Really, really good! The mechanics were nice and I had no lag. Moving and attacking felt responsive and three different forms were varied and felt different. Fancy graphics, more modes, and maybe a bit more zoomed out perspective might be things you could add if you are wanting to expand it.
So good. Too funny that you clarified that yes, you can steal all the could and somehow be all of them :) The graphics worked for this type of game, I think and did not distract me and got the point across nicely. Really the only game I gave 5 for everything so far out of over 30. Fantastic job!!
Wow, this was good. Reminds me of the excellent Spider-Man on the SNES. Great action, great controls, music, graphics...really good. Congrats to you all!
I really like this one. The graphics were very neat. The gameplay was fun too! My 2C: The circle of static tiles seemed a tad out of place and might be better represented as a square or something (maybe even with shifting the color slightly for the tiles around your character), but this was good fun. Some item drops and other mechanics would have made this something to play long term. Nice!
Very fun and it has that "old school" vibe that I like in indie games--it's up t you to discover a lot of the secrets and the lack of guidance is part of the immersion--if done correctly!! This was one of my faves.
Great music, fun gameplay, and a nice feel to the game. The atmosphere was pretty cool. I like the idea, though the rooms started to feel a tad cluttered and it got a little tough trying to sneak my shots into overlapping enemies. Still, well done.
You can jump a little higher if you hold jump--I didn't have too much trouble after I did that. I think with some story and control tweaking, this would be pretty epic. Thanks for the entry!
Really liked this. It took some effort to improve at (it was not overly easy--a good thing), but it made me interested in getting better at it! Nice challenge. The short music loop was very decent as well. I also liked the intermittent pep talk. My only gripe is that I seemed to hit the far edge as I made it through. Maybe that is design, but I would tentatively offer that just a tad bit more edge forgiveness would add to playability. That said, the high pressure and wondering if you are one pixel off your shot through the opening adds to the fun as well, so...
I agree--addictive. Really cool aesthetic, and it works on a ZX Spectrum! Really fun! In my opinion, this is the kind of thing that could get very, very hardcore in terms of tactics/logic. Nice.
LD35 — Shapeshift (26)
Multi-Persona Combat Robots Arena by Kalkatos 2016-04-25T04:44:00
Really, really good! The mechanics were nice and I had no lag. Moving and attacking felt responsive and three different forms were varied and felt different. Fancy graphics, more modes, and maybe a bit more zoomed out perspective might be things you could add if you are wanting to expand it.
Last Quest by ianb96 2016-04-24T04:59:00
So good. Too funny that you clarified that yes, you can steal all the could and somehow be all of them :) The graphics worked for this type of game, I think and did not distract me and got the point across nicely. Really the only game I gave 5 for everything so far out of over 30. Fantastic job!!
Planet-0 by Dreschler 2016-04-24T04:50:00
Wow, this was good. Reminds me of the excellent Spider-Man on the SNES. Great action, great controls, music, graphics...really good. Congrats to you all!
Sharpshifter by jonnopon3000 2016-04-24T04:40:00
This was fantastic! Really like the Asteroids influence. No complaints here. Very fun.
Shifting Paths by CtrlAltTea 2016-04-24T04:36:00
I really like this one. The graphics were very neat. The gameplay was fun too! My 2C: The circle of static tiles seemed a tad out of place and might be better represented as a square or something (maybe even with shifting the color slightly for the tiles around your character), but this was good fun. Some item drops and other mechanics would have made this something to play long term. Nice!
Shapeful World by Jigosystems 2016-04-24T04:30:00
Nice graphics and it was neat. Definitely could have used sound and a couple of mechanics though. It was extremely laggy on my machine.
Dark Dungeons by Pineapple 2016-04-24T00:25:00
Very fun and it has that "old school" vibe that I like in indie games--it's up t you to discover a lot of the secrets and the lack of guidance is part of the immersion--if done correctly!! This was one of my faves.
Wizard of Shapes by puppetmaster 2016-04-24T00:18:00
Great music, fun gameplay, and a nice feel to the game. The atmosphere was pretty cool. I like the idea, though the rooms started to feel a tad cluttered and it got a little tough trying to sneak my shots into overlapping enemies. Still, well done.
Starmorphosis by webadev 2016-04-23T04:09:00
Wish I could fix the resolution a bit (my game had this problem too I think...) pretty fun classic feel
Escaping Darkness by geeky_penguin 2016-04-23T04:02:00
Nice!
A Slimy Fellow by Ourson 2016-04-23T03:57:00
Very good. COntrols were pretty tight, fun graphics and sound, simple yet fun mechanics. Well done.
Kill The Bugs by Line 2016-04-23T03:51:00
Pretty fun! Maybe adding a few levels might make for a cool expansion.
Soothsayer Simulator 2016 by iceburg7 2016-04-23T03:49:00
Obviously 5 for audio haha. I also like the way text was presented in digestible bits.
SisBlade by windastella 2016-04-23T03:43:00
You can jump a little higher if you hold jump--I didn't have too much trouble after I did that. I think with some story and control tweaking, this would be pretty epic. Thanks for the entry!
Polarity Dragon by zondarg 2016-04-23T03:38:00
Great sound and cool style. My only real gripe is that is was tough to know what the polarity did.
Shifter Slime by tybantarnusa 2016-04-23T03:32:00
Fantastic. Fun graphics, fun mechanic, great logo. I'd liek to see this expanded into something with a story, more tools/puzzles, etc. Great job!
Get Yo' Baby Swole by Cosrnos 2016-04-23T03:28:00
It had a very fun vibe, but I think some graphics or some indicator of where you are in baby space/muscle space might be useful.
Haywire by VividRedemption 2016-04-18T05:33:00
Really liked this. It took some effort to improve at (it was not overly easy--a good thing), but it made me interested in getting better at it! Nice challenge. The short music loop was very decent as well. I also liked the intermittent pep talk. My only gripe is that I seemed to hit the far edge as I made it through. Maybe that is design, but I would tentatively offer that just a tad bit more edge forgiveness would add to playability. That said, the high pressure and wondering if you are one pixel off your shot through the opening adds to the fun as well, so...
Changeling Infiltration Simulator by ProjectX593 2016-04-18T05:14:00
Nice aesthetic, fun to play, and fun mechanics!
Future-Anthropology Facility by JohnGalt 2016-04-18T05:04:00
Very heady. I felt like you were going to have stats on the player as part of the experiment :). Very cool.
Court Mage by urfbound 2016-04-18T04:49:00
Rally nice minimap!! Like the style too. Great job!
SUPER DEEP GAME BRO by Membrane 2016-04-18T04:32:00
Tough to get used to the wall bouncing, but it all comes together really well.
Troop 35 by Aaants 2016-04-18T03:41:00
Wonderful music and very fun graphics and atmosphere!
CubeShift by JangoBrick 2016-04-17T00:49:00
Cool music and the mechanics and graphics are really nice. It becomes intuitive very quickly.
Fusionshift by thedashdude 2016-04-17T00:43:00
Really liking this one so far!!
Attack of the RGBobots by sol_hsa 2016-04-17T00:28:00
I agree--addictive. Really cool aesthetic, and it works on a ZX Spectrum! Really fun! In my opinion, this is the kind of thing that could get very, very hardcore in terms of tactics/logic. Nice.