ilookedatyourtitsandiminlove 2015-04-21 03:20
Not a bad game. I had a few issues with the game not recognizing my keystrokes, but it didn't hurt that much. Nicely done!
Foon → Ludum Dare Explorer → LD32 → Type Fighter
By landosystems
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 77 | ||
| Fun | 183 | 3.56 | ||
| Innovation | 196 | 3.62 | ||
| Overall | 205 | 3.60 | ||
| Theme | 301 | 3.67 | ||
| Graphics | 482 | 3.36 | ||
| Humor | 500 | 2.90 | ||
| Audio | 517 | 2.75 | ||
| Mood | 520 | 3.05 |
Not a bad game. I had a few issues with the game not recognizing my keystrokes, but it didn't hurt that much. Nicely done!
Fun game! I love the spell counter mechanic. Nice characters too.
Had a bit of trouble figuring out the spells weren't the normal attack words. But yay, typing games are fun
great entry!!! I've made it the whole way to the game over screen! Very nice! The graphics remind me of Bust_A_Move for the N64. Great Work!
Funny Game and nice art in characters design :)
Nice entry! It took me a while to fully appreciate. good job anyway!
Nice entry! I had a little trouble in the web version where the words would shrink down and be very difficult to read. Nice idea though and a great start!
BACON PANCAKES
great concept. nice way of training yourself to type quick and accurately.
nice game, it'd be really dope to see a multiplayer version of this! It'd spark a new generation of competitive typists, lol.
It was fun, until the text would get too small and I couldn't read it. I would have enjoyed playing it more otherwise. The web version had the problem more, but it also happened on the direct d/l.
Fun game, especially for a programmer :D
For those who've commented about the words getting too small, it is a spell effect that must be countered.
The spell word is in blue letters above the enemy and in order to counter it hold shift and type the spell backwards.
WWWWOOOOWWW!! That was incredible. Great work for such little time. Good artwork, and the gameplay was quite entertaining. Had me playing for a cool minute!
Was fun, took me a while to figure out exactly what I needed to do. Think I had the first enemy stun locked for about 5mins. Also the small text as a mechanic did get a little annoying, but I realize it was part of the reason. Backwards words really tied my brain in knots
Really hard game.
That was a fun game!
I really like the counter mechanic, keeps the game fresh. Love the sandstorm, and darkness. Quite/SHHH, I usually just leave it, and try to read it small =) Same with crosseye, I read it crosseyed! =D
My strategy for sandstorm was to do the sandstorm counter, but once I get quite I would leave it. Darkness I could still kinda read it, may be because the words do repeat, so I can guess what the words are.
When it was crosseye, I thought I had to read the final word crosseye too, but that didn't happen.
The visuals were nice and the counter-spell mechanic kept things interesting. Overall a fun entry.
Great concept and lots of content. Game seemed to have issued whenever i had to spell darkness backward or recognizing keys sometimes for some reasons?
Kinda easy to cheat later ennemies by just keeping the quiet or seasickness spell on. You could make them add more and more spell on top of each other if you dont remove an old spell!
Excellent game! this is 100x better than the typing games we were forced to play in elementary school. Would be a good market for this game! Keep up the good work on this!
Fun! I like the spell effect mechanic.
Really fun game - would be great for improving typing skills. I'm impressed by how many levels you were able to complete. Enjoyed it a lot.
Innovative twist on a typing game, I really dig it! The spell effects are a great mechanic (sandstorm is brutal!), and appropriate word choice is a nice touch. The sprites are simple but super, my faves are Beholder and Chicken.
Well done!
One of the best entries so far, I too have made a typing game, but I really liked your mechanics. The art is awesome too! :)
At the end I ended up not countering the spells 'cause they weren't too hard, so maybe the difficulty progression could be adjusted. The theme of the spells match very well the enemies, I was looking forward every time to see the next one!
Oh, and I found out that I really suck to type words backwards (maybe 'cause English isn't my first language) :P
I loved the counter-spell mechanic a lot (adds a rather fresh take on most typing games out there).
Cool concept and challenging game... had fun playing it..
But after some correct words fonts become very small could able to read them( @ Win7 64bit; Firefox; )
Overall, I enjoyed my experience. As far as issues go, the game does get a bit grindy, with the amount of levels and the time it takes for each word to appear. In most games of this style the words usually appear before the last one has finished moving, limiting the downtime that this game has. The spell counter mechanic was a very nice addition.
I like typing games, this is pretty fun!
I agree with RafaCP: "Really hard game."