FoonLudum Dare ExplorerUsers → GothFraex

GothFraex

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201224EvolutionEVILUTIONcompo3912.942.752.191.403.401.211.662.93100

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by GothFraex

LD24 — Evolution

EVILUTION by GothFraex 2012-08-27T11:14:00

There are 3 levels. If you walk into the exit it should bring you to the next one. If you can find all 3 exits then it bring you to a win screen.

Sorry about the keybindings. I was having some trouble when the turning was bound to right and left. You couldn't turn right while moving diagonally. It seemed to work for every other key except right. It was a last minute decision to assign it to ">". I don't think I can change the keys now that it's submitted.

EVILUTION by GothFraex 2012-08-27T11:54:00

Hmmmmmm I can't seem to recreate the exit error... The collision box is kind of in the corner. Maybe that's it?

Sorry about that

EVILUTION by GothFraex 2012-08-27T13:19:00

I've tested both the linux and windows versions and the exits work fine for me. I'll try testing it on a different computer when I get home.

The start and end points of each level both have the same texture (with EXIT on them). You can only go through the door at the end of each level. Maybe people are doubling back and finding the first door again? I should really have given them different textures...

EVILUTION by GothFraex 2012-08-27T15:26:00

The original idea was that each level would, in some way, represent a different aspect of fear (eg. dread, terror, panic). As you progressed, the levels would get scarier and more difficult causing the player to become more panicked and afraid, hence, the evolution of fear.

Unfortunately this is as far as I got within the 48 hours. The fact that you keep the same health throughout the levels does kind of make it scarier as you progress, but that's definitely not enough to fit the theme.