Event Horizon by SelectricSimian 2012-12-29T14:00:00
Had few disturbing game stutters but the gameplay is very interesting and tactical.
Foon → Ludum Dare Explorer → Users → spx
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | dude | compo | ||||||||||||
| 2013 | 28 | You Only Get One | But You Want One More | compo | 399 | 3.13 | 2.88 | 3.44 | 3.28 | 2.97 | 2.72 | 1.85 | 2.40 | 66 | ||
| 2013 | 27 | 10 Seconds | Evec | compo | 10 | |||||||||||
| 2012 | 25 | You are the Villain | Interfection | compo | 600 | 2.56 | 2.08 | 3.42 | 2.81 | 2.37 | 3.00 | 1.88 | 2.92 | 54 | ||
| 2012 | 24 | Evolution | Flrrr | compo | 467 | 2.79 | 2.83 | 3.17 | 2.28 | 3.11 | 2.93 | 2.92 | 37 |
spx leaves an average of 14.0 feedback comments each event.
Had few disturbing game stutters but the gameplay is very interesting and tactical.
Had few issues with responsiveness of controls. Really like the humorous game idea and accessible but somehow challenging gameplay.
Bit "slow" but very interesting visual and atmospheric experience.
Interesting and solid gameplay. Simple but consistent graphics and audio. The hippie direction changes can be a bit too surprising at times.
Very stylish and kind of solid game. But some unfair passages and missing sound is a pity.
Besides the missing parts: The graphical representation is awesome for 48h.
Really nice retro feeling.
Really great graphics besides the missing audio. +1 for Oreganiks suggestion that heroes could actually try to steal the gold :). But the game has some real individual charm.
Couple of nice and lovely details in here. Some more active opponents and goals would be interesting.
Nice idea and game rules. Like the graphics, but overall a bit too slow-paced for my taste.
Nice graphics style but movements and clipping is a bit too sketchy.
Really nice and "thrilling" gameplay. More influence on the behavior of the AI could be interesting.
Great graphics and sound but seems that there are a few performance issues here.
Interesting interpretation of the theme and nice game atmosphere.
The bright graphics lessen the space feeling and for my taste a bit too easy, but the overall game experience is really good. Nice work.
Really nice and relaxing gameplay. It's motivating to experiment on how to achieve the different effects. Some challenge in achieving even the basic things could add some additional potential.
Had fun even despite some regular "Java-lags" (at least within Chrome). The game may be a bit too unforgiving when it comes to missing only very few targets in combination with the small viewport.
I like the way of interaction but some kind of goal or challenge would've been.. motivating :) And seems that the game gets more sluggish with time.
Neat graphics. You should probably concentrate on the camera interaction, it's quite hard to see or react to those things that shoot at you. But made it to the exit :)
That is some really clever interpretation of the theme! In my opinion the fights feel a bit too random due to the movement and shooting behavior; and could also be a bit faster, but that may be in some degree subjective. However the game mechanics is very impressive for 48h.
Will have some serious nightmares involving toasters :). Kind of creepy when there are 3 toasters on top of you.
Simply love the visual style, it all fits together pretty nicely. Also can't see anything wrong with the controls, except the climbing behavior is a bit strange at times.
The only downside for me is that after some time it feels kind of repetitive (or I totally missed the point at using that spaceship). I just kept running, finding food, enemies and edges to climb :). Also found these red things and some hats I couldn't really use. Hope that doesn't sound too negative. For 48 hours there is a whole lot of nifty details in there.
Neat. Really like the overall game mechanics and visualization. Some goal/challenge, and probably a bit less sandbox, could really provide some additional motivation (having some kind of RTS in mind :D). However the camera movement is a bit sluggish here.
Well first played, then read the inscriptions here and then played again.
Couldn't find a way to prevent extinction through game mechanics. Apparently eating, going to islands and avoiding predators is not enough, or I wasn't good enough at that :). But managed to survive at least 8000 years, guess that's ok.
The relaxed background music somehow fits the game. Feels like vacation..
Luckily read the comments after doing the same mistakes a few times (finding the turn keys from the readme and trying to take the wrong exit).
Really like the "oldschool" rendering and movement style. Could imagine that some matching background track and hit/hurt samples would improve the atmosphere even further.
For my taste the window is a bit to small but had some kind of "evolution" after finding out how to dodge enemies in front of you within narrow areas.
LD28 — You Only Get One (14)
Bomb has been defused by SkyWolf 2014-01-01T01:08:00
Really impressive for 5 hours and motivating enough to give it several tries until you finally manage to win :)
BL1ND by Shaun LeBron 2013-12-31T01:14:00
The idea and implementation is really impressive. Great work!
Lumen by Nelien 2013-12-29T00:38:00
I really like the visuals and feeling of exploration (incl. movement+sound). Maybe the spikes could be a bit easier to distinguish from the environment.
You Are The One by mystakin 2013-12-19T02:47:00
The game is unforgiving when trying to jump off directly at the end of a platform but overall the parts fit together really well. Interesting visuals+audio.
1 by eralpkaraduman 2013-12-19T02:31:00
I wonder if there is something hidden within these beach balls.
Call of Monsters by 2A1S 2013-12-19T02:23:00
I really like the billiard-like game mechanics.
One Gunman by GaTechGrad 2013-12-19T02:12:00
yeah aiming is a bit hard to predict but you can get used to it. Would be nice if you could change the aiming in order to hit targets that are nearly besides you.
Shine by AdventureIslands 2013-12-18T00:24:00
Neat, very "finished" feeling. Also the last level has just the right amount of difficulty.
DISTANT WORLD FOR THE BOTH OF US by CoveBit 2013-12-18T00:11:00
I'm getting a "... has stopped working" crash at random points which is kind of sad because it's a great experience up to that point. (Win 8.1 @ earlier comment)
TITAN SOULS by Claw 2013-12-17T23:58:00
Gameplay could be a bit faster for my taste but I like it nevertheless.
KERNEL by CatOnMars 2013-12-17T23:45:00
Awesome visuals and some interesting concepts but those hitboxes are unforgiving.
Careful Now by Orangy Tang 2013-12-17T23:36:00
oh no, i spilled all the.. wait what was that again :). Very fun way of interacting, but a bit difficult. I can already imagine this with gesture input..
Tiny Thor by JoeManaco 2013-12-17T23:27:00
Really great first impression! Would be cool if you could retrieve the hammer directly, i'm sure mighty thor can do that :)
Isles of Solara by ashen 2013-12-17T23:12:00
Just to add something I haven't seen in the comments before: Many pirates I encountered were half dead ;)
Well done, played all my way to the 100.