Dodge These by Destroyer40k 2013-08-28T20:54:00
Fantastic, I loved the audio effect. How did you do that?
Foon → Ludum Dare Explorer → Users → gameXcore
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Block Shift | compo | 360 | 3.33 | 3.19 | 2.86 | 3.10 | 2.80 | 3.15 | 2.00 | 2.71 | 41 | ||
| 2013 | 27 | 10 Seconds | The Amazing Adventures Of 10 Second Tim | compo | 356 | 3.26 | 3.22 | 2.83 | 3.26 | 2.87 | 2.57 | 3.17 | 2.94 | 37 | ||
| 2013 | 26 | Minimalism | Chroma | compo | 114 | 3.74 | 3.72 | 3.62 | 4.28 | 3.60 | 2.77 | 2.44 | 3.11 | 82 | ||
| 2012 | 25 | You are the Villain | Escape From Prison Planet | compo | 237 | 3.23 | 2.96 | 2.35 | 2.53 | 3.72 | 3.19 | 2.07 | 3.04 | 100 |
gameXcore leaves an average of 33.2 feedback comments each event.
Fantastic, I loved the audio effect. How did you do that?
Fun, but really suffered from the difficulty curve, it took me a fair few attempts to get past lvl 2, then lvl 3 was a doddle.
I think you broke my keyboard... and I still didn't beat 10 seconds!
Nice little game, makes me feel sorry for those poor little fly's :p
I'm amazed, I think this is probably going to end up being one of the best, you need to get this turned into a full game. It has a massive feeling of Portal about it.
Good game, I found it difficult though, as I really wanted it to play like a twin-stick. I also couldn't seem to "use" health.
Sweet little game, although some variation would have been nice, I liked it!
I'm not sure if I'm just dosy, but I really couldn't work out what to do!
A nice simple and well executed game, only criticism is that I found it hard to tell which had been clicked, and needed some feedback when I did click on one.
Addictive, but incredibly frustrating, I kept exciting because the buttons were moving around!
Nice idea, but far too hard.
Fantastic, my favorite game so far. My only gripe is the 19 years it took me to read through the instructions to understand it.
Excellent, this is the new QWOP...
Good simple game, although the blob did spawn in an impossible place very often.
A good game, I probably wouldn't have bothered with the stop & rod shooty mechanic though, the basic gameplay was enough.
Clever mechanic, but very difficult.
Definitely has potential.
... I think I now have a broken keyboard ...
I really wanted to enjoy this as soon as I realised the mechanic, however the platforming was just a little too slidy for me, which made it very frustrating, I barely got over the first few jumps.
Fun, but this needs a lot of balancing.
Very good, although, I nearly stopped playing through the intro, and eventually couldn't get past the "R" level.
I saw some of the dev posts for this one and was really looking forward to playing it. I disagree about cutting the guitar, the game would not have been the same without it, the simple music brought it together.
My only minor issue was with the jumping, a few pixels higher, but its only something small!
I really didn't get it either, it seemed when I had a move planned I was just told "Not ready yet", but I have no idea why. Also, eventually I muted the game!
It was good, but I couldn't work out the rules behind AI movement, without knowing that, it felt less like a puzzle game, and more like randomly pressing buttons.
One of the best I have played so far, I agree with the previous comments, I would have liked a fan graphic... oh and I couldn't beat the last level =[
What a uniquely excellent game... level 8 in 45 moves! :p
Really simple and addictive, some of those levels were rather difficult, but I did beat the boss!! Nice job!
Fun, but I really struggled with the controls.
Really smart!
Your links all lead me to empty white pages.
Looks like we made the same game! Almost, I went with keyboard controls over mouse dragging.
Solid platforming, that's one nice, satisfying jump you have there!
Really good idea, kinda a shame though when I realized you didn't have to react to the current speech bubble and could just reel off a list of words that I know are hits from previous plays.
Pretty funny, hindered by insane control placement though and big gaps where I felt like I had nothing to do.
Very nice game overall, one small criticism, I needed to see to the baby half way through playing, so I pressed escape expecting the game to pause... is didn't =[
Brilliant game, the obvious things such as lack of audio and the background/trees looking a bit placeholder, the main improvement I would like to see in this game is statistics for the levels such as time to completion, number of moves, with gold, silver, bronze medals. Maybe even some bonus collectibles, one in each level which makes it even more difficult to factor collecting that into the completion.
Other then that, this game is spot on, and I don't think the controls require any refinement.
Really well put together, slightly lacking in things to do though. Lighting and difficulty ramp was well-paced.
I couldn't seem to do anything...
A very, very good game, well polished and really pretty art.
Perfect, the best game I've played this whole LD, just a few bugs which were a shame:
- I seemed to be able to get stuck in the vertical chainsaws causing insta-death, not sure if this was a bug or not.
- The text bubbles sorted behind the walls.
I really liked this game, would have gone for some more levels, even if it was just the last level randomly generating till I died.
Good solid puzzler.
Rather amusing game, there is no bigger villain then those evil pirates, think of the poor musicians, they may only be able to afford one yacht this year!
A very pretty game, although I seemed to just place poison in room 1 then watch the game until supergirl came along and held her breath, but I was still only at 72 gold so couldn't place any sharks.
Fun, but there are definite balancing issues with the cost of placing things, tiles should be almost free!
Pretty good for 5 hours work^^
Simply fantastic. I wouldn't change anything to expand this game, other then actually expanding it, give me level 2 where I go after Dr Ben Evelent!
It really sucks when games don't let you play again after "finishing" and just close, this is because I don't save the game, it just downloads to some temp directory somewhere and I have to re-download to play again!
This game is impossible to lose!
Brutal, loved the main char, very creepy.
Interesting idea, but yup, the balance is leaning too far to "ehhh!!"
