FoonLudum Dare ExplorerLD25 → The Shadow Inside Of Me

The Shadow Inside Of Me

By saintheiser

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CategoryRankScoreCount
Overall223.94
Graphics154.38
Mood74.13
Coolness358
Audio313.67
Innovation1203.48
Fun1233.39
Theme2543.45
Humor4992.14

Comments

edocentrique 2012-12-16 21:39

this was really good

feili 2012-12-17 10:53

I really loved that game, the best entry I tried since yesterday. Good job!

deathbysnail 2012-12-17 15:32

Loved it, kept surprising me. Felt the checkpoints were a little too harsh for me.

nicealexanderas 2012-12-17 15:33

wow nice work man! this is rly cool man! i love it <3

lorancou 2012-12-17 15:43

Very nice graphic touch! A bit too hard for me though, I couldn't finish the game. So as I didn't see the ending I'm not sure this really matches the theme but maybe there's a twist :)

karsyf 2012-12-17 15:44

Outstanding

rustybroomhandle 2012-12-17 15:54

Loved the art style. I had some issues with the keys triggering (the 'shield' often wouldn't trigger immediately after jumping, for example) so died a lot and got too frustrated to get to the end - but the game itself is very pretty :)

madball 2012-12-17 15:54

A great game, a great atmosphere. However, when I reached the end, the game just restarted, showing the title screen. Was it on purpose?
Suggestions: make souls reset when you die; I got stuck with a soul flying just where I respawn. Make a key to dismiss a shadow (or highlight it in case it exists.)

tumoxep 2012-12-17 16:22

I've expected something special at the very end, but it just showed me titlescreen.
Anyway, the game is f**king awesome!

delahee 2012-12-17 21:42

Really good but too harsh for me (can't finish it...) :)

saintheiser 2012-12-18 08:22

@Madball & @tumoxep
I do not have time to make an "normal" ending. I'll make it in postcompo version. Also bug with respawn point will be fixed in postcompo version.

amidos2006 2012-12-18 11:38

Its hard but its nice I like the graphics and this dark feeling :)

swofl 2012-12-18 19:43

Probably my favourite so far. I really like the visuals and audio. The gameplay got a little repetitive and there was no ending, but I understand how deadlines are. Nice work.

saintheiser 2012-12-19 02:46

I used the permission to fix some bugs and I fixed up checkpoints. Now Enemies reset after the player dies, so player can't respawn on the enemy anymore.

soupy 2012-12-19 02:48

Couldn't finish and so couldn't see how it tied in with the theme. I think either the theme needs to be apparent from the beginning if the game will be hard, or the game needs to be easier/shorter if the theme only shows at the end. The graphics are beautiful and so is the sound design. The repelling mechanic is also really cool and satisfying.

saintheiser 2012-12-19 05:42

2soupy
Theme shows just in the middle of the game. And new mechanic appears only in second half. So repelling mechanic isn't so awesome as soul eating mechanic =)

Is game really a game, if player can beat it from first time? I think - no. I like to give player the challenge. So my games maybe not so easy. But no hardcore at the time.

jackspinoza 2012-12-20 13:36

nice looking game, great palate used and a pretty accomplished entry altogether. Good work.

robotic 2012-12-22 08:38

Impressive, loved the atmosphere

gamexcore 2012-12-22 12:31

Very nice game overall, one small criticism, I needed to see to the baby half way through playing, so I pressed escape expecting the game to pause... is didn't =[

h-attila 2012-12-23 20:16

Amazing presentation, good game mechanics, nice atmosphere.

blackbulletiv 2012-12-24 09:17

The sound in combination with the lighting worked really well to create a dark atmosphere. Gameplay was pretty cool too; I would've given another star to the fun rating if it weren't for a scarcity checkpoints.

The text in the game had quite a few mistakes, but I assume English isn't your native language, so that's fine.

dr_soda 2013-01-07 17:33

Very nice entry! I think the positives have been pointed out well by now. :) If I had to pick a point of improvement here it would be that the color scheme is so dark that I actually could not see the deadly lights until I fiddled with my monitor settings. I likewise tried and tried to get out of shadow mode to avoid the lights but could not find a way to do this until near the very end with the shadow teleport.