Fragment by lesterpig 2013-09-12T08:44:00
Very nice game and concept. And very challenging, and very fun. The graphics are good and the universes interesting.
Getting the hang of the switch between words (even with the music) was tricky but not impossible, but more visual hints would still be great.
Still, very good work :)
(Meri from GSM Productions)
LD31 — Entire Game on One Screen (26)
Rringo by psydack 2014-12-15T21:23:00
Great mood and looks, and neat idea, but it was not super clear how I could find the apple, so I kinda killed indiscriminately until I somehow won. That title screen is A+ though!
No Rest When it's Over by ItyBity8Bit 2014-12-15T21:19:00
Loved the mood of the game, but you could just power through research and find the answer, even with most other people not being there anymore. Would have liked to see if there was something else to do. Overall a nice experience though!
The Eternal Bee by palmar 2014-12-15T21:11:00
Really love the atmosphere of it. Even though really simple gameplay-wise, it fit the theme and the topic just too well. Nicely done!
Tiny Adventure by FrankieSmileShow 2014-12-12T12:19:00
This was absolutely amazing! I loved the concept, and altough it would probably need some refining if you wished to properly release it, it had style to spare, and the game felt very polished, even if a bit on the hard side! Super well done though!
CSplatterX by akaPhil 2014-12-12T12:11:00
Some good music choices, but overall, if the idea is interesting, the execution was lacking. Be it in terms of presentation (no sfx, very little animations, bland arena, ...) or deeper gameplay. I kept at it for a while to see what other physics effects there would be, but soon even 20 seconds seemed like too long a time to wait. But think about taking this idea further, you could do pretty interesting things with the core concept I feel.
FEMA Break by Selzier 2014-12-12T12:05:00
Well done for a compo game! The controls were a bit finnicky, and I did not try "space" for a while because I was clicking on things, but once I got that figured out it was fun to solve the puzzle.
rogodo by tomo 2014-12-12T11:58:00
The game is simple but enjoyable. Feels rather solid, and the audio is quite good. Well done!
Psychologist Simultor 2015 by Moee 2014-12-11T08:21:00
That was pretty clever and funny :D I love how the instructions only speak about the patient, but immediately when you get into the game you see what it is really about. Really good idea!
Castle of no escape by BSOD 2014-12-11T08:13:00
Really loved the idea, even though it was very, very hard. Almost impossible to clear out a floor, really. And had I not read the description, the "stats are health" would not have been super obvious (plus they make battles increasingly harder). But I think that is an idea worth exploring further. Good job!
PaintBoxWars by Mirakill 2014-12-11T07:38:00
I loved the overall mood of this, even though as a game it does not "play" very well, since the cubes just make it very difficult to navigate around the game world. And altough it is a bit too psychedelic to play for an extended period of time, I loved where you went with this!
Ghoul Rush by ChaosCult 2014-12-09T18:39:00
Very funny! I liked the "braaains" they say all the time!
Tiny BasketBall Game by Kirito 2014-12-09T18:31:00
Fun, but hard to get the ball up once it's on the ground. I had to start again to be able to play. But then I managed to get some points, so... :)
The sounds are bit aggressive to the hear, after a while, though.
Screen Savers by VikingWarriors 2014-12-09T14:42:00
The controls were quite fiddly and a bit frustrating, but I loved the concept behind the game, and I did push until I got to the end, chuckling a couple times along the way :)
Congratulations for finishing and good luck in the voting!
She's watching you... by HUMANICS 2014-12-09T14:31:00
Very eerie! Props to you for using a custom graphics engine. While it made for some rough edges, I think you managed to convey the mood of your game really well! Gives off an old-school survival horror vibe, while being a twist on the classical 'fixed point of view'. I did end up being a tad disappointed by the actual ending, bug mad props nonetheless!
P.Rick Airious by asobi tech 2014-12-09T13:50:00
Very challenging (never made it past level 30), but super fun gameplay! I loved how all the elements kinda did not "make sense" thematically, but what the hell, you do not care because all you are focused on getting that tricky jump to work. Honestly much more fun than I anticipated it to be from the screenshots, or the title screen. Good job!
Hard Winter by Taldius 2014-12-09T13:36:00
Absolutely loved how your worked the theme into your game! This was not only innovative, but I found it very elegant as well. The game is indeed on the easy side when you have more than a couple turrets, but all in all this is really working! And the music was great, altough the SFX could have used a bit more work I think. But well done, had a lot of fun playing it :)
SPIN-2 by hypnoticbytes 2014-12-09T12:38:00
Really hard for me, and the visual effects adding and adding are really too much I think. They make it all to psychedelic to be played and hard to concentrate :(
I like the idea though!
Match Cube by lemmily 2014-12-09T12:30:00
Funny, even though the bugs make it really hard to play! Would win point if some music was integrated, too ;)
Soul Sleep by Technomancer Game Studio 2014-12-09T12:24:00
Fun, but really, really hard to play when you don't havez a qwerty like us poor French-speakers. It would be great to be able to use either arrows or qsdw
Sprotzel by Waterman7 2014-12-09T12:05:00
I tried the web version and nothing happened when I press Space? :( I have a really hard time understanding the game. You talk about blobs of colors but it's impossible to know how many are left?
Pretty designs though but...
The Tower by Chaoseed 2014-12-09T11:56:00
A nice game. A shame it's easy to only read the possibilities without actually reading the poem, just to deblock the different possibilities. I like it to look like an actual map with different levels. However, even if the visual is nice I find it a bit simple.
Skyfarms by GagaPete 2014-12-09T11:50:00
I join the other comments about the scope missing and the difficulty.
Tiny Miner by Maxw3ll 2014-12-09T09:42:00
Very funny :) Altough, I got a crash (some internal error) after buying a cow an walking a few steps. The idea is simple, but well executed, and I loved the tone of the dialogs. Very good, will try again later to complete it :)
A Fine White Line by Taunia Sabanski 2014-12-09T09:25:00
This was so intense :D The art style was super cool, and apart from that "duplicate item" bug (which did not prevent me to win the game on my second try), it ran very well. Hard to imagine it is the work of someone learning Unity from scratch. Kudos for that! The sound design in this is also stellar, as the timer runs out the whole escalation of police noises made the whole thing super tense. Really a superb entry, I think you could really, really take this further!
Room Nr.6 by PriorBlue 2014-12-09T09:07:00
Very well done! When the gameplay clicks at the beginning of the game, it makes for a very good 'wow' moment. The game itself is a very good challenge for your spatial visualisation skills too :) The only thing I would have liked is, apart from some sound, a little more "tightness" and responsivity in the protagonist's controls. But other than that, excellent execution of the theme!
Chance Encounter by allurious 2014-12-09T08:51:00
(Grungi here :p) Had a lot of fun just using that lever, so so good. I love the idea behind the game, good choice for the theme. It is just too bad that when you complete the quest, you do not get another one via the objective slot machine at the top. Good job though!