Millenium Fist by AzureAspect 2015-12-16T13:50:00
ORAORAORAORAORA
Score: 15768.42 / Combo: 103 / HPS: 12.875 (Same combo and HPS as someone else here, not sure why score is different)
Though fun, there's not much of a game here. Maybe provide a losing cutscene if score is less than a treshold value?
LD35 — Shapeshift (16)
Fylgjur by Aaranos 2016-05-05T02:31:00
Animation is cool, but maybe a bit too slow. And as many has mentioned, you shouldn't be able to cancel the attack animations. Though, cancelling allows for some interesting strategies. (Use axe, spam click, and you'll never have to worry about birds ever. Release for skeletons.)
MODE_SHIFT by RyanNielson 2016-04-28T02:53:00
A really fun shmup. Music is awesome.
Energy system feels like a slippery slope, as in if you can't get to level 3 before a certain point, you're out. Once you get it rolling though, that's where the fun begins.
Energy pickups doesn't move left when they appears, so it feels like the game is punishing the player for being good. (In-universe, they are static objects, and the player is moving to the right, so... yeah.)
86.62 seconds.
Who Let The Chicks Out? by jdmazz 2016-04-20T14:18:00
A decent platformer for your first entry, good job overall!
Except for level 3. I spent like tens of tries cursing for that one platform to come down.
Heart of the Forest by hregrin 2016-04-20T04:06:00
Good job on your first game! Graphics are nice, though the gameplay could use a bit more improvement.
It is hard to control, because the movement feels inertial. Shmups ideally should have no inertia.
Eagle form is too short and feels like an afterthought to the game. In contrast, wolf form is actually useful, because I couldn't dodge bullets properly with that control.
SHOOTING GAME THING by BPO_Jeff 2016-04-19T15:20:00
The artwork is really neat, and the audio fits the game well.
During my run, I never needed to transform to mech form at all. Staying at Jet form means you don't need to worry about the time at all, and you can survive the patterns with basic bullet hell skillz.
Was at 5000M and 400~ sec remaining, then quitted.
Cactus Corner by Millefey 2016-04-19T11:31:00
A good job for your first coding project!
Shifty Shapes of Grey by goibon 2016-04-19T10:53:00
I couldn't run it on OS X / Safari:
An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
NotFoundError: DOM IDBDatabase Exception 8: An operation failed because the requested database object could not be found.
2045 Henkei no Densetsu by Rock Eaters 2016-04-19T02:21:00
The area you start off has the worst experience, because you can't even see your own projectiles, and there's no way to know that your projectiles are short-ranged.
It gets better as it gets greener.
Shining Eye by Wisedawn 2016-04-19T01:59:00
Control scheme doesn't really work that well, I think. Base form's bullets are angled and hard to aim. Shifted form's bullet is straight, but the transformation itself is inertial and also hard to aim.
And the "where do I go now" map screen.
Mr.Slime by Tutti Ankka 2016-04-18T13:56:00
Short, but fun.
Most of the difficulty comes from the arc projectiles, which are a bit erratic at times.
ShifTris by hippy dave 2016-04-18T13:46:00
A bit buggy, blocks can go through other blocks (and the game boundaries) while shifting.
Pasowix's Magical Shapeshifting Workshop by glaze_96 2016-04-18T13:37:00
Clever puzzles, loved the jokes!
Though, I couldn't figure out what some of the items are beforehand, only after I trial-and-errored through them.
OFFLOAD by Anupam Coleman 2016-04-18T10:30:00
I wish it has an AI.
And cooldown. If you can't return to short form within x seconds after going to long form, that would add some strategic component. Right now you can go long just before hitting the ball then immediately go short, so it's as if you're playing with long form all the time.
ShiftZGen by ChronoCrab 2016-04-18T06:03:00
Decent gameplay, but the game somehow looks off. Form 1's bullets are spawned only on the left side, and random enemy generation doesn't reach to the right side. It's as if they are... shifted.
Getting shifty by Ithildin 2016-04-18T05:38:00
Good game, but the shapeshifting aspect is somewhat negligible. Just pick a shape (purple, because purple bullets are harder to see), shoot others, absorb bullets, blaster, repeat.
The Materialistic Shift by XAND 2016-04-18T03:49:00
Good work on the puzzle design, really enjoyed it.