Foon → Ludum Dare Explorer → Users → Digiraze
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Slime Trap | compo | 599 | 3.12 | 3.04 | 3.36 | 3.24 | 2.56 | 2.22 | 2.50 | 2.65 | 40 | ||
| 2014 | 30 | Connected Worlds | Linker | compo | 738 | 3.03 | 2.80 | 3.73 | 3.83 | 2.75 | 1.52 | 1.82 | 2.64 | 72 | ||
| 2012 | 25 | You are the Villain | Spawner | compo | 460 | 2.81 | 2.78 | 3.11 | 3.11 | 2.19 | 2.20 | 1.61 | 2.59 | 54 |
Digiraze leaves an average of 14.3 feedback comments each event.
Fun game.
Cool game.
Complex and engaging experience. Great game!
Love the writing.
I really enjoyed this puzzle game, played it through to the end.
Great puzzle game!
I enjoyed the puzzles. I also wished undo was not disabled. =)
Enjoyed that, nice last level!
Love it!
I enjoyed the puzzle.
Nice puzzle.
Very funny.
I liked it, especially the together puzzles.
I enjoy that!
It is a difficult game, because we are conditioned to think we are alone, in this type of game. But when you realise that he wrote "Use zombies as distraction." (I just realise that is in his homepage). May be you need to put that into the intro. After I realise this, the game becomes really enjoyable and unique.
Very very very impressive. Just a little too short, I guess I just wanted to destroy more =D
I can leave the ball at the very top and I will get 30 bounces, without really playing it. What's the losing scenario?
Do you lose health each time you hit the bat?
Very very nice animation, especially the casting spell animation. Should put a shadow so it doesn't look floating, even a simple circular one. And nice music too.
Love the lightning, I can kill like 20 monsters, but took a while for those monsters to come to you, better speed it up. Spell 2 seems to be your most powerful, and it has short range - fair enough. Spell 1 is not as powerful as spell 2, but has the same range as spell 2. You should make it at least longer range. I didn't try the goat.
As for framework, I use to be like you. But now I keep saying to myself, "make games, not engine" ... "make games, not engine" =) Take Unity for example, it probably have been tested by at least a million people. Your own engine just can not compete with that. I myself use Monkey, for some reason, how ever bad my code is, it doesn't cause a reset problem. You wouldn't believe how many reset problem I had to fix with working with C/C++ ... headache.
I am beginning to think the really fun bit to this game is the explosion. That is really neat.
Some people has said the control it hard, it took me some time to get used to it to. I think it is because of the slide / friction you put on the ship.
Why is there a death score? Is that the people going to the far right and far left that you didn't save?
BTW, I think you can cheat by hiding at the far left or far right, hiding very close to the people and a building, and just keep beaming them up. The missile will keep hitting the building.
So if the gangster own 3 by 3 like this:
GGG
GGG
GGG
And the Fuzz when into the middle:
GGG
GFG
GGG
Which in my opinion they should not be able to. I reckon I should be able to beat them fairly easily, because they are surrounded by gangster. But I was annoyed that it took me a while to beat them, and sometime they would win too. Just my opinion.
Sorry dude, AVG is also reporting your game. =(
Where are my storm troopers? I only played the 5-in-a-row game, which is fun. First time I didn't realize I was playing match 5 in a row. I thought I was playing "Go". Second time I managed to get 5 in a row. But why does my darth vader light sabre crosses =) and napoleon's knots sometime dissappear? What is the reason behind that?
Great game, very nice idea and very well executed.
My trick to beating the blue, I picked up a mine and then I wait until I have 1 or two tile, so I know which tile the blue one is going to click on, and then I just spam my mouse left click on that tile, seems to confuse it, but you won't get a very good time for it though! Because you have to wait until that 1 tile.
How did you do the AI for the hero? Mine is dumb =P
The enemies can shoot upwards!
Really cool idea.
Very stylish and artistic.
Nice and simple, I probably got the lowest score of 386.
Your have strategy though. And I love how I can upgrade my ships. Who cares about sound =) Main thing is getting gameplay working first. I realise there wasn't strategy late into the compo, and I didn't have time to change it.
Is there an end game? Where your notoriety reach a certain level?
Good drinking game =)
Nice art and game. Can you explain what each unit does? Is the slime the tank minions?
Love the art, and the level design, you have to use the ... =) Without giving anything away.
My first score is 7, second score is 6. Just can't get used to the control. You know what would be nice, just make it auto-fire, then you left with the left mouse button for capturing the kidnappers. I know it is not old-school, but you still aiming at least. Also, may be make the ship slow at first and faster as you kidnap more people. Just a thought.
LD32 — An Unconventional Weapon (2)
Squirrel Man, nuts! by kunzbe 2015-05-03T14:39:00
I enjoyed playing this game. It was fun (and hectic) to take care of 10 squirrels! =)
Type Fighter by LandoSystems 2015-04-24T23:06:00
That was a fun game!
I really like the counter mechanic, keeps the game fresh. Love the sandstorm, and darkness. Quite/SHHH, I usually just leave it, and try to read it small =) Same with crosseye, I read it crosseyed! =D
My strategy for sandstorm was to do the sandstorm counter, but once I get quite I would leave it. Darkness I could still kinda read it, may be because the words do repeat, so I can guess what the words are.
When it was crosseye, I thought I had to read the final word crosseye too, but that didn't happen.