FoonLudum Dare ExplorerLD35 → ShifTris

ShifTris

By hippy-dave

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CategoryRankScoreCount
Audio2713.13
Theme3853.48
Innovation4203.17
Overall6363.00
Graphics6362.70
Fun7022.78
Mood7232.44
Coolness135045

Comments

hippy-dave 2016-04-18 02:02

Ah bugrit, I've just discovered that the web build doesn't detect game-over, or play sound effects. Annoying, but I'm not fixing it tonight tbh, mebbe tomorrow :)

hippy-dave 2016-04-18 12:54

Ok it's a bit fixed :) Detects lose state, and most of the sound effects work. There's still some awesome glitches for you to find!

gamexcore 2016-04-18 13:40

A nice twist on the classic, however I didn't like that there were already bricks in place at the start of the game, that kind of ruined it (or was that a bug)

reisen 2016-04-18 13:46

A bit buggy, blocks can go through other blocks (and the game boundaries) while shifting.

hippy-dave 2016-04-18 14:05

Thanks for the votes & feedback! :)
Yes I decided to have bricks in place at the start to stop the player from just placing loads of squares to get lines. It was meant to be configurable tho, I ran out of time to do a menu.
And yes still some movement glitches, I didn't have time for the extra logic to fix that either.

I wish I could have got it finished up a bit more, but I thought I should upload it anyway rather than hide it away in shame :)

interface 2016-04-18 14:24

Great entry. I like your randomness in the shapeshifting animation; my tetris blocks always shift to the same position. Some bugs with shape shifting and colliding, but then again I have something weird in mine too :-)
This looks to be your first entry so don't be discouraged by running out of time. You'll get better with each LD.

edve98 2016-04-18 14:30

Pretty nice twist. I just don't get it, do I have a limited amount of time to get as much score as possible or something? The game restarted even though I didn't lose(Web version). Also, it's impossible to lose if you only use the O (or cube) shape :P

jeroenwimmers 2016-04-18 14:59

I like the idea of the shapeshifting instead of rotation. but when I was playing I noticed it's initialy a lot harder to play than tetris. and I imagine it gets too easy once you get past that, but I'm not sure about that.

maybe something like a cycle where you could see which shape comes would help.

but congrats on getting so far! saw you quit earlier, so I imagine it was pretty tough. Hope you learned a good deal!

csanyk 2016-04-18 23:46

Solid! I like the twist on the classic Tetris. I found it hard to play, not being able to rotate is a serious handicap!

munchy2007 2016-04-19 00:18

Interesting twist on Tetris, but seems much harder to me, not being able to rotate or know what shape is coming next.

Good fun.

alobker 2016-04-19 17:20

I enjoyed the part where I made things worse for myself.

hippy-dave 2016-04-19 17:43

Thanks everyone!
ALobker, that's always the best bit :)
jeroenwimmers, showing the order of the shapes' cycle is a great suggestion, I'll put that in when I finish up a post-jam version.
edve98, you said it restarted when you didn't lose - did you clear all the blocks from the well? Because I put that in as a win condition. No feedback to tell you that is a bit useless I know, more things to be fixed in a finished version.

fartenko 2016-04-19 18:42

I enjoyed playing it! Sound effects and music are nice as well! Good Job!

ludumanthony 2016-04-21 01:17

Good idea, but I think there was a reason for rotation in Tetris :P The blue 4x1 piece for example should have either been oriented vertically in my opinion.
Good concept but needs more mechanics (unfortunately you didn't have time because of bugs :P)

schizoid2k 2016-04-21 01:18

I tried to download the Windows version 2x and there is no Data directory included... just me? I'll check back and try again later.

hippy-dave 2016-04-21 21:56

schizoid2k you're right, sorry! Fixed Windows build uploaded to the same url, will hopefully work now.

pickledbrain 2016-04-22 06:15

Tough game but I enjoyed it. Nice work

themeorch 2016-04-23 17:54

This is a cool idea -- I could see something like this being a mode in Tetris. It could definitely benefit from having the speed increase over time, as in normal Tetris.

The lack of rotation really makes you think in a different way than you do in a typical game of Tetris. Always having access to square blocks and either a vertical or horizontal line block seems to take away from the variety and interesting decision making of Tetris. What if you only had 2 or 3 shapes to choose from each time? I think you've got a really interesting game here, and I'd love to see how you expand on and refine it. Nice work!

hippy-dave 2016-04-24 08:08

Good thoughts, thanks!

marc-fichtel 2016-04-28 14:10

Needs some polishing but I like the interpretation of the theme. And who doesn't like a decent tetris version!

phocker 2016-04-29 04:42

solid idea but lacked rotation - add that and it will make the first few levels easier - nice game