: Is the .app corrupted or can't you download the file? I can't test it because I don't have a mac :/
Scott McBee: Do you recall what the error said?
Graf_Grun: Not to spoiler you, but that's the point: You (or rather the computer) can only win PacMan if you don't kill him. And you have to follow the SpaceInvader pattern: Left until you reach the end, down one row, right until you reach the end, down one row, ... ;)
Hume: Yeah, he does that from time to time. I really have no clue why though. But then again, it's easier to kill a paralyzed Pac Man...
Three games for one. Fantastic deal. All thee well executed and I managed to invade the planet on the very first try :D
Really good entry, dude. I like visuals and game idea =)
Ha, I was so happy about my reverse pacman... not only you did it, you also did two other reversed games, and with a gorgeous style to boot! :-) Awesome!
I loved your art style, and the controls were very slick. Everything fits nicely together. Also, what a gorgeous font!
That said, I did not have a lot of fun. I don't think the "you have to let the player win" idea really worked for me :-/ But great work on the visuals and polish!
Whose team are those ghosts on anyways? Awesome entry!
Very counter intuitive to have to act as the enemy and let the player win each round. Wasn't really fun that way. Making the player fall in Canabalt would be more fun or killing the PacMan, for example. Make the player the enemy and try to make them lose. Good visuals but the art is all from other games, so :) Should have maybe cloned the games yet used your own art.
Very slick and good execution though. Presentation +++
Pretty polished. Nice work!
Nice games and very... slick... shaders. Wasn't able to win the canabalt game while holding down the arrow key... at some point there always comes a building which is to high. Do I make something wrong? ^^
I didn't like that you needed to loose as villain to win :P
I really liked your version of canabalt, but the others.
Not glitchy for me, and a good time :D
The ways you have to complete levels are not-obvious, so they give more challenge! The game is extremely polished,too. High score for this entry! :)
So good! Flawless execution of an idea, using three well-known games so that no clumsy stage-setting is required. Very well done.
The games looks really good and the controls are awesome. But i can't figure out how to play? All my aliens in space invaders die and i win, i kill pac-man and i lose? Amazing that you managed to finish 3 games but i still couldn't get past pac-man, which probably is mostly my fault. Great job!
I like the idea and art, but it was glitchy :(
Great take on the theme !
Great entry. Solid use of recognized games and patterns.
I personally appreciate the fact that you have to "lose" to "win". I believe that it introduces the (possibly uncomfortable) notion that as the villain, this game is not about themselves. These games are about the hero saving the day, and as the antagonist, you're not a part of that victory parade, even when your own actions may have allowed that triumph to occur.
Nice one!
very polished 3-game in one package and do it in Love :D well done!
This was fantastic. Imagine how long it would have taken one person in 1980 to make one game... And we can now make 3 in 2 days, it's like throwing it in their faces! I've seen the reverse pacman implemented again in this LD, but I think I prefer your version of cycling through the ghosts. Top marks!
Very nice. I didn't find it particularly fun, but the theme is pretty sweet. I particularly liked the post-processing effects, although there were quite a few visual artefacts and glitches from them.
Great Idea! Awesome done! Love the shader-effects! For me the best entry (until now)! But I think the canabalt game is a bit simple. Actually you just need to hold arrow-down.
That's an incredible game :) the only thing was weird that you are villain but do nice stuff to win :D hehehe :D
Pretty cool style, but I think it's to easy to win
Might be some sort of bug. I'd defeat the protagonist once, the game-over screen would show up, count down about 4 seconds, then the game would restart. After I defeated the protagonist again, same thing would happen except it would only count down 1 second before it replayed. It did this infinitely. Shame because the games were quite neat. Idea wasn't very original though.
Why? Why do I have to let the player win? It's not fun at all! In space invaders you can win by doing nothing!
The game crashed in space invaders when... I think when I touched the player with an alien, or reached the bottom...
I agree with StoneMonkeyStudios - the idea that the villain's role is to let the player win is very clever!
Very nice, but very random -- maybe it was the goal, but I didn't feel in control at all. Also, pacman is unwinnable because it leaves the last pellet and stops.
A double reversal! I'm bad but my role ultimately is to lose. Didn't get that in the beginning. Brilliant idea to take 3 well known simple games and implement them just far enough and in reverse. Visual style is nice even if I feel people cheat when they add Instagram filters to everything :) Well done, only missing an "all clear" screen when I (un)master all three games. Very nice.
This game looks great! I love the effects. Going to peek around in your sourcecode :)