Revenge in Company by wdebowicz 2013-12-17T14:05:00
Your lighting goes through walls. I liked it. But are you just meant to go around punching your work mates? Is there anything else to do. Any objective? It was very unclear whether I was making progress towards a goal. I'm not sure I managed to punch everyone in the office though...
LD31 — Entire Game on One Screen (17)
Eggogatchi by sebasRez 2014-12-11T17:53:00
FUCK.
PixelFighterZ by Rothens 2014-12-11T10:34:00
Cool. I think you probably could have explained the concept in game. Well done!
Voxey Adventure by Pepelumen 2014-12-10T18:55:00
I'm not sure I quite got. I could pick up the cube and move around and place it. But I didn't manage to figure out how to trigger anything else! ;p
Two Fold Swan by Jellycakes 2014-12-09T15:03:00
Loved that transition effect between the different screens and the sound to go with it. Wonderful. It also felt like a complete project which is rare for Ludum Dare games I think. Although the back tracking to the tree guy at the end is kind of a dick move! ;p Good job!
Hallie by Switch 2014-12-09T00:43:00
Really liked that opening track. Crazy nice. Gameplay is nice, but I think it could have made use of more dimensions. The crying star when you die is hilarious! ;D
Ludumoids by Zanaku 2014-12-09T00:37:00
Nice use of the theme. I liked selecting the mode by shooting. But the switching mechanic was slightly redundant I think as it was very easy to dodge. Good work!
Snamwons Revenge by yodamaster 2014-12-08T22:59:00
Cool! Great use of the theme. I think you could probably have made it so you didn't have to re-collect the gems in levels already completed, but just respawned the enemies.
Snowman's Tropical Adventures by chadheim 2014-12-08T15:03:00
Cool. A lot of personality. Love the opening music as well. Though it's quite hard and the snowman is a bit slow.
Worms by longloaf 2014-12-08T14:57:00
Hahaha! Great, I loved the ending. And those worm animations are so creepy and cool. I think you probably could have improved your audio sampling a bit as it cuts out if you stop walking! But the overall aesthetic is really nice ;)
Color Collider by williamehk 2014-12-08T14:53:00
Liked it. Cool idea. But, as with every one else. It's really fucking hard. Also, I think it would be nice if the areana was a bit more dynamic and margin for error smaller.
Sheep enchanter by jsmtux 2014-12-08T13:19:00
Liked the idea, and style with the paper cut outs and 3D environment is nice! I think it would be good if there was a way to communicate the mechanics without bundling it in a wall of text. I am a cool sheep... hopefully. :D
Lost Worlds by Techblogogy 2014-12-08T12:12:00
I can't run the app. It has a big no entry sign over it ;(
Waiting in the Sky by Ysty 2014-12-08T12:11:00
Prof. Illjoy... will Americans ever stop... ;D Amusing, like it. Although I thought the puzzles were slightly too simplistic and never really went anywhere. The atmosphere was really cool and original.
BREAK| |THROUGH by Jeremy Oduber 2014-12-08T11:58:00
Nice! I love that as the blocks come down you can navigate the game as if it were a maze. That's a really novel take on breakout. The graphics are great as well. Are the green textural effects on the blocks procedurally generated?
Remote Control by Louisload 2014-12-08T11:45:00
Original idea. Loved the channel switching and having to keep track of where you are. Great music too. So soothing and grumpy. :)
The Paper Dance by TravisChen 2014-12-08T11:24:00
Fantastic. Loved the way your fellow dancers follow you around the stage and how all the 2d cut outs flow to nicely. The black swan killed me... pretty quikly ;_;
Cell #327 by Aurel Bílý 2014-12-08T11:15:00
Really loved the aesthetic and weird otherworldly feeling. Especially the dream sequences. That eye thing is amazingly drawn.