Weapon Regulator by drludos 2015-04-20T15:20:00
Great game. Simple, fun, well polished, and fits the theme :)
Foon → Ludum Dare Explorer → Users → Komos
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Turnipocalypse | compo | |||||||||||
| 2015 | 32 | An Unconventional Weapon | Mission Imporksable | jam | 697 | 3.00 | 3.05 | 2.82 | 3.18 | 2.65 | 3.27 | 3.24 | 2.80 | 39 |
Great game. Simple, fun, well polished, and fits the theme :)
Fantastic game, I hope you keep working on this and add some more levels. The only problem I have is that I'd like the mouse to be a bit more responsive, and to keep the same distance from the player when you warped (it was hard to judge where my mouse would be in the last level). Looking forward to looking at the source code :P
Nice fun game. Really like the transition to/from the main menu and the camera shake/lerp :P
It would be nice to have variable jump height, and maybe a slower rate of crates falling.
Nice, I like being able to turn the guy to stone, watch the world build around him and then go on a rampage :P I wish there was more of a goal though.
I really like the cute voxel art style. I think it should have more of a challenge, maybe a steadily increasing monster spawn rate/monster speed? Cool game :)
Nice idea. I think some super basic sound effects/background music would have gone a long way, compared to complete silence.