Fun idea, but far too short.
Good job, the platforming mechanics were pretty solid.
Really funny, although I would have liked it if the responses were ranked as to how evil you are, and then you get a villain rating at the end to make it more of a "game"
Getting past that laser is impossible, a better idea would be to head the meteors to the moon and knock it out of orbit, lets see the laser deal with the moon coming toward the earth.
I really liked the putting the box away to move faster.
This is really well done, I can see this being a good basis for a full game. Reminded me very much of the impossible game.
It didn't appear the security cameras did line of sight checks against walls which would have been nice.
Same error, I think someone may need to put £1 into the NULL pointer jar? :p
I got completely stuck, found the screwdriver (I think), but couldn't click it.
A pretty little game, although on my machine it was rather frame-rate spikey which made it difficult to control.
I might be going against the crowd here... but I really had no idea what I was doing, I survived 8 assaults before committing suicide!
Simply brilliant :D
This is frikkin epic :D
This could have been a really fun game, with a few more levels / other minion types.
Pretty funny :p
What exactly is a poon?
The lack of visible win condition kinda detracted from the game.
The platforming mechanics, controls, gravity & jump height were spot on, unfortunately it was impossible to "win", every enemy just dropped to the bottom.
sfx were amusing, but the music was rather irritating. I also didn't feel too much like I was playing the game, and more like I was simply watching it.
I found the controls a little too difficult, I kept getting stuck in the walls.
This would have been much better with a mechanic where the eater grew and could only eat planets smaller then its head.
Rather amusing.
It was fun-ish, I guess the difficultly levels ruined it a little for me.
A very nice portrait indeed, but at the cost of gameplay =[ I don't understand the following in the newgrounds description either:
"Made in a little under 72 hours for the Ludum dare 25"
If this game was made in 72 hours why is it posted in the 48 hour compo and not the jam?
Yup, game loaded, kim was up in the top corner at 0, 0 as was everything I bought, nothing else happened.
Loved the way the game got darker as I got deeper, a nice touch. I agree, the controls could have done with a little bit of inertia, also I was disappointed when I made it to the bottom and there was no huge bang!
Overall a very polished presentation.
Brilliant game, I would have like some help with what the various tools did, but that a minor complaint, I worked it out eventually.
Graphically nice, however I kept spending for ever to get to a village, at which point I would fly into a tree, get stuck, and get killed!
Very fun.
Fantastic, and going against the #1 rule of platformers, input needs to be sharp is risky... but works so well, you have to adjust to using the clicks of the buttons to time things.
Unfortunately I got stuck at -356 at what I'm guessing is the same too-thin gap other people mentioned, which was a little rubbish =[
RPGs appear to have conditioned me to think that the Behemoth was attacking me! Thanks for clearing that up.
Really nice
What did those kittens ever do to you!
I disagree... this game is bloody impossible! :p
GJ on completing you game, I could not get past the "Humans last stand" round though it was far too difficult.
In my mind this game probably would have worked better as a continuous game rather then round based, with a whole variety of different sized objects, bigger eats you, smaller you eat, that kind of gameplay.
Same, I couldn't quit it. Also many things were un-catch-able!
DAMN WASPS... they really are the ultimate villain!
Very very fun indeed, another that needs to be ported to a touch device!
I lol'd...
Very fun!
Lovely! This is perfect for a touch device, get this on android or iOS!
Very fun, although I feel the black hole should have move slightly quicker so as to allow the player to easily kite the mobs.
I'm not entirely sure why the evil king would give directions to unlock the castle :p
I found it difficult to play, the the mouse couldn't center on the screen, I also couldn't work out what I was supposed to be doing!
Yeah, I'm not sure about that start screen :s
Really fun, best extremely frustrating, took me a while to work out what I was supposed to be doing, but then I could never get a board that I could win, there were always greenies next to the yellow bloke!
I installed the MSVRedist but still get:
---------------------------
Rive Gauche.exe - System Error
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The program can't start because MSVCP110.dll is missing from your computer. Try reinstalling the program to fix this problem.
---------------------------
OK
---------------------------
Ace! It needed more hints and flags though!
Unless I missed something, that's a lot of download, for not a lot of game... how come so big?
I agree with the above posters, fun but far too difficult, the window needs to be longer and move slightly slower.
Ace graphics, 2d/3d hybrid, very nice.
Agreed, build, package with the correct dlls and then upload somnewhere!
IT really could have done with a difficulty ramp-up to make it a true TD game, as it is, I had to quit, because I was never going to lose!
I cant run this game, getting the following error:
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bullethellreversed(1).exe - System Error
---------------------------
The program can't start because DevIL.dll is missing from your computer. Try reinstalling the program to fix this problem.
---------------------------
OK
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LD35 — Shapeshift (6)
Loading... by unoion 2016-04-18T15:06:00
Wow, that was hard... I did complete it though, need the reaction times of an F1 driver!
TerraShift by Leon Möhring 2016-04-18T14:21:00
Absolutely excellent, I would to see this developed further.
ShifTris by hippy dave 2016-04-18T13:40:00
A nice twist on the classic, however I didn't like that there were already bricks in place at the start of the game, that kind of ruined it (or was that a bug)
Anti Rock Patrol by pathus22 2016-04-18T13:36:00
I'm terrible at asteroids and no exception here! What I will say is that the controls were hard, I have 2 hands, the controls for changing shape colour should have been bound to keys the right hand can use so that you don't have to sacrifice movement to be able to change.
The Matter Realm by Nomys_Tempar 2016-04-18T11:07:00
I have no idea what was going on there =]
This Dungeon Is Alive by sndr 2016-04-18T10:57:00
A good walking simulator, it had me tense because I was expecting to be chased at some point!