javabot 2014-12-09 02:29
very cool, and rather enjoyable. Sadly, I couldn't get past the second puzzle (after the button).
Foon → Ludum Dare Explorer → LD31 → Voxey Adventure
By pepelumen
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 77 | ||
| Innovation | 524 | 3.00 | ||
| Humor | 777 | 1.96 | ||
| Graphics | 789 | 2.63 | ||
| Theme | 873 | 3.02 | ||
| Overall | 914 | 2.66 | ||
| Mood | 929 | 2.24 | ||
| Fun | 934 | 2.33 |
very cool, and rather enjoyable. Sadly, I couldn't get past the second puzzle (after the button).
Simple but fun in the same time, i like that kind of puzzle
Hmmm, didn't rate, because I couldn't get the control to work. It would only rotate with arrows, but nothing else would trigger anything.
An enjoyable puzzler. This'd be great with more juice.
nice little game! .. I'd like to try some more puzzles. cheers
shame that there was so little content. The core mechanics seem solid, and there's a lot of room to expand upon what you have with some more complex puzzles. I really hope you continue this after LD!
Sorry but I couldn't figure out how to play this game. But I like the boxes kind of moving around using physics.
Thanks! For that puzzle, you have to pick up the grey cube, then put it in the left wall and jump on it to and reach the third button.
"You won wtf such short" x) Nice one. Took me a while to figure out things at first but it could be a nice game (or an useful engine). Good luck working on that.
I like the idea. As you said, a bit more level design and it would really be a nice game. Keep working on it and remember that LD is for having fun first! Don't be sorry!
Seemed like a really nice idea. Well, for focusing only on the engine, it definitely did the job!
It looks good, I just couldn't figure it out :(
Nice game, it reminds me of some old playstation games.
Good job, heaven if it's really short xD
Love how the cubes shake when you move. Would like to see some more puzzles!
interesting game :)
I'm not sure I quite got. I could pick up the cube and move around and place it. But I didn't manage to figure out how to trigger anything else! ;p
dekkuran: you have to use the cube to reach the third button. Put the cube against the wall and jump on it (jump = spacebar + arrows). Then jump again to reach the top of the wall and trigger the button :)
Really nice basics, the look is nice and i love the movement of the cubes when you walk on them. I'm less fan of the main character but it works.
The puzzle are really simple but badly explain.
A good base to make a nice looking game.
Very nice idea. Would love to play a more complex version.
Great game! Very creative in making it fit on 1 screen with changing the blocks :D
*shrog*
Such short, very WIP, much cool!
Habría estado genial si una vez terminado lo que hay pudieras coger también los cubos verdes, de modo que puedas construirte tu propio «mundo en una pantalla» con los cubos existentes.
Me inquieta que los cubos móviles tengan trazo en las aristas y el personaje no :S
Personalmente hubiera puesto que arriba te moviese hacia arriba a la derecha y no arriba a la izquierda, pero eso es totalmente una cuestión personal.
Los cubos temblando al moverte por encima son adorables.
Too short sadly to appreciate level design that could be cool. Absolute controls with arrows in a 3/4 view is maybe not the better solution. You should try relative controls (up arrow always go front, left and right turn)
All right. The first game of the Ludum I've been able to fully pass. Congratulations